Gierka

Member
Dec 2, 2017
355
402
196
No, this is the correct keyboard separation
View attachment 5020930
It's actually like this in traditional touch typing. You're supposed to hit the B key with your left index, and the 6 with your right.

View attachment 5021364
You people are confusing WRITING with playing a game.

Like, if I were to comfortably use your definition of left/right that's inherited from a typewriter keyboard (not a computer keyboard) then I'd have the numpad on top of my mouse.
My definition of left/right allows me, at least, to have access to the entire keyboard and mouse at all times, without having to move my setup around every time I want to use my right hand for typing, which isn't recommended, because muscle memory can really mess you up, if you don't replace your keyboard exactly as it's normally.
 

Iskandrios

Newbie
May 27, 2017
73
56
221
You people are confusing WRITING with playing a game.

Like, if I were to comfortably use your definition of left/right that's inherited from a typewriter keyboard (not a computer keyboard) then I'd have the numpad on top of my mouse.
Thing is, for one
Games EXTREMELY rarely use anything to the right of the arrow keys, so when talking about gaming, how they divided it is what people tend to talk about when talking about left/right side of keyboard, especially if it's a pure keyboard game.
Heck, multiple people I know that, when playing pure keyboard games, rebound the keys for wasd/jkli use simply because it feels more natural (mosly as your hands are pretty much in the same position as when you're typing)

For second, it may be me, but even when I was officially taught in various tech classes, the teachers/instructors also divided the keyboard in the same way. Again, mostly because 95% of the time you're actively writing the buttons on the far right don't see any use
 

davethewizard

Newbie
Jun 25, 2017
63
75
98
I'm glad that other posters caught on before I got back to this but treating the numpad and home cluster as parts of the keyboard that get equal traffic in gaming or other everyday usage is actually unhinged. Not in a "wow you fucking bozo" kind of way, but just, in a way that feels kinda cursed thinking about it.

Like..... do you type your messages and forum posts (other than those question marks I suppose) entirely with your left hand like that split would seem to suggest?
 

davethewizard

Newbie
Jun 25, 2017
63
75
98
I’ll have to respectfully disagree, the main appeal of the Thornsin is that it’s a plagued world full of monsters, naturally a more “grotesque” H-scenes and enemies comes with it.

Besides, we already have a lot in terms of human x [player], not always do we have Eldritch beings or just multiple types of monsters x [player]. In my opinion, while it’s an idea anyone can have, not everyone can really execute it and this dev in particular can express that creativity.

There should be more devs that dives in this genre in my humble opinion.
Grotesque monsters are definitely great and underused, but I also do think ThornSin is a little in danger of being a bit monotonous with them. There is a lot of "swallowed up, contorted into a back-breaking position, and just kind of sitting there squealing and rocking back-and-forth slightly while the beastie does the penetration" going on in the game. Off the top of my head, there's... mimics, snails, plants, plant bosses, the mortar boss whose name I can't remember, the iron maiden, the hole-in-the-ground - plus spiders, maggots, and the maiden boss if you relax the first condition from "swallowed up" to just "tied up". (It also doesn't help that the first two on the list are really frustrating instalosses that don't need to knock you down first).

If I had a wishlist to give to SP it would probably be more dynamic H-scenes for enemies, humanoid or monster - I feel like Sinistar 2 is really good at this by comparison. The big ape and the brainfucking cockmonster are really good additions in this regard, though (even if I'd also wish they reflected pregnancy status in their animations...)
 

Krongorka

Well-Known Member
Sep 22, 2017
1,253
3,962
397
I'd say ThornSin's goes "further" with H-animations concepts than NoR did. But not as far as SiniiStar, though. And actual animation quality of TS is not higher than NoR, despite huge technological gap between their Spine iterations (strictly IMO here, NoR animation design/art is thought out better in my eyes).
Pregnancy is good in it, but it didn't really developed much since I've seen it at 0.30-0.40 point. Only added dual-birth (which is set up at as a continuous copy of the first loop, technically speaking) and lactation scene... which is a bit meh. But it's in the game, so I can't complain.
My only wish for the dev to expand pregnancy/birth mechanic with more details to guardians and make a variations of birth scene, but that's already asking too much.

In my eyes the game is practically finished. Yeah, I'm serious. Levels are pretty much set up, only story points remains. It just needs some 'replayability hook' which it doesn't have and that's a problem. I expect 2 endings and maybe a content "append"/DLC after the release (since game data supports additional packages and set up for it).

It's a shame this game is not mod-friendly at the moment. Could use some touch-ups for animation transitions and whatnot, but we can't even tweak the sequence order/length, smh.
 
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MalLiz

Well-Known Member
Jan 26, 2024
1,202
2,490
340
I'm glad that other posters caught on before I got back to this but treating the numpad and home cluster as parts of the keyboard that get equal traffic in gaming or other everyday usage is actually unhinged. Not in a "wow you fucking bozo" kind of way, but just, in a way that feels kinda cursed thinking about it.

Like..... do you type your messages and forum posts (other than those question marks I suppose) entirely with your left hand like that split would seem to suggest?
...Actually, I do exactly that. But I'll freely admit that I am basically a freak of nature (or technology?) in that regard. I have been playing PC games for so damn long at this point that it just feels wrong to put my right hand anywhere on the keyboard. Well, the letters part of it anyway! So I just ended up learning how to type with just my left hand.

I mean, it's definitely not a "technique" I would recommend for everyone, but hey...if it works, right? ;)

-Mal
 

OrbitalTomato

Newbie
Jun 20, 2018
25
31
91
Only way i found out how to get "rid" of them is go to saveeditonline.com and set "roundBuild > guardian_attack_damage_add" to -1. this makes it so that guardians dont do any dmg but might heal enemies <- not really sure about this one
Sadly it seems that the save file is encrypted now, as saveeditonline.com doesn't seemt to recognize the format, and I see no recognizable strings when hex editing it. Perhaps someone could find the encryption key in the binary. Can't believe a dev would go so such lengths to annow players.

2 (actually 1b). In scripting data there's a MonoBehaviour file which is called GameConfig. At the end of it there's list of chances for 3 room types which affects chance of getting rooms on a level.
While reverse-engineering the game, did you find any way to get rid of the buggy BSDM corset that causes the character to get stuck? It's still there in 0.7.5 and I picked it up without remembering it did that *facepalm*. I'd settle for a cheat to wipe all the items indiscriminately, it's easy to compensate with cheats, just trying to see the new content here.

Alternatively, if someone would kindly share a save after the castle boss...
 

Krongorka

Well-Known Member
Sep 22, 2017
1,253
3,962
397
While reverse-engineering the game, did you find any way to get rid of the buggy BSDM corset that causes the character to get stuck? It's still there in 0.7.5 and I picked it up without remembering it did that *facepalm*.
It's not bugged code-wise. I wish I could've make a custom fix for everyone, but the thing about this bug - I CAN'T replicate it on my end. Literally tried every situation and on my PC I can pick this item without ever getting stuck. Sorry, but I asked people here many times and no one was able to tell me a way to make this bug happen.

Which makes me believe it might be a framerate-related bug. Code-wise it's the same item like the rest, description for it isn't bugged either.
 

Salvare000

Member
Feb 21, 2021
298
69
96
FULL SAVE IS HERE

as you may be noticed, there is no gallery (i hope it will be added). so you have to every time change the name of the save to "gamedata00" and put it to:
C:\Users\[user name]\AppData\LocalLow\ScarletPaper\ThornSin
these "saves" they are levels (find right enemy and "get fu**ed")

also there is cheat code. for infite max health just find a trader and before buying "increase max health" use cheat engine. read "READ ME".

few levels can be missed

View attachment 4210010 View attachment 4210011
Is there an updated version for 0.7.5? Old save files won't work on new versions...
 
4.10 star(s) 70 Votes