ConfusedFrog
Newbie
- Aug 12, 2017
- 21
- 37
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I hate RPGM, but it's nothing but a tool. If the production quality is there, the final product will still reach its audience. Though, given the time the dev already invested in Godot, he might as well commit to it. Whatever he do, I just hope he doesn't burn himself out from working on the project.
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