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VN Ren'Py Tides of Succession [Ch.1.5 v0.1.5] [TakMycket]

4.90 star(s) 15 Votes

TakMycket

Tides of Succession Dev
Game Developer
Aug 14, 2023
99
627
wait what? so all of this are a prelude? and we going to play MC son for the rest of the story?
I now realise I could have phrased this much better, as using 'Part 2' and 'Part 3' probably gives people the wrong idea. My bad.

This is definitely not a prelude. As metamorphMP stated, Tides of Succession is the first AVN in a trilogy. Each AVN in the trilogy will be set in the same world and have some consistent characters throughout. However, they will each have entirely separate narratives, separate Love Interests and separate MCs.

I'm planning it in a way so that you don't have to play Tides of Succession to play the next two. To make it clear, they're entirely different AVNs, and should be treated as such. The best example is STWA: The Author, and STWA: Unbroken. They are set in the same world and have a few of the same characters, yet you can play Unbroken without having played The Author. My AVNs will be slightly more intertwined than the Author and Unbroken is (hence, the canon path), but I hope you get the idea.

Please, let me know if you have any questions. I'll do my best to make it clear what I have planned :)
 

TakMycket

Tides of Succession Dev
Game Developer
Aug 14, 2023
99
627
Captain's Log 2:1

This Captain's Log is a day early, because I feel like writing it a day early (y)

Progress:
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Jnx

Active Member
Jun 6, 2017
657
3,411
Wow the posing is not good. While I enjoy the face the UI is all done up nice and it's a different story. The posing is so unbelievably stiff it's disconcerting.
 

JillybeanEnjoyer

Active Member
Feb 19, 2021
606
1,623
Wow the posing is not good. While I enjoy the face the UI is all done up nice and it's a different story. The posing is so unbelievably stiff it's disconcerting.
Stiff??? It's quite the opposite. Have you how much was put into the constantly shifting facial expressions???
 

Jnx

Active Member
Jun 6, 2017
657
3,411
Stiff??? It's quite the opposite. Have you how much was put into the constantly shifting facial expressions???
Are you serious? Have you never seen a 3D character before? Just because they make people smile doesn't mean their arms don't break into position and there's no secondary or tertiary motion on their bodies. All their bones break into place and it's weird looking
 
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Joshy92

Devoted Member
Mar 25, 2021
11,204
24,715
Wait there is a canon LI in this?

Edit - I have my answer, and I have to ask what's the point of choices now? I mean say I'm a newbie who only plays this game and by the time the third rolls around the choices don't match what I made in the past?
 
Last edited:

TakMycket

Tides of Succession Dev
Game Developer
Aug 14, 2023
99
627
Some important points I want to make regarding the canon ending:
  • Each AVN in the trilogy is a separate AVN and can be played without playing the previous AVNs. It has an entirely separate plot, despite being set in the same world.
  • Each AVN in the trilogy has a different MC and different LIs to romance.
  • The Tides of Succession MC will have little screen-time in the sequels. I have no intention of shoving the canon ending down the player's throats in the sequels. The screen-time that the (Tides') MC and Lorelei receive in the sequels will be very much plot-focused and there will be no on-screen romance between the two of them as the romantic focus will be on the new MC and his chosen LI.
  • Each ending will be very much complete. The closest AVN example I have is Bare Witness... you'll see the MC marry his chosen LI, you'll see their children (and grandchildren) and you'll see them happy together. It is by every definition of the word an ending.

Quite frankly... the suggestion that choices don't matter in Tides of Succession feels a little hurtful. I can understand why some people are concerned about the canon ending, but for the reasons I've mentioned above, the canon ending isn't as big a deal as some people believe it to be. I can promise everyone that choices will matter. They'll matter a lot.

I spent four hours yesterday managing all the different paths in one small scene. By the time Chapter 2 is done, I will have spent days purely managing all the different branching paths and ensuring everything flows. Branching is a tonne of work for me, and I do it because I love AVNs with major branching in which your choices do matter. If I wanted to make a kinetic novel, I would make a kinetic novel. I want to make a choices-matter AVN, and as such, I'm making a choices-matter AVN.

For those who are wondering, there are 9 planned endings.
  • Pirate Glade
  • Breed Glade
  • Noble Glade
  • Explorer Kasula
  • Loyal Kasula
  • Family Kasula
  • Partner Lorelei <- canon path
  • Sweet Lorelei
  • Possessive Lorelei
You receive these endings based on a variety of factors. Do you pursue 1 LI the entire AVN, or do you romance multiple Love Interests while deciding on who's the one? Do you side with them in times of conflict, or do you trust others? Do you choose to spend your time with them exploring new places, or getting to know their family?

Even in the current content, the branching is very prevalent and it's only Chapter 1.5. Henricus can end the current content in chains, or he can be politically maneuvering himself to get closer to the King. You can be allies with the King and the Princess, or you can be allies with a beautiful, enigmatic, dangerous pirate. I can only think of one other AVN which can challenge Tides when it comes to branching.

So do choices matter? Hell yes.
Does the canon ending subtract from the branching? No.

I don't intend to insult/degrade those who are concerned about the canon ending. I understand where those concerns are coming from and it's a valid concern for those who aren't aware of the full picture. Now that you have the full picture, I'm hoping those concerns are crushed.

If you're confused with something I've said, or you disagree with what I've said, please reach out to me. I'm open to discussing it further with anyone who would like further clarification :)
 

yossa999

Engaged Member
Dec 5, 2020
2,367
15,988
Some important points I want to make regarding the canon ending:
  • Each AVN in the trilogy is a separate AVN and can be played without playing the previous AVNs. It has an entirely separate plot, despite being set in the same world.
  • Each AVN in the trilogy has a different MC and different LIs to romance.
  • The Tides of Succession MC will have little screen-time in the sequels. I have no intention of shoving the canon ending down the player's throats in the sequels. The screen-time that the (Tides') MC and Lorelei receive in the sequels will be very much plot-focused and there will be no on-screen romance between the two of them as the romantic focus will be on the new MC and his chosen LI.
  • Each ending will be very much complete. The closest AVN example I have is Bare Witness... you'll see the MC marry his chosen LI, you'll see their children (and grandchildren) and you'll see them happy together. It is by every definition of the word an ending.

Quite frankly... the suggestion that choices don't matter in Tides of Succession feels a little hurtful. I can understand why some people are concerned about the canon ending, but for the reasons I've mentioned above, the canon ending isn't as big a deal as some people believe it to be. I can promise everyone that choices will matter. They'll matter a lot.

I spent four hours yesterday managing all the different paths in one small scene. By the time Chapter 2 is done, I will have spent days purely managing all the different branching paths and ensuring everything flows. Branching is a tonne of work for me, and I do it because I love AVNs with major branching in which your choices do matter. If I wanted to make a kinetic novel, I would make a kinetic novel. I want to make a choices-matter AVN, and as such, I'm making a choices-matter AVN.

For those who are wondering, there are 9 planned endings.
  • Pirate Glade
  • Breed Glade
  • Noble Glade
  • Explorer Kasula
  • Loyal Kasula
  • Family Kasula
  • Partner Lorelei <- canon path
  • Sweet Lorelei
  • Possessive Lorelei
You receive these endings based on a variety of factors. Do you pursue 1 LI the entire AVN, or do you romance multiple Love Interests while deciding on who's the one? Do you side with them in times of conflict, or do you trust others? Do you choose to spend your time with them exploring new places, or getting to know their family?

Even in the current content, the branching is very prevalent and it's only Chapter 1.5. Henricus can end the current content in chains, or he can be politically maneuvering himself to get closer to the King. You can be allies with the King and the Princess, or you can be allies with a beautiful, enigmatic, dangerous pirate. I can only think of one other AVN which can challenge Tides when it comes to branching.

So do choices matter? Hell yes.
Does the canon ending subtract from the branching? No.

I don't intend to insult/degrade those who are concerned about the canon ending. I understand where those concerns are coming from and it's a valid concern for those who aren't aware of the full picture. Now that you have the full picture, I'm hoping those concerns are crushed.

If you're confused with something I've said, or you disagree with what I've said, please reach out to me. I'm open to discussing it further with anyone who would like further clarification :)
Well, innocent perfection can't last forever, and here's the first major choice in the dev's own game of creating AVN.
I really thought that the first to criticize the plot would be the ntr/anti-ntr brigades and the harem sultans. :KEK:

But now the critics' point seems reasonable to me, and I really regret that it is so, because I like the game.

In general, I adhere to the position that the developer should not take into account the opinion of the public in matters of what the plot of the game should be. The plot is either entirely the merit of the author, or his failure. If the public wants to feel involved in the creation of the plot - well, there are always polls on the topic of which dress is best for the certain character. :KEK:
But plot decisions cannot be made by a crowd, otherwise it will be a cart without a coachman.

On the other hand, it may be a good thing that the developer has publicly announced his plans and received early feedback, which may give him food for thought, especially since the third game is still only in the plans, while the first one is not yet halfway through and there is enough time to reconsider some plot decisions for the future game, or to make sure that they are exactly what the author wants to see in his story.

Tak, don't get me wrong, I understand your position. But it seems to me that you are looking at the problem from a purely technical point of view, telling how many branches are already in the game, how difficult it is to implement them alltogether, how differently the plot develops depending on the chosen path. But at the same time, in my opinion, you are making a mistake, considering the canonical path to be an unimportant detail compared to other much more important elements of the game.

Just try to understand the position of those who criticize this decision. You say that choice matters in your game, you show how much the plot changes depending on the choice. But at the same time you yourself say that only the canonical plot will be continued.

So explain please, why do a player need all these complicated choices and branches if they lead to a dead end? What's the point of the non-canon branches? In the light of what you said they look like a "bad endings" where the wrong choice prematurely ends the game. So if I choose Glade, I'm playing a short game that will end quickly, while those who chose Lorelei will get to continue their chosen story in future games. And knowing this makes non-canon branches something insignificant, secondary although you say that the choices matter!

A completely legitimate question - if, as you say, the games will be independent, then why do you need a canonical path, and what is much more important for an AVN player, why do we need a canonical LI, which determines the plot elements of the future games?

The consequences of sharing too much information, bro. :HideThePain:
I don't know which is better. I really like Ocean's games and he is known for his sudden decisions. Well, I don't think they are sudden, he just doesn't share that information with the public until everything is ready and he just puts the players in front of the fact that he decided to change the plot so and so. I know many players who quit his games because of this and even more who criticize him non-stop for it.

And a bit of speaking for myself only. :KEK: I'm quite a conformist about such things, for myself I would simply explain your decision like this: If I play for Glade or Kasula - the game ends in Tides of Succession. If I'm into Lorelei, the game continues in next series.

But I totally understand Joshy's point - imagine I played Tides of Succession, got the Glade ending, and didn't play any other routes which is very common thing - not every player play every route in an AVN. And so I start your third game and find out that this MC is the son of MC and Lorelei from Tides of Succession. But wait, I remember that it didn't end that way, MC chose Glade and they lived happily ever after! I'm sure it will be hard to accept for many players. ¯\_(ツ)_/¯
 

Joshy92

Devoted Member
Mar 25, 2021
11,204
24,715
I was too harsh and I apologise it's just canon endings or branches in an avn are honesty the most annoying thing I can think off.
 
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TakMycket

Tides of Succession Dev
Game Developer
Aug 14, 2023
99
627
Note: The canon path is for the sequels only. For those of you who are unaware, Tides of Succession is the first AVN in a planned trilogy. Each ending in Tides of Succession will receive an equal amount of screen-time in Tides - but the sequels will act as if the canon path happened no matter what choices you made in Tides. The canon path is Partner Lorelei.


The number one criticism of Tides thus far, has been the existence of this canon path. To be entirely honest, I don't think it's a big deal. However, some of you believe it's a massive deal... perhaps even a deal-breaker. And I'm sure, for every person who expresses their opinion, there are 10 or so lurkers who agree with them.

With this in mind, I've decided I'm going to open myself up to the possibility of not having a canon path and allowing for player input in the sequels with regards to the ending they received in Tides of Succession. This canon path isn't a huge deal for me, and while I would prefer having one, it's by no means a hill I want to die on. Hence, I'm going to open it up to the fans of Tides to decide on what they want. We have two options, and I'm going to present an argument for each option.

Before you decide on your preferred option, here is some important information that you must consider:
  • Each AVN in the trilogy is a separate AVN and can be played without playing the previous AVNs. It has an entirely separate plot, despite being set in the same world.
  • Each AVN in the trilogy has a different MC and different LIs to romance.
  • The Tides of Succession MC will have little screen-time in the sequels. I have no intention of shoving the canon ending down the player's throats in the sequels. The screen-time that the (Tides') MC and Lorelei receive in the sequels will be very much plot-focused and there will be no on-screen romance between the two of them as the romantic focus will be on the new MC and his chosen LI.
  • Each ending will be very much complete. The closest AVN example I have is Bare Witness... you'll see the MC marry his chosen LI, you'll see their children (and grandchildren) and you'll see them happy together. It is by every definition of the word an ending.

Option 1 - Canon Path:
Pros:
  • Less work for me when producing the sequels. Will increase development time for both sequels.
Cons:
  • Players have less choice when it comes to sequels.
  • Players believe it means the 8 other endings are dead paths - I still maintain they aren't "dead paths", but I suppose it depends on your definition.
Option 2 - Not have a Canon Path:
Pros:
  • More player choice.
  • Each ending will continue on in the sequels.
Cons:
  • A lot more work for the sequels.
  • I'll have to change the background of the MC of the third AVN based of the ending - meaning the MC will have 9 different backgrounds. Most of this "background branching" will be done through small alterations to the dialogue rather than alternate scenes or renders.

I will announce my decision in the next dev-log, which is coming up this Friday (three days time). Keep in mind I'm Australian and as such, my Friday will most likely be Thursday for most of you. If you have an opinion on this matter, please, share it with me. This is your chance to have your voice heard, and I will seriously consider all points of view.

To vote, here is the link to the . It's free to the public, so please vote. The results of the poll won't necessarily determine which option I decide to go with, but it will certainly play a massive factor in my decision making process.
 

TakMycket

Tides of Succession Dev
Game Developer
Aug 14, 2023
99
627
I was too harsh and I apologise it's just canon endings or branches in an avn are honesty the most annoying thing I can think off.
No need to apologise Joshy. I honestly didn't expect the canon path to be so decisive, and from day one, I've received complaints about it. Probably why I'm a bit defensive when it comes to this subject :giggle:.

When I think about it - I don't care about the canon path one bit. All I want is to develop a romantic, narrative-driven AVN in which your choices matter and share it with others who enjoy the story and the romance as much as I do. I just had a canon path because I wanted to make my life easier when it came to producing the sequels. But the more people speak up, the more I realise that perhaps my opinions on the matter are an outlier. Thank you for speaking up.
 

Krytax123

Well-Known Member
Dec 29, 2022
1,818
3,872
Well, innocent perfection can't last forever, and here's the first major choice in the dev's own game of creating AVN.
I really thought that the first to criticize the plot would be the ntr/anti-ntr brigades and the harem sultans. :KEK:

But now the critics' point seems reasonable to me, and I really regret that it is so, because I like the game.

In general, I adhere to the position that the developer should not take into account the opinion of the public in matters of what the plot of the game should be. The plot is either entirely the merit of the author, or his failure. If the public wants to feel involved in the creation of the plot - well, there are always polls on the topic of which dress is best for the certain character. :KEK:
But plot decisions cannot be made by a crowd, otherwise it will be a cart without a coachman.

On the other hand, it may be a good thing that the developer has publicly announced his plans and received early feedback, which may give him food for thought, especially since the third game is still only in the plans, while the first one is not yet halfway through and there is enough time to reconsider some plot decisions for the future game, or to make sure that they are exactly what the author wants to see in his story.

Tak, don't get me wrong, I understand your position. But it seems to me that you are looking at the problem from a purely technical point of view, telling how many branches are already in the game, how difficult it is to implement them alltogether, how differently the plot develops depending on the chosen path. But at the same time, in my opinion, you are making a mistake, considering the canonical path to be an unimportant detail compared to other much more important elements of the game.

Just try to understand the position of those who criticize this decision. You say that choice matters in your game, you show how much the plot changes depending on the choice. But at the same time you yourself say that only the canonical plot will be continued.

So explain please, why do a player need all these complicated choices and branches if they lead to a dead end? What's the point of the non-canon branches? In the light of what you said they look like a "bad endings" where the wrong choice prematurely ends the game. So if I choose Glade, I'm playing a short game that will end quickly, while those who chose Lorelei will get to continue their chosen story in future games. And knowing this makes non-canon branches something insignificant, secondary although you say that the choices matter!

A completely legitimate question - if, as you say, the games will be independent, then why do you need a canonical path, and what is much more important for an AVN player, why do we need a canonical LI, which determines the plot elements of the future games?

The consequences of sharing too much information, bro. :HideThePain:
I don't know which is better. I really like Ocean's games and he is known for his sudden decisions. Well, I don't think they are sudden, he just doesn't share that information with the public until everything is ready and he just puts the players in front of the fact that he decided to change the plot so and so. I know many players who quit his games because of this and even more who criticize him non-stop for it.

And a bit of speaking for myself only. :KEK: I'm quite a conformist about such things, for myself I would simply explain your decision like this: If I play for Glade or Kasula - the game ends in Tides of Succession. If I'm into Lorelei, the game continues in next series.

But I totally understand Joshy's point - imagine I played Tides of Succession, got the Glade ending, and didn't play any other routes which is very common thing - not every player play every route in an AVN. And so I start your third game and find out that this MC is the son of MC and Lorelei from Tides of Succession. But wait, I remember that it didn't end that way, MC chose Glade and they lived happily ever after! I'm sure it will be hard to accept for many players. ¯\_(ツ)_/¯
I agree, i love this avn so far and think the dev is really great and is developing his skills like crazy ... buuuuut this really is not the smartest way imo

I myself dont mind it this much as i think Lorelei is my favorite anyway but it significantly cheapens the paths of the two other LI's which makes you ask yourself a little bit why these even exist if they lead to "nothing"/dont contribute to the overall story between the games.

And im afraid this will lead to a lot of disappointed fans of said LI in case this game goes big.

And its not only about the LI unfortunaly, if the next game starts in a political state which should dependent on your decisions but isnt, thats the same bad thing.
 

Krytax123

Well-Known Member
Dec 29, 2022
1,818
3,872
No need to apologise Joshy. I honestly didn't expect the canon path to be so decisive, and from day one, I've received complaints about it. Probably why I'm a bit defensive when it comes to this subject :giggle:.

When I think about it - I don't care about the canon path one bit. All I want is to develop a romantic, narrative-driven AVN in which your choices matter and share it with others who enjoy the story and the romance as much as I do. I just had a canon path because I wanted to make my life easier when it came to producing the sequels. But the more people speak up, the more I realise that perhaps my opinions on the matter are an outlier. Thank you for speaking up.
I posted while you made your post and i obviosuly lean towards option 2.

But maybe theres a possibility for a middle ground for you? Sorry in advance for mentioning other games but for example drifty just keeps it ambigouous with the cameos of cece & co in other games and his second game, its simply never mentioned who the mc ended up with.

I guess thats harder if one of the mcs is the child of the tos mc but maybe its possible to end up with a child with every LI or something?
 

TakMycket

Tides of Succession Dev
Game Developer
Aug 14, 2023
99
627
I posted while you made your post and i obviosuly lean towards option 2.

But maybe theres a possibility for a middle ground for you? Sorry in advance for mentioning other games but for example drifty just keeps it ambigouous with the cameos of cece & co in other games and his second game, its simply never mentioned who the mc ended up with.

I guess thats harder if one of the mcs is the child of the tos mc but maybe its possible to end up with a child with every LI or something?
Obviously, if I do go with the no canon path approach, I will take steps to ensure the branching isn't overly complicated. As to what those steps are... I haven't figured the exact details out yet. Having no canon path won't be an issue for the 2nd AVN, it's mainly for the 3rd one which means I have plenty of time to figure out how to balance branching and development time (y)
 

yossa999

Engaged Member
Dec 5, 2020
2,367
15,988
No need to apologise Joshy. I honestly didn't expect the canon path to be so decisive, and from day one, I've received complaints about it. Probably why I'm a bit defensive when it comes to this subject :giggle:.

When I think about it - I don't care about the canon path one bit. All I want is to develop a romantic, narrative-driven AVN in which your choices matter and share it with others who enjoy the story and the romance as much as I do. I just had a canon path because I wanted to make my life easier when it came to producing the sequels. But the more people speak up, the more I realise that perhaps my opinions on the matter are an outlier. Thank you for speaking up.
I guess there's a third option: change the canonical path so that it's not affected by the LI choice? If you look at the complaints, the main thing people care about is that their favorite LI isn't included in the canonical path while another LI is, which breaks the story continuation.

Since I don't know the details of the plot you have planned for the entire trilogy, I'll just explain off the top of my head what I mean: cause there was so much noise about the MC being Lorelei and Tobias' son, which contradicts players' chosen LI - well, make this new MC, I don't know, Lorelei's nephew or Arabella's son (she's not LI, right?). He could have seen the events of Tides of Succession or learned about it from his parents without being a cause of player discord over canon LI :)

And another thing. I don’t know if you discussed this with other developers, but maybe it makes sense to do this, I’m sure that they also encountered similar difficulties, and I would listen to the opinion of the person who has the experience of making their own game with more attention than to the different opinions on the forum which usually contradict each other. :HideThePain:

After all, a game for everyone is a game for no one. :KEK:
 

MiltonPowers

Twins Basil! Twins!
Donor
Jul 26, 2023
8,776
16,651
Note: The canon path is for the sequels only. For those of you who are unaware, Tides of Succession is the first AVN in a planned trilogy. Each ending in Tides of Succession will receive an equal amount of screen-time in Tides - but the sequels will act as if the canon path happened no matter what choices you made in Tides. The canon path is Partner Lorelei.


The number one criticism of Tides thus far, has been the existence of this canon path. To be entirely honest, I don't think it's a big deal. However, some of you believe it's a massive deal... perhaps even a deal-breaker. And I'm sure, for every person who expresses their opinion, there are 10 or so lurkers who agree with them.

With this in mind, I've decided I'm going to open myself up to the possibility of not having a canon path and allowing for player input in the sequels with regards to the ending they received in Tides of Succession. This canon path isn't a huge deal for me, and while I would prefer having one, it's by no means a hill I want to die on. Hence, I'm going to open it up to the fans of Tides to decide on what they want. We have two options, and I'm going to present an argument for each option.

Before you decide on your preferred option, here is some important information that you must consider:
  • Each AVN in the trilogy is a separate AVN and can be played without playing the previous AVNs. It has an entirely separate plot, despite being set in the same world.
  • Each AVN in the trilogy has a different MC and different LIs to romance.
  • The Tides of Succession MC will have little screen-time in the sequels. I have no intention of shoving the canon ending down the player's throats in the sequels. The screen-time that the (Tides') MC and Lorelei receive in the sequels will be very much plot-focused and there will be no on-screen romance between the two of them as the romantic focus will be on the new MC and his chosen LI.
  • Each ending will be very much complete. The closest AVN example I have is Bare Witness... you'll see the MC marry his chosen LI, you'll see their children (and grandchildren) and you'll see them happy together. It is by every definition of the word an ending.

Option 1 - Canon Path:
Pros:
  • Less work for me when producing the sequels. Will increase development time for both sequels.
Cons:
  • Players have less choice when it comes to sequels.
  • Players believe it means the 8 other endings are dead paths - I still maintain they aren't "dead paths", but I suppose it depends on your definition.
Option 2 - Not have a Canon Path:
Pros:
  • More player choice.
  • Each ending will continue on in the sequels.
Cons:
  • A lot more work for the sequels.
  • I'll have to change the background of the MC of the third AVN based of the ending - meaning the MC will have 9 different backgrounds. Most of this "background branching" will be done through small alterations to the dialogue rather than alternate scenes or renders.

I will announce my decision in the next dev-log, which is coming up this Friday (three days time). Keep in mind I'm Australian and as such, my Friday will most likely be Thursday for most of you. If you have an opinion on this matter, please, share it with me. This is your chance to have your voice heard, and I will seriously consider all points of view.

To vote, here is the link to the . It's free to the public, so please vote. The results of the poll won't necessarily determine which option I decide to go with, but it will certainly play a massive factor in my decision making process.
I'm one of the very few (from the looks of things) that didn't care if MC1 was with Lorelei in part 2. (I will be playing all 3 paths anyway). As far as I was concerned, at that point I am no longer MC1, but I am MC2. So MC2 becomes Milton and MC1 just becomes an NPC and whatever name you choose for him. While I move on to romancing Zelene or Brielle.

But I do agree with Yossa comment's that MC3 having Lorelei and MC1 as his parents could be problematic for many that end up with Glade or Kasula as their playthrough).

In saying that I certainly don't mind if you go for a non-canon option (even though I don't know who I would choose as my canon yet) and it should open up your game for more people to enjoy that may not play otherwise.
 

Dessolos

Devoted Member
Jul 25, 2017
11,691
15,101
I have somewhat a mixed feeling on it. Personally I don't care as I wouldn't drop the game over it. But I would personally prefer not to have a canon ending at the same time. As I am going to play every path so I would love to see all 3 of them with a happy ending of a sort in game 3.

This whole canon thing makes me think of Mass Effect. If I let Ashley live in ME1 but she was dead come ME3 it would sour my experience in the game for sure. So from that pov I can see why it be best not to have a canon LI ending. I think a canon ending is fine with just changing up the LI for the canon ending.
 

JillybeanEnjoyer

Active Member
Feb 19, 2021
606
1,623
I'm one of the very few (from the looks of things) that didn't care if MC1 was with Lorelei in part 2. (I will be playing all 3 paths anyway). As far as I was concerned, at that point I am no longer MC1, but I am MC2. So MC2 becomes Milton and MC1 just becomes an NPC and whatever name you choose for him. While I move on to romancing Zelene or Brielle.

But I do agree with Yossa comment's that MC3 having Lorelei and MC1 as his parents could be problematic for many that end up with Glade or Kasula as their playthrough).

In saying that I certainly don't mind if you go for a non-canon option (even though I don't know who I would choose as my canon yet) and it should open up your game for more people to enjoy that may not play otherwise.
I have somewhat a mixed feeling on it. Personally I don't care as I wouldn't drop the game over it. But I would personally prefer not to have a canon ending at the same time. As I am going to play every path so I would love to see all 3 of them with a happy ending of a sort in game 3.

This whole canon thing makes me think of Mass Effect. If I let Ashley live in ME1 but she was dead come ME3 it would sour my experience in the game for sure. So from that pov I can see why it be best not to have a canon LI ending. I think a canon ending is fine with just changing up the LI for the canon ending.
These are my feelings also.
 
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Joshy92

Devoted Member
Mar 25, 2021
11,204
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So if you do go the canon route how will continuity be handled between the games if we choose a different LI?

Will our mc break up with the chosen LI?

Edit - Or maybe our chosen LI could die before the third game and that's when mc got with Lorlei?
 
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TakMycket

Tides of Succession Dev
Game Developer
Aug 14, 2023
99
627
So if you do go the canon route how will continuity be handled between the games if we choose a different LI?

Will our mc break up with the chosen LI?

Edit - Or maybe our chosen LI could die before the third game and that's when mc got with Lorlei?
The answer to that question is now irrelevant.

I've decided to scrap the canon route. I'll explain the decision in the next Captain's Log.
 
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