Thing is, those "separate" VNs serving as a sequel will directly reference the True Ending from Tides of Succession, and one of them will even feature a MC who is only born in the True Ending of ToS - so, just by that fact alone, all the other endings will be "dead ends", as they will hold no influence on the sequels whatsoever. Having a family with Glade is irrelevant when the (future) MC is canonically the son of MC and Lorelei. See what I mean?You do have a good point...
In a perfect world, I would have the player able to choose which ending they wanted to "keep" for the sequels. Alas, Tides of Succession will have 10 different endings (1 solo, and then 3 different endings for each LI) and allowing players to choose their ending is much more work than it's worth.
I also want to point out that the sequels will be 'separate' AVNs. While they'll be set in the same world, and feature some of the same characters, the sequels will have a different MC, different Love Interests, different antagonists and an entirely different narrative. If you wanted, you will be able to play the sequels without playing Tides of Succession. Hence, I wouldn't necessarily look at as a dead end so to speak, but rather an end to the current story and the start of another.
Just wanted to jump in here and agree with this point. I don't mind if there's a true canon route that is meant to be applied in the future but I don't understand why that has to mean the LI is canon too. My understanding from reading through this thread so far is that your choices and branching throughout the game won't inherently prevent you from being romantically involved with any of the three LIs. So maybe I'm just not seeing the dev's vision here but I feel like just having the mother of MC's child be different with some marginal distinctions wouldn't be as big a deal. As an example, SWTA: The Author and SWTA: The Unbroken do a very similar thing where the player in the Unbroken can choose who the MC in the Author ended up with. Since they don't play a big role in the plot, it only affects a few scenes. Again, I don't know what exactly dev's plans with their future sequels are, but if the intention is to have a romantic branch and plot branch, I feel like they should kept separate.Thing is, those "separate" VNs serving as a sequel will directly reference the True Ending from Tides of Succession, and one of them will even feature a MC who is only born in the True Ending of ToS - so, just by that fact alone, all the other endings will be "dead ends", as they will hold no influence on the sequels whatsoever. Having a family with Glade is irrelevant when the (future) MC is canonically the son of MC and Lorelei. See what I mean?
Thank you for catching this. I've already fixed the issue
It's always interesting to see how others interpret my writing... and there have been a few instances thus far in which I haven't emphasised a fact enough, which is poor writing on my part.
In this case...
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I think the Henricus situation illustrates perfectly the problem with branching storylines in AVNs.I didnt even knew it was possible to sacrifice Henrikus, i had two different outcomes with him in my playthroughs but never betrayed him. And seeing the outcomes i dont feel like its justified.
How do you guys who took the decision feel about it?
Even if his goal would bei to become the almighty big boss, why would i stop him considering the mc is his heir and got brought up by him? Even more considering were a pirate and not mr. honest humble (white)knight
Hmmm dunno, i could never see it as justified just because Henrikus didnt told the MC everything about himself. He raised a 5 year old young boy and made him into his heir, this deserves loyality no matter what tales and storys exist in the world about spice weavers.I think the Henricus situation illustrates perfectly the problem with branching storylines in AVNs.
With a certain series of player choices, it's revealed early that Henricus does not lust after absolute power, but rather is trying to save and extend his own life - which is entirely contradictory to how the Adristanians (including the MC) perceive Spice Weavers. If, on a virgin playthrough, this revelation isn't apparent, then it's easier to betray Henricus. As to justification for the betrayal - Henricus betrayed the MC first by never revealing his secret. I can understand the MC's betrayal given the mortal threat Spice Weavers supposedly pose. This threat was made apparent to the MC during the Kracken attack. Right after surviving that trauma, the MC learns what his "father" really is.
However, the moment Henricus reveals his motivations (which are not a lie because he will Spice Pledge or confess his identity to the MC under certain conditions), that betrayal doesn't seem justified.
I betrayed Henricus on one saved playthrough and now I feel like shit![]()
because there are things I know now from different playthroughs that I didn't know then.
I made my observations after TakMycket made his intent clear.Hmmm dunno, i could never see it as justified just because Henrikus didnt told the MC everything about himself. He raised a 5 year old young boy and made him into his heir, this deserves loyality no matter what tales and storys exist in the world about spice weavers.
This mc (unlike us) knows Henrikus since what? 13-15 years? He was nothing and got everything from Henrikus, to turn him over to the officials (while being a pirate yourself lol) because of that without giving him a chance to explain himself seems entirely over the top and ungrateful.
I would even go so far and say that even if Henrikus goal would have been to become the most powerful spice weaver ever, it wouldnt be justified from the MC's pov.
Its a different thing when somehow our MC is special (a spice weaver too?) and henrikus saw that early on and thats the reason why he raised him but as it stands now ... Henrikus owes the mc nothing and the Mc owes Henrikus everything.
But thats different, it would be something else if we would have found out that he is a legendary killer/evil whatever (and even than ... were pirates after all...). But we simply have no indication that specifically Henrikus was involved in super evil shit and have examples of "good natured" spice weavers on the other hand.I made my observations after TakMycket made his intent clear.
https://f95zone.to/goto/post?id=15500256
I now see two reasonable/believable circumstances where the MC would betray Henricus:
1. Because the MC is ultimately a selfish-prick who will walk over and use anybody for his own advancement, or
2. Because he absolutely fears and hates Spice Weavers like all other Adristanians.
With the second circumstance, it's like suddenly finding out your father is, for example, Keith Jesperson (the "Happy Face Killer"). What would you do? Keep quiet because blood is thicker than water, or alert the authorities because your father is a monstrous threat? I believe the Dev intends the Adristanians to believe that Spice Weavers pose such a mortal threat.
Thing is, those "separate" VNs serving as a sequel will directly reference the True Ending from Tides of Succession, and one of them will even feature a MC who is only born in the True Ending of ToS - so, just by that fact alone, all the other endings will be "dead ends", as they will hold no influence on the sequels whatsoever. Having a family with Glade is irrelevant when the (future) MC is canonically the son of MC and Lorelei. See what I mean?
I see your points. I understand. But... I don't share your concerns... Perhaps it's because I know what I've planned for the endings? Or maybe it's just a difference in preferences?Just wanted to jump in here and agree with this point. I don't mind if there's a true canon route that is meant to be applied in the future but I don't understand why that has to mean the LI is canon too. My understanding from reading through this thread so far is that your choices and branching throughout the game won't inherently prevent you from being romantically involved with any of the three LIs. So maybe I'm just not seeing the dev's vision here but I feel like just having the mother of MC's child be different with some marginal distinctions wouldn't be as big a deal. As an example, SWTA: The Author and SWTA: The Unbroken do a very similar thing where the player in the Unbroken can choose who the MC in the Author ended up with. Since they don't play a big role in the plot, it only affects a few scenes. Again, I don't know what exactly dev's plans with their future sequels are, but if the intention is to have a romantic branch and plot branch, I feel like they should kept separate.
At the very least for me, knowing there are huge plans for a trilogy in the series (even with different MCs, which is fine) but those games won't actually care about any of the choices I make in those future titles if they aren't considered canon, makes me less interested in pursuing other characters now. Especially when I want to get invested in this world, it would feel like I'm wasting my time in a what-if universe that doesn't impact the long-running narrative. Which is a massive shame for anyone who wants to get invested in Glade (like myself) or Kasula.
What I'm trying to get at is that I am very interested in seeing this game and I feel like myself and others would be willing to accept a canon plot route as long as it still felt like the time we spent before amounted to anything. The best compromise, and what I imagine most players would want, is that their LI from previous games is at least acknowledged and consistent. This could, hopefully, reduce the amount of branching to worry about while still feeling like this game's choices mattered for the future ones. It's fine to want to make it so that anyone jump in on the sequels and still get a good experience, but there should be at least some reward for the players who have been here to experience the whole thing.
I know that this idea would almost certainly add to the already huge load that such a massive project you envision in the future. But I wanted to convey that I am deeply interested in this game, as a monogamous AVN in a fantasy world with an interesting story to boot is something that is right up my alley. Regardless of whether my words impact anything, I hope that you keep up the good work here. I'll be watching this with much interest.
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As I said, it's based on what the Dev said was his intent re: Spice Weavers. Perhaps that intent (the absolute mortal threat Spice Weavers pose to humans and people's utter fear of them) isn't communicated adequately to date.But thats different, it would be something else if we would have found out that he is a legendary killer/evil whatever (and even than ... were pirates after all...). But we simply have no indication that specifically Henrikus was involved in super evil shit and have examples of "good natured" spice weavers on the other hand.
And i cant stop to stress this, our MC is not some noble, honest, honorable Lord, hes a pirate since he's five
1) is more reasonable for me if someone really really really wants to play the absolute worst asshole lol
I mean this guy took as son of a prostitue and made him into his heir only to than go on to make the MC the future king of the continent ... and in return he gets utterly betrayed and torturted![]()
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Well maybe they wouldnt if the night king picked them up as 5 year olds and raised them as his ownAs I said, it's based on what the Dev said was his intent re: Spice Weavers. Perhaps that intent (the absolute mortal threat Spice Weavers pose to humans and people's utter fear of them) isn't communicated adequately to date.
In that scenario, it doesn't matter if the MC is a bad ass pirate. Even the most battle-hardened humans in the know in Westeros feared the Night King.