Ren'Py - Abandoned - Time for You [v0.26.0] [Zero2HeroGames]

  1. 5.00 star(s)

    Duncanidaho

    This is a very ceative game. The design and UI are fantastic so quality work. Animations are so beautiful too such as the girls in the game. Story is decent and sandbox part of the game is working really comfortable for me.
  2. 3.00 star(s)

    tanstaafl

    Overall: This game has the potential to be good. The renders and animation are above average in general, even if a couple of the animation loops are a bit short and can give a looped GIF impression. Some of the humor lands, but only some. A lot of the humor feels forced, as if the dev decided "There should be a joke here." and then put a placeholder in, but actually forgot to replace the placeholder dialogue with an actual joke. The story itself is very interesting if you can get past the "too complex, too fast" aspect of it. A little patience goes a long way in stories of this type.

    Pros:
    - Great renders.
    - Above average animations.
    - The dev obviously put a lot of effort into this.
    - Some of the humor actually lands.
    - The story has the potential to be compelling and interesting.
    - The sandbox elements don't seem too grindy...yet

    Cons
    - Way, way, way too caught up in exposition. It shouldn't take 37 clicks to get a simple plot point across.
    - Too many tutorials. The dev obviously wants everyone to be able to play his game, but tutorials such as the one on how to use the phone are completely superfluous.
    - Even though some of the humor lands, the game seems to be trying way too hard to be funny.
    - Too much plot complexity too quickly. As I stated previously, patience is a virtue in games with plots like this one. So is a bit of mystery. We don't need interjections every time something is revealed that doesn't quite add up. We can figure that out on our own.
  3. 5.00 star(s)

    Fenris Bjorn

    Now This s how you make a good incest game! I hope the dev will finish this awesome game! The dev definitely have my support :D-
    -The animations are quite decent
    -The Moms character model is just amazing,sure the siblings could use some update but at least they are unique.
    The only Problem i have is the robots voice actor he's kinda bad.
    8/10
    Update:0.11.1
  4. 2.00 star(s)

    Shenaniganzz

    This game has great renders and unique characters. However, this is marred by excessive tutorials and slow gameplay.

    You're given tasks to complete within a contained chapter. These tasks are a mixture of specific and arbitrary items to collect, a place to go to, etc. The arbitrary items are going to be a serious problem for us OCD types. Each chapter is self-contained, so if you don't get something from a chapter, you're going to miss out. You are presented with options to open drawers and such, but you can't open them now for some strange reason. You have to remember to come back later and try and open them again. This impacts the flow of gameplay.

    Also, in regards to the item searching, you can't search drawers fully or interact with things the first time you're in the kitchen. You have to remember to go back to it 15 minutes of real time later or you don't complete the chapter. This forced restriction doesn't do the game any favors, as it punishes the player for having to remember to go back instead of being reminded. Speaking of reminders, if the player already has everything in the chapter, why are we being prompted with the are you sure you want to continue option? It's making us second-guess and go back and double check each spot. For places with small hitboxes, we literally drag the mouse over every pixel in a room. If we've already gotten everything, how about assuring the player it's safe to continue?

    At the start of the game, the first 20 minutes of "gameplay" was all tutorial. Seriously? If your game needs that much instruction, please consider simplifying it. There is a similar interrogation process in another game, but it is way simpler to achieve the expected goal. In this game, you have to present a certain item at a certain time. In that game, you just click the clue at the end of the dialog. The mechanic in this game must be presented at a specific time. This led to much frustration, as while I did click on the right thing, it wasn't done at the right time, leading me to think the game was broken. I eventually clicked it at the right time and moved forward. This similar thing happened in the next interrogation, when I figured out this was the mechanic.

    Additionally, there's just too much dialog in certain circumstances. You click on a picture, expecting 2-3 lines about the picture, and you end up with walls of text for every picture. For a unique story-driven item, this could make sense. However, when it's every one of them, it's excessive and really slows down the gameplay. I imagine the clues for the lamp puzzle were hidden in one of the pictures in the room. As those were the 7th and 8th pictures and thus the 7th and 8th walls of text, I likely breezed right through the relevant information by holding down Ctrl yet again.

    The game did have some funny moments when I wasn't rushing through dialog.

    Overall, I did not enjoy the game despite what looked like promising content. I spent too much time in tutorials and strange gameplay mechanics to ever enjoy what I was playing. I love a good mystery, but I didn't love how this one was presented.
  5. 4.00 star(s)

    Salami Pasta

    [v0.11.1]
    Funny versioning, thought it's like 11th release, turns out it's like second.

    Not that much content, but what is there is generally quality.

    Like the asshole robot. Somewhat annoying, but likeable.
    Nice renders.
    Not much progress with the story, but I like the sci-fi vibe.
    Don't like the Mom - neither her model, nor the way she talks ('Mommy'? The hell).

    Overall, feels somewhat drawn out with too much finger-poking and hand-holding, but an okay package in the end, all things considered.

    And hey, there is some music. And some voice acting. You go, robo-dude!
  6. 5.00 star(s)

    lolcop101

    Great renders, great dialog, and well paced story. The teasing is out of this world though, but it just adds to the game's longevity. Only negative is that the interrogation with Mom is pretty difficult. Can't wait for next update, keep it up Zero :)
  7. 4.00 star(s)

    Deleted member 207916

    I'm giving this game 4/5 and here is reason. The game seams choice based game, however as i played i discovered that choice doesn't actualy matter. One scene is example. When your daughter from the future gives you a quest ''You have to fu..k your mother''. This to me seams forced relation kinda game, which is something that isn't for me. There are to much kinda games like this. I'm more kinda player who likes to chose with which character/s i develop relation/s. Hope that dev would change that.

    Other than that everything else seams great. Renders and characters are nice, story is interesting. What i like most is whole detective thing which makes you to realy pay atention what characters say, as well enviroment where you'll look for certain stuff. Time travel, detective kinda things and puzzles. The game is interesting eventhough its 1st release. Definetly recommend it for new players.
  8. 4.00 star(s)

    L3z1l3

    Positive: I love the game visuals. Can't wait for some action with Selena and Ellie.
    I also find the story rather interesting. I'm really curious how the time travel and the mysterious things happening around the characters will fit together.

    Negative:
    There are long expositions of game mechanics. The introduction of these elements might be necessary, but the way they are introduced via 4th wall breaking by Mandy, with multiple screens of text and such are rather tedious. I would rather have an (optionally skippable) simplified explanation.
    Because of this I find Mandy's character more annoying than interesting.
    At the end of first chapter, there was some warning and stuff that informed you that you've reached the end of the content. But with the first part of second chapter added this is still there, and additionally you have to go through some additional steps and more explanation by Mandy before you can start with the 2nd chapter. I understand that the collectibles are only available within the chapter and Dev wants to add another chance to the player before moving on but this also completely breaks immersion and the pace of the story especially because as it seems the chapters usually end with a cliffhanger. I'd rather the chapters to flow into each other seamlessly.
    Not to mention the latest update was very short, if we do have such breaks at the end of every update I hope future ones will be much longer.

    ELVO. I know he was designed to be an annoying smartass, but again, his dialogues and actions are too long and tedious to go through. Especially at moments in the story when you (MC) should feel anxious and would want to hurry. Like for example when Vanessa finds you in the living room after Serah dissappeared. That supposedly short conversation stretched endlessly by ELVO's comments.
    He is a comic relief character, but he is not THAT funny that I'd want to read his comments endlessly.

    Hopefully, with the game mechanics already introduced, we will see less boring 4th wall breaking exposition we have to cycle through even without a redesign of the whole game. But maybe Dev could add a checkbox in the settings to turn these warnings and 4th wall breaking explanations on or off.
  9. 2.00 star(s)

    tonny

    The renders look good, everything else is terrible. The game is like one loooong mini-game... Look for clues, show them to people and then guess if they are telling the truth or not, but you have to show the right clue, to the right sentence... It is incredible tedious, unless you like mini-games ofc :)
  10. 4.00 star(s)

    AmBush-UK

    Recently lost all my game saves so been trawling Latest Updates and spotted this, The renders caught my eye Overview looked interesting, read a few comments (while downloading) I decided to see if it was as some say Grindy
    I didn't think it was particularly Grindy as some other games I've played
    I did see a few cliché's however these are sometimes unavoidable on the whole i enjoyed the first chapter and look forward to more. (y)
  11. 2.00 star(s)

    lvlup

    Drawn out, prolonged scenes that neither push the story forward nor lead to any interesting scene setups. The very limited scenes available in chapter one felt poorly executed and out of place. The flash backs and time travel gimmicks don't seem to fit well.

    The graphics are nothing special and the sex animations are just terrible.

    Chapter one ended up being ~100 minutes of content. The story wasn't captivating at all and I found myself rushing through the dialogue at the end.

    The interrogation mechanic is an interesting idea but barely used and unfortunately not tied to any scenes - apart from one absurdly forced slut mode tease which would still be out of place if it lead actually to anything.

    There isn't much there when it comes to being a puzzle game. Just some random items to hunt for in the background and a few use this to get that elements and one name guessing puzzle.

    I am adding one star for the male protagonist getting stuck in the laundry room. That was a funny role reversal.
  12. 4.00 star(s)

    Tigertooth

    So far I really like this..... guess I am one of the few who doesn't mind having to work and think for progress in a game. If people desperately need to have a version 0.10 owerflowing of sexual activity - fine.
    Oh... and the Mandy character has gotten me totally smitten - can't help it
  13. 4.00 star(s)

    Heavy Sleeper

    So I'll start with the unique mechanic of the game the interrogation system. I love it quite a bit, a great use of Ace attorney style for a detective work.

    The sandbox aspect is better then a lot of other game I've played to some degree. I don't know how grindy it will be, but as long as it keep the stat increases to during story and keep repetition to a reasonable amount that would be amazing.

    The item hunt is usually not my cup of tea, but I feel that due to the interrogation system it fits a lot better. The fact that you also rewarded for doing a bit more is a nice bonus. If the extra items end up being used in some form(pretty sure I read that it will), then it will definitely will make it even better.

    So far the 3 LI that we've met seem quite lovely. Obliviously we've only really got to know one of them, but I got really interested in the other 2.

    The tutorial - It's a bit overbearing, as many games use the phone/sandbox system as such explaining that concept is not really needed to that extent. The tutorial for the interrogation system on the other hand, is nice. Maybe due to the fact that I did play Ace attorney, I had a lot easier time with it but I grabbed the concept quickly once my brain stopped farting around.

    Sexual content - Seeing as this is the first chapter, there isn't a lot to talk about. I definitely feel like it could build up to something very fun later.

    I expend a bit more about these things in the comment I made on the thread.
  14. 5.00 star(s)

    AlphaBit

    So far this game is perfectly written i enjoyed every second of it. All characters are uniquely written. in terms of cest this game is ahead of its time so its gem for its target audience.
    renders and animations are top notch.
    there are enough H-scenes for a first chapter.
    i am very much looking forward to its future releases.
  15. 5.00 star(s)

    Een Vieze Vent

    Very interesting concept/mechanics combined with great renders and characters + the mention of a incestous harem is a big plus. May not be for those that have a short attention span, that can't be bothered to spend a few seconds to search for objects to progress the game and the additional extras that can be earned with it (your loss).

    I can see that Phoenix Wright was a big influence on the game which is another huge plus in my book! Look forward to see future releases of this gem. Finally some more original stuff entering the scene again.
  16. 1.00 star(s)

    GrammerCop

    Interesting concept. But you make it too tight. I went through the kitchen / laundry scene twice, the second time I checked out every part of the kitchen and laundry. The only place I couldn't go was the cabinet behind the mother. Sorry, but I have to say this. You have made it just too tight to be enjoyable. Good luck with your game.
  17. 5.00 star(s)

    Dojinji

    Love the writing, renders (especially the mom) and the story is intriguing. There is also quite a lot of content for the first version. Gameplay seems also above average and the interrogation mechanics is not only interesting but also makey you to want to follow the story closely. Keep up the good work!
  18. N
    5.00 star(s)

    NoHeart

    Story: Basic 'cest story but with a sci-fi addition and time warping technology. Will have some interesting implications.
    Dialogue isn't bad but a little weird. However the story might make sense of this.
    4/5
    Art: 4 Really good looking and distinct love interests.
    4/5
    Gameplay: Feels like a sexy Ace Attorney game. Allows a good bit of free roam and hidden items as a smart time sink with image rewards.
    5/5
    Overall: 5/5 Play it!
  19. 2.00 star(s)

    Sarkasmus

    This is a quite boring porn game.
    It could become an interesting Story though...

    For now (chapter 1), there is sadly way more I disliked than liked.
    I liked the visuals. They are very well done. But the animations all seem somewhat off and lacking.
    There is almost no porn in this game. Like, one sex-scene showing a single position... and that was a porn MC watched on TV. And a solo-scene if you manage to do one of the bonus quests. But that seems to be it (didn't do all of the bonus quests).
    Other than that, there are like three instances in which I thought something woul happen, just to realize it was just a big tease. Scene abruptly ending (MC commenting on it didn't make it funny, btw.) or dream suddenly ending, right when it gets interesting... stuff like that.

    And I don't know why, but everything seems to be drawn out. First the way too long tutorials (Yes! Plural!), explaining every single menu-item (no matter how obvious it is) and then those thought expositions. At some point, I just started clicking like a madman, just to FINALLY get on with it. I didn't want to read though yet another seemingly never ending inner monologue. I mean, seriously... you are talking to the woman who just lost her husband, tasked with comforting her and MC goes off on a "mantal minute", thinking about how much he likes food!

    I'll keep an eye on it. Maybe it get's better with the next chapter. But right now I wouldn't recomment this to someone if asked.
  20. 4.00 star(s)

    BoomDaBoom

    (BASED ON FIRST CHAPTER)
    *posted in discussion as well

    What a great first start!

    I thoroughly enjoyed my time with this first chapter. The story hits a lot of familiar beats to anyone who plays these types of games, but there's enough of its own flair to easily help this stand out from the rest. I enjoy the Phoenix Wright/Danganronpa style gameplay for the interrogations. The only thing to keep in mind is that unfortunately it's easily exploitable thanks to the rollback feature, however, that's more of an issue with renpy as a format. The character design is very competent and well done. Despite some of them obviously being the DAZ models that are used frequently, they still carry some unique elements that give them some personality in regard to their looks. As characters, there is some meat still needed for maybe the mom and son as both are at the moment kind of just the basic archetypes we see in 'cest type stories. That will probably change though as we get more time to see them, and on the same note, Mandy stands out nicely with a more fleshed out personality.

    Some of the things that didn't connect with me would have to be the lighting, animations, and sandbox elements. Your composition is very strong at times but I think it's a bit undermined by some flat lighting (especially in full-body shots). It's definitely not a mood-killer or anything, but I think your scenes (both lewd and non) can have a stronger effect if you had dramatic lighting that complimented the mood/setting. The animations also leave a lot to be desired. I know these are arguably the most difficult and time-consuming aspects of developing, but the results can make a difference. For me personally, I'm not looking for super-detailed movement; but at the moment I'm somewhat taken out of the scene during them because the characters move so stiffly and are noticeably separated from their environments/backgrounds. The other thing that I can guess a lot of players will be torn over are the item/sandbox mechanics. I didn't really have trouble finding items or navigating the space, but I can see how search elements can come off as tedious to some players, especially since many tend to not like sandbox elements due to a good amount of VN's using just ways to pad time. A hint system or something might help with avoiding too much frustration, but at the end of the day, it's your call. As I said earlier, I personally didn't have too much trouble and found some of the internal monologues during them to be refreshing and funny.

    Overall, I think this game is definitely worth looking over and I hope it gains traction. Looking at this plus your website and social media accounts I can see that you and your team are really putting your full effort and care into the project and that speaks volumes. A majority of my criticisms really only come from the fact that this isn't the most polished game out there, but that doesn't make it a bad one. In fact, it's far from it. This whole project just screams passion and initiative, and I can only see improvement from this point on. I'll support how I can and I can't wait to see what's coming next.