That is great idea. I can also suggest great addition from Orange Trainer game (on f95, finished) - there is you get new level of sex activity girl first time do it clumsy, slowly, etc. She get better at second try and that is reflected in text. Third time she does it all and can even take initiative. Also, Orange Trainer have this feature that greatly increase repeatability - after mastering level (like BJ) it have some variations, I think at least 3 per sex act. So you can reuse animation/assets but have different dialogs, reflecting different way climax can be achieved. This make each scene count separately and increase overall content.
Hey, so I do have something similar to this planned! But it might look awkward doing a "clumsy" sex scene with 3D animations.
I remember seeing Orange trainer a couple years ago, guess I'll check it out now that it's completed!
I'm planning on doing the below, let me know if this sounds good to you:
- The more times that a character does an action, the more options they get
- Mood decides if they will follow every order or take their own actions when they want. This is also determined by a base obedience level
- Stamina will also be a factor in what animations will get to play, and may limit it to you making the action for them (similar to Honey Select when you do a lot of actions in a scene with a girl)
So for example: if a girl is giving a hj, after a couple times she'll get the option to do a standing hj pose or change up the hand technique.
I was working on a couple sex scenes prior but I had to take a break from animating to code and realized I needed some more campus level (roaming) animations, which has taken up my last couple weeks. Definitely got a good start on at least 4 sex scenes that will be in the next build!