The developper is the queen of (mini-)games, but apparently, she is unaware.
For instance, the treasure hunt of Pokkaloh was great. Mozzoloh was the pinnacle, so far. A brilliant fighting game plus other nice ideas, as the dating game or the monster hunt. Mozzoloh was ended prematurely, though, missing inner logic at the end, because she wanted to wrap it up, already busy thinking about... MUP, where she replaced the teaching mini-game with nothing. The monster fights were intentionally just a side aspect. But side aspect to what exactly? Well, MUP will return as a virtual novel.
And in Titsnicle, we get an option to play it as a virtual novel... YOU ARE THE QUEEN OF MINI-GAMES! There are hardly any decisions to be made during the monster battles here. You press the rings whenever green light appears. Other than that, just make sure that your weapon is adequate. IT COULD BE SO MUCH BETTER. The graphics are beautiful, the characters are nicely thought-out, the story is amusing, but there is one problem: it's not yet a GAME.