Sorority Temptations by Blob Games
It’s still quite early days, but I think this is turning out to be quite a fun one. It definitely draws from the “sexy” pot rather than the “story” pot, but so long as you’re not looking for realism, I think it’s got enough going for it at the moment to pull the story along.
By the looks of things, we have a split between sharing and cheating options – that’s the major choice given at the end of the current update (0.2.0). There’s no “vanilla” or “loyal” option to go along with those, although most of the unfaithful-type options so far have allowed you to avoid the situation. Ultimately though, you control a sorority girl faced with lots of temptations and peer pressure from her sisters, and it’s down to you to say how far she leans into those temptations. If you go into such a game knowing what you’re getting into, you don’t need those “loyal” paths, IMO.
I like the overall graphics, although the FMC (Lucy) often doesn’t quite look right for me. Several of the other girls are a bit too tattooed for my tastes as well, but that aside, they are undeniably hot and very comfortable in their individual sexiness. The scenes aren’t anything much to shout about yet, but again, the game is really just starting, so there’s plenty of time for that. There’s a little bit of flashing, or of sexy/see-though clothing, and a couple of sex scenes either with the boyfriend (including sexy talk), or solo.
There is a money system, where (so far) much of the income comes from posting sexy snaps on the game’s equivalent of Instagram. Other opportunities also exist, where you can earn more by going further with the flirting, for instance, while working as a hostess in a bar. The initial release also had a sandbox element where a map would come in at certain points, which I felt it was pointless. Happily for me, this was removed for the second release, and although the map might have served more purpose later in the game, I think it was definitely the right move to get rid of it. There is a task system as well, but these are generally ticked off via gameplay, rather than through typical sandbox events and choices.
There are also “secrets” available throughout the game, which are typical reward renders that “open” in game and then appear in the gallery. These are gained by clicking on bright pink paint splats during gameplay. Although those should be very noticeable, it’s surprising how easy it is to miss them when engrossed in the game… Overall, this is just a fun game, it’s sexy and light, and I’ll definitely give it a few updates to see how that major choice plays out, having branched off my save at that point.