View attachment 5004389
This has been a long time mystery since years ago, does anyone know what this locked door infront of me is? I once spent hours testing what branch can possibly lead to it, but to no avail. If anyone knows if it IS a locked door related to an event... or simply a locked door with no use, i'd like to know so i can put this trivial curiosity to rest
(also yay this great femdom game finally gets a proper thread thanks to Pummels translating it)
Level draining does have a drawback.does level draining other players actually affect the ending? or is it just a good graces/way to get levels kind of thing?
You mention it as if this game came after Princess Honey Trap, but in fact this was Dark Night first game.Dark Night done a really good job with Princess Honey Trap, and the whole twist, but idk this one doesnt feel the same. the story is on the same tier, gameplay is same'ish as before... if not somehow worse?
the ending stuff is the worst offender, on Princess Honey Trap you need to do some specific bs but you can see vastly different endings, which mostly felt fitting and decent. now this game? do you like text? yea. suffice to say, i feel like this game's ending section was rushed out of the oven.
the art is good and the characters look nice, i simply wish there were more scenes/situatoins and CGIs outside of the usual battle of attrition stuff DN's stuff works inside of. and i dont even know why the dev gave the option of Reversal situatio and proceed to only do it by text, "i rather you dont do that", mf then why you gave the option? just make it a generic Lvl vampirism skill, dont cock tease a role-reversal and proceed to cock block it with just text.
tldr. Dark Night cooked a nice dish again, but the endings were severily undercooked.
- the stories r different almost reversed (they can't feel the same), in PHT the protagonist is one protected, in ToA he is the protector during the climax , the approach is different as well, this story beginns kinda chill pvp game, the other is hard abuse and unjust, thus the leading emotions differ just like saltness n sweetness ... we can't enjoy all tastes the same, the first time leaves the most/best impression, ye might have started playing this one expecting a plot twist along de way, and that takes away from the joy, it happened to me, as i played this game secondDark Night done a really good job with Princess Honey Trap, and the whole twist, but idk this one doesnt feel the same. the story is on the same tier, gameplay is same'ish as before... if not somehow worse?
the ending stuff is the worst offender, on Princess Honey Trap you need to do some specific bs but you can see vastly different endings, which mostly felt fitting and decent. now this game? do you like text? yea. suffice to say, i feel like this game's ending section was rushed out of the oven.
the art is good and the characters look nice, i simply wish there were more scenes/situatoins and CGIs outside of the usual battle of attrition stuff DN's stuff works inside of. and i dont even know why the dev gave the option of Reversal situatio and proceed to only do it by text, "i rather you dont do that", mf then why you gave the option? just make it a generic Lvl vampirism skill, dont cock tease a role-reversal and proceed to cock block it with just text.
tldr. Dark Night cooked a nice dish again, but the endings were severily undercooked.
I think there are definitely some battles are not meant to win including that one but this is coming from someone who can't even reach the final boss at max level without the cheats so take what I say with a spoon of salt.I am back here again. The first girl is actually imposible to beat right? I tried enduring it all and damaging her as much as I could (did not work I lost), I tried endure-cum rotation (also lost), I switched to easy dif and tried again (still lost), I learned attack pattern (big attack - small attack x2 - medium attack (footjob) x2 - medium attack (foot job) x2) and defended on big attack (still lost). Is there anything I missed in first room (don't say cheat equipment) cuz I manage to deal ~500-600 damage and it feels like not enough. But she is beatable with cheat equipment which concernes me like a lot. And it seem like she has somewhere around 1000 hp (determined thanks to cheat equipment). If we minmax without crits and we endure every time we get 6 hits in (attack-attack-attack-endure-heal-attack-heal-endure-heal-attack-heal-endure and now I have to heal but no mana left so we shoot in our last attack) which is like third of total hp of hers (6*60 (avg damage) = ~360). And that is on easy dificulty. And with rotation I get 7 hits. not even half. This is supposed to be losing battle right? or I have to like defend for 20 turns to get "bored" buff that makes me like uninterested in her or smth.