- Jul 15, 2018
- 106
- 97
Guys please don't rush poor Koda.... It's not like he has delayed the update multiple times right?
Agreed #FireKodaWell, from what we've told us it's not just Koda giving us the middle finger by being lazy anymore, he's doing it to Bo now, so no wonder people are finally starting to react accordingly. At this point I'm just hoping Bo goes back to being a solo developer once this is all over.
The thing I enjoyed the most about this game were those expansions of the characters after beating them, like Eliza and Khulan, so obviously I whole heartedly agree with you.Koda is a great writer.
His expansions enriched even more of the characters' personas.
Bo's old games before him aren't the same, write-wise. Not even ToT's early builds.
I'm pretty sure his touch would be missed.
Not defending the inexcusable, constant and frustrating delays, tho. Just to make things clear.
Koda is only a good writer if you compare him to other porn game writers, most of which barely speak English.Koda is a great writer.
His expansions enriched even more of the characters' personas.
Bo's old games before him aren't the same, write-wise. Not even ToT's early builds.
I'm pretty sure his touch would be missed.
Not defending the inexcusable, constant and frustrating delays, tho. Just to make things clear.
It's obvious this game is not the novel of the century with the best writing. But if the writing is so mediocre (which is the core of the game, more so than the gameplay mecanics) and you do not care so much about the game, why the majority of your posts are on this thread?Koda is only a good writer if you compare him to other porn game writers, most of which barely speak English.
I don't know which parts of the story were written by him and which by Bo, but ToT's story is full of unexplained stuff and crap you'd see out of a shounen anime (and a mediocre one at that). I'm willing to bet Koda is partly responsible for this because of his obsession with power levels. Remember that time he kept rambling about his favourite girl's obscene power level?
Ethan said it best right here:
View attachment 337793
Koda's obvious favoritism towards Cobra is also a good indicator that he's not a great writer.
All the girls are very one-note, their expansions don't change their one-dimensionality. They all have the same goal of wanting to dominate young boys, and their motivations are either really dumb or non-existent.
Also the idea that every girl is secretly super powerful and they're just letting Ethan pass through their respective floors because they feel like they'll end up enslaving him anyways, is just plain stupid, and creates a bunch of other plotholes.
The world-building has been awful from day one. Basically TLA+Pokemon, which doesn't make a lot of sense because people aren't like Pokemon (A firebender wouldn't be psysically hurt by you throwing water at them like a Fire Pokemon would). And also anyone can learn moves of any type, there's a reason why not every bender in TLA is the avatar, or why the only Pokemon who can learn every move is Mew. If you're gonna give everyone everything then why bother creating distinctions? It's bad they forget about it on ocassion, like for Karen, we don't know what her "type" is.
Koda also seems to have this way of writing everyone's dialogue that is way too similar. You can easily imagine half of the things Khulan is saying coming from Cobra's mouth, despite how different those two girls are supposed to be. He can't express a girl being seductive/teasing enough with words that he has to overuse the '~' symbol. And I do mean overuse, he'll use it literally 20 times in a single encounter with any girl. Sometimes he even uses heart emojis, ffs. And another one of his writing ticks is having girls say 'Hmhm'.
As for the porn itself, I realized Koda's wasn't that great when I found other erotic writing that was WAY hotter for me in Monster Girl Dreams. Koda will seldom talk about the sexual act being performed which imo is the whole point of a porn game, and will instead try and expand into how Ethan feels, which can take you out of it if you aren't feeling the same thing's Ethan is feeling. Most of his scenes he has to come up with these awful metaphors that the girls will tell Ethan while they dominate him, like Lily's "My toes are the vanguard breaking your defenses". I doubt anyone is getting turned on by Koda's writing when he comes up with these silly metaphors, they're probaly just getting turned on by the situation Ethan's in instead.
It all comes down to this. How replayable is this game to you? And I don't mean doing the EX fights over and over, I mean how many times have you repeatedly watched the same scenes and gotten aroused by them? For me ToT isn't all that replayable, I have to do some hardcore roleplay if I wanna enjoy most of the stuff in this game that I've seen already, and most of the time Koda's writing explaining how Ethan feels at any given moment completely fucks over that roleplay.
Read this, buddyIt's obvious this game is not the novel of the century with the best writing. But if the writing is so mediocre (which is the core of the game, more so than the gameplay mecanics) and you do not care so much about the game, why the majority of your posts are on this thread?
At the beggining you all were losing your shit about how this was the best femdom game out there, you included, and now is mediocre at best because you are obviously angry with the devs? I think it doesn't add up xD
I get delays suck, but let's stay consistent here, this still is one of the best femdom games up here and the expansions made by Koda and his writing was what hooked up a lot of people.
I'll say it again, if you compare ToT to other femdom games, especially if they're made in RPGM, it's amazing. If you compare Koda's writing to the one in those games, I guess you could call it good. In a vacuum though? I don't think soThe truth is ToT is severely overrated. I used to think Bo's art was amazing and Koda had some serious writing skills, but I must've been high on having finally found a decent femdom game. It IS mostly better than the competition and it DOES fill a pretty specific niche, but don't buy into the whole "QUALITY" BS. It's not a bad game by any standards, but the high praise it gets feels greatly amplified by the fact that it has 0 competition.
You can see this as me being salty, which in part is true, but mainly it's me being disillusioned. As in, no longer under the illusion that Bo and Koda are particularly good at what they do.
Totally agree and simultaneously disagree. As a consumer, I judge content based on how I value it. The technical abilities shown may never exceed a rough average between "WOW!" and "CRAP!" but the reason we're all fans of ToT (if not the broken productivity standards of the creative team) is because it speaks to us.I'll say it again, if you compare ToT to other femdom games, especially if they're made in RPGM, it's amazing. If you compare Koda's writing to the one in those games, I guess you could call it good. In a vacuum though? I don't think so
And I really don't think Koda's writing is what made people fall in love with the game, but go ahead and idolize him some more.
No uTotally agree and simultaneously disagree. As a consumer, I judge content based on how I value it. The technical abilities shown may never exceed a rough average between "WOW!" and "CRAP!" but the reason we're all fans of ToT (if not the broken productivity standards of the creative team) is because it speaks to us.
You realize that to say flatly that it's overrated without talking out of both sides of your mouth is bogus. I appreciate that it's fulfilling to say so if only to satisfy your biases,(which we all have) particularly against Koda, who boldly claims that his updates will speak for themselves... and lets v1.13.0 be so lame that I haven't even bothered to download it. His room to improve his coding and writing skills should be obvious to him, yet he seems oblivious to that truth that he has a lot to learn.
Facts are: Bo's artwork has communicated with the target audience.
The gameplay has communicated with the target audience.
Koda's in-game writing has communicated with the target audience.
That's what a conscientious artist wants to do. Artistic expression is shit only when you can't express an emotion effectively. There wouldn't be any animosity if only Koda wouldn't create deadlines that he only recognizes will cause him aneurysms to meet DAYS or WEEKS or MONTHS after they were first promised. For the target audience, it IS worth the wait... as long as the target audience isn't played.
In fairness, if Koda had an aneurysm from rushing to fulfill his own promises to the fanbase, it'd be even because most of us would have heart attacks if he actually met those self-imposed expectations.
I get how you can objectively say it's overrated by comparison to the CGI used by Disney and the writing of Charles Dickens... HOWEVA... it's not fair to distance yourself from the things that keep you hungry for more content and pretend you're on a panel considering ToT... or any RPPGM game... for an award. Anyone judging the game's personal value in such a way is LONG GONE from this thread. Nobody's here for the technical geniius of the team. As far as striking an honest chord between creator and consumer goes, the creators have shown flashes of absolute brilliance in conveying numerous aspects of the game.
Glad you walked it back a bit with your edits. You wouldn't be a fan if you FELT it was overrated.
Your criticism has valid points, although I don't completely share all of them.
People talk about your delays and lazy work ethic for monthsSomeone linked me the criticism of my writing on Discord so I'll weigh in.
a) I don't feel any particular favoritism towards Cobra. She gets a lot of attention because Bo's original design for her wrote a lot of checks and my goal (arguably compulsion at this point, given how much it messes with my timetables) in joining him has always been to make sure those checks are fully cashed. In some ways, she actually gets the short stick by being the prototype for a lot of things that other bosses will get more developed versions of.
I've always liked all the bosses for the most part, and the ones I didn't (Yvonne/Lily) I've come around a lot on since I started working on their expansions. My "obvious favoritism" will however show on (roughly) 10F with a boss of my design (not to be confused with the 8F boss who is also of my design).
b) I do use ~ a lot and am conscious of it. Ultimately, I just think a lady lilting her lines is sexy and seductive so it tends to happen more often than not. I'd like to think it makes the hard stops (. / !) more powerful, but saying it simply weakens/dilutes the tone is a reasonable critique. Someone on discord suggested ♪ to cover similar ground, which is an idea I like and will try.
c) I'm also conscious of having a "default tone" and absolutely slip up and "same-face" the writing sometimes. Part of why Yvonne and Khulan were so fun to expand was I felt I was able to break free of that for a change and really get into writing a different style of girl (it's much more difficult for me to distinguish eg. Eliza, Cobra, and Khulan). If anyone has specific textual examples of a character X having a line that is clearly in the tone of character Y, they are welcome to send it to me (as if it were a typo) and I'll try to correct it.
d) As Mammon999 guessed, the hearts/notes are borrowed from more JP-style femdom. Personally I think they add something that can't be conveyed with "proper" words and really like them as a result. I get that this doesn't work for everyone, though (just as my old JP dog-noises baffled a lot of people).
e) The Monster Girl Dreams comparison seems mostly a matter of taste. My writing has always been less focused on the physical sex and more on the mental/BDSM elements. Describing a footjob (or whatever) in detail doesn't really interest me, and I assume the reader can just imagine (or is simply seeing it via the CG) and try to add flavor by detailing the psychological succumbing instead. I'm not surprised or offended someone would want more sex-focused writing, just explaining that it's not really my style and that's not likely to change.
f) The shonen tropes enhance the femdom aspects a lot for me, so while I won't defend them as high literature, I will say they weren't included lazily or arbitrarily. The most direct inspiration for this I can think of is the 7-Tails fight in MGQ where you go into a surprise Angel-Trance near the end (which is later payed off as a permanent form in Part 3); the fact that this moment is more memorable to me than 95% of the generic sex/ends in that game says something for the concept, I think, even if folks argue I/we've failed to replicate it.
I always appreciate feedback like this as it helps me examine my own writing.
Cheers and Happy 4th of July.
(If the Discord memo wasn't posted here yet: a special project will be released this weekend.)
mhm spending 6 months coming up with a dumb name system to choose between "doggy" and "piggy", yup some real Hemingway shit right thereKoda is a great writer.
His expansions enriched even more of the characters' personas.
Keep twisting my comment like I was condoning the shitty delays and the faulty work ethics of constantly failing to deliver on pre-established deadlines, over and over again. Keep on doing it: that's so nice of you, man...mhm spending 6 months coming up with a dumb name system to choose between "doggy" and "piggy", yup some real Hemingway shit right there