Ren'Py - Town of Magic [v0.70.005] [Deimus]

  1. 4.00 star(s)

    Lilitas72

    TL;DR: Lesbians, mind control, possession, combat sex, GREAT characters and a GREAT story to boot? If you like any of those things, please try the game. Just be wary that the combat can become a massive grind so you might wanna get a mod to make it easier/faster.


    Character design and interactions, story, sex animations, and general writing:
    Some of the best I've had the pleasure of witnessing!

    Seriously, the story and writing is super entertaining and it's really fun to witness the characters interacting even outside of sexual stuff. When it comes to sexual stuff, though, it's HAWT AF! Especially if you like possession/mind control and/or female on female cause those are the primary focuses so far.

    Seriously, this game pushes so many of my buttons cause I lost count of how many times a sexual encounter was starting and my eyes widened because I was thinking "Oh my god is this actually what they're doing? YES!"

    Moments like those can be attributed to how good the writing is. You can tell the characters really come to care for each other, resulting in adult scenes being much more passionate rather than them simply trying to get off. I mean, they're still horny as hell but they put care into making sure the other person is having a good time. This ties into the possession aspect of the story, where spirits need the body they're possessing to accept them as their owner. So the body's original spirit needs to enjoy what's happening to them, resulting in the possessor having to compromise with the person they're possessing by not just stealing the body and doing whatever they want, but actively improving the person's life. Overall quality-wise which includes sexually. This leads to spicier and spicier interactions as the story progresses and you improve relations with everyone. I don't want to spoil too much, but UGHHH I LOVE THIS STUFF. So I'm gonna write a bunch of spoilers.


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    Gameplay:
    HUGE MOTHAFECKIN' GRIND! BEWARE! But, it's fixable with mod(s) that you can find in this thread. I didn't use them and still loved the game but I recommend them cause holy shit you need to kill what feels like thousands of enemies to level up enough that you can make it through boss fights or get important loot. The problem with loot is that even with close to max or at max chance boosts from equipment specifically tailored to getting rare items, I still took forever to get them. Hopefully loot odds are improved, otherwise you should just use a mod to get stuff easier.

    The combat itself is really simple, but I found the power creep as you get better spells and stats good enough to be entertained. Another thing besides loot odds and XP gain that adds to the grind is certain status effects. If you don't have the right potion to make yourself immune or the ability that makes climaxes shorter, getting hit by things like paralysis, sleep, climaxing from sex attacks, or certain others can make fights a torturous slog. It can be avoided by simply saving a lot since you can save at any time outside of a battle, but in the case you ride out a battle after getting hit by a status, you get to sit there and do nothing. Unless you brought a party member that can cleanse your status or remembered to drink a potion, they last way too long.

    Speaking of sex attacks, there's combat sex with every enemy type in the game. I'd say they're maybe a tiny bit lower in quality than the story sex scenes, but the enemy designs are just as good as everyone else. Even the most basic of enemies from anything ever, slimes, have a quality to them (mostly when they're attached to your character) that you don't see often.

    But on top of the status effects and XP/loot, ANOTHER aspect to the grind is getting grappled. Every enemy has to grapple you before they can perform sex attacks, and if you're disabled from a status, you have to sit there and let them do it. If you aren't, you have a chance to get them off you based on your Willpower stat. The problem is that sometimes you'll get caught in an endless loop where they refuse to normally attack you and only try to grab you, so you push them off and then they go in for another grab. And as your lust rises, your willpower drops lower, making your chances to get them off worse and worse until your climax ends and your lust resets. Most enemies have a high enough speed stat that they get a free attack on you after you push them off as well, but that's more annoying than threatening since you become almost impossible to take down once you're strong enough.

    I personally found the quality of the animations and character art good enough to look past it, but you might be disappointed by the combat lewds, as there isn't actually much sex. It's mostly groping and teasing with only a few enemies doing penetration, but penetration is certainly there.


    I guess I love this game more than I thought cause I wasn't expecting to write this much. It's for sure one of my favorites, but the gameplay loop slows things down so much that I can't give it 5 stars. Maybe I would with mods that make it faster, but I haven't tried them.

    This review is of version 0.64.012
    Likes: roe92
  2. 2.00 star(s)

    MarshmallowCasserole

    It caters to different flavors of possession fetish (possessed by a ghost, a mind controller, a living suit) and getting molested by monsters, but that's about it. Like the previous review said the plot... exists. And the combat system... exists. And the skill system exists. And the quest system.

    AND EXISTENCE IS TORMENT grind. All these systems were obviously created with one singular purpose, to slow you down. Well, I'm happy to report, that was an overwhelming success.

    What does not exist is meaningful branching. You're going to slog through the storyline linearly, and basically no content is optional. Coupled with grind, this is just not fun.
  3. 4.00 star(s)

    calob

    The animations are good (but relatively few), I really like the monster design, the combat is simple enough to not get in the way.

    The plot... exists. The grind is real. And there isn't really an opt-out if you dislike a particular fetish or character, because they all require each other to progress.
  4. 3.00 star(s)

    mech2

    1. This game is incredibly grindy. I would never want to restart it from scratch.

    2. The combat is poorly designed. Any combat system that locks the player out of being able to take any kind of action at all for minutes on end is one that has to be fixed. When facing multiple enemies, you can get stuck in a cycle of enemies grabbing onto you, preventing you from attacking. However, when you struggle to get the enemies off of you, THEY get a free attack which can also (STILL) include grabbing you again. This is made far worse by the fact that you don't get an attack that can actually hit multiple enemies until way later into the game.

    The combat is also just boring in general. There's nothing that can add any kind of variety to a fight, like a critical hit or evasion. It's literally just "beat enemy in X attacks" over and over and over and over.

    3. You have to explore areas to be able to make antidotes for status effects. Yet this leaves open the very likely chance that you can run into an enemy and be affected by its gimmick before you ever had a chance to make a preventative antidote. This is really bad when it comes to effects like sleep, and paralysis which, again, lock the player out of doing anything at all for incredibly long periods of time. A status like paralysis is one thing for a typical RPG where you have multiple, controllable characters, but in this game most of the time you'll be alone so how on Earth did the creator think this was a good idea?

    4. This is more a personal gripe, but I was hoping more focus would be placed on sexual content involving the enemies. But by and large the content with them isn't interesting, most of them just grope the player character or something else, pretty much just all foreplay. The sex isn't really integrated into combat at all, as it pretty much just grinds things to a halt when it's happening. Your companion NPCs also don't react much at all to see you getting fucked.

    5. There's a "lewdness" stat, but as of yet there's practically nothing in the game that features any content with the player character being lewd in public settings. You can't even walk around in your underwear despite clothing being equippable/unequippable, even with your lewdness maxed out at 100. Again, it's personal taste to want that sort of content, but I feel like just having these kinds of systems in the game would imply that it should be there, yet it just isn't.
  5. 4.00 star(s)

    craigman1211

    I think this game is very fun, and despite it being quite different from the game I usually play, it still holds up very well.

    Pro's
    - Good combat system for Renpy
    - Hot characters
    - The item and skill system is unique
    - It is a large sandbox game but you still are somewhat on the rails

    Con's
    - The grind is real
    - There is no way to speed up anything, the grind could be fixed with simple battle animation speed controls or just allowing fast forward
    - What items can be fused together is unclear
    - Once you have bought all of the accessories and spells there is nothing left to get, but so much more game left to play.
    - The number of interactions required to get through a single stage of a characters development means that they could take many many hours.

    As a whole I do no think the Con's outweigh the Pro's, it is in fact a fun game which I have gotten pretty far in, but I would humbly suggest that there be a way to speed up the combat, since the only real long term downside is the amount of time things take to do. The lack of items it likely something that will be fixed on its own as the development progresses, but the amount of grind is surely a design flaw. Once that is fixed it's a 5 star game for sure.
  6. 4.00 star(s)

    Ebaut

    Good game.
    Nice animations. Nice locations and characters.
    Pretty fun game-play.
    Negative points will be weak quest log (or its function deligated to npc) and very grind dependable.
    Desirable would be add hint to open scenes and completing the quests.
  7. 5.00 star(s)

    ManicMagic

    The game has a well written story, and combines gameplay and sexual content very well. The combat does get quite grindy, but it's offset by the sexual attacks done by enemies, so it is still very bearable when there is some of the very high quality pixel art being shown. There is also a built in method to help reduce the need for clicking through the grind. It's basically a skip mode for the combat, an excellent idea, but introduced a little late into the game for my taste.

    Music is decent, if forgettable. No major bugs or errors in my playthrough. If the fetishes represented in this game are appealing to you and you can stand an (somewhat assisted) grind, this game is very good. Overall, slightly flawed but still one of the better adult games currently available.
  8. 4.00 star(s)

    learningfromit

    amazing possession game, easily the best on the site. Its just sad that its 95% lesbian scenes when it comes to outside of combat. I wish it took more adventurous paths like celica being mind controlled or possessed and they have sex in her body while shes forced to watch. But no, its just boring vanilla stuff.
  9. 5.00 star(s)

    whataboutthis4me

    One of the best possession fetish games with excellent erotic scenes. Initial confusion for progress requires some grinding but the grind brings out more scenes and dialogue that allows for a more in depth possession story.
  10. 3.00 star(s)

    Inhibition

    Beginning with the primary focus of the majority of other comments and reviews, the grinding, which I will start by saying it's unavoidable and at the point where it takes far more playtime than any other elements combined.
    Grinding is not inherently an insidious element of a game, especially one like Town of Magic where progression is clear, loot has the potential to be satisfying and you could argue that there are surprises to be had mid-grind to shake things up. The problems with grinding in Town of Magic are the numbers, the combat system, and the enemy design.
    Areas outlast their welcome by a wide margin, the exp earned from fighting the enemy of a given area will level the MC out of any challenge presented long before you get close to collecting the loot in any given area. Upping drop odds and finding the limited loot happens a few hundred clicks too late to feel like progress alongside the combat and plot. Getting to that point of the enemies not being a challenge hardly speeds up this process, as a consequence of how they function.
    Damage is kept under control very tightly, as a consequence of this, grabbing extra spells and maxing out the arcane stat as far as possible does very little to change how many turns a battle will take. The chasm between 3 shotting and 2 shotting an enemy is massive, so even though they stopped being a threat to your climbing max health as you grind, the battles will seldom feel faster until the area is irrelevant. This means every battle is going to have a chance to get extended even further by the seemingly universal enemy grapple mechanic. While this leads to some H-content, escaping it takes up your turn when it's applied and it never fails to hit. There was even an enemy that would at one point consistently apply it after you escaped, meaning no matter your stats, equipment, or level, it stun-locking you permanently if you didn't have a companion to take the random aggro. While that nightmare *has* been fixed, it goes to show the problem with the mechanic and enemy design that is going to pop up during grinding ad nauseam.
    To address Nel, you have a ghost friend that you're required to let grind *for* you if you want to progress her and other plots. While she is actually a very accurate farmer that reliably never makes mistakes and rotates gear and areas to make sure she's not wasting time and even drinks energy potions to farm long, she does not alleviate the problem of the grinding, she's not *faster*, does require input to continue farming long and screws around with the monsters to up SP exp. Even if she didn't require input to continue farming, aiming to make your game AFKable is questionable at best.
    If you put the grinding aside (A big ask for some), the game can really shine when you give it the chance and enjoy the flavour of 'content' the dev/author cooks up. The pixel art and animations speak for themselves; all that really needs to be added is that they're plentiful, at no point does the game neglect to show not tell, which is a very high bar to clear in my experience. The writing can be a bit aggressive and to the point, it doesn't ever hold its metaphorical cards to its chest or leave in doubt what sort of content you can expect at any given point. This isn't to say it's bad or a pain to read, it simply doesn't push to woo the reader with the plot; it's a porn game, so fair enough so long as there's plenty of naughty content to digest, which there certainly is.
    The gameplay outside of the grinding is reminiscent of LucasArts-style point-and-click adventures. Intentionally inspired or not, it's passable. It never feels like an area is superfluous or overloaded with purpose. The map won't leave a barely-reasonable player confused and exploring new areas is always rewarded one way or another, the dev(s?) keep all the content digestible with this approach.
    Overall, Town of Magic has a lot to offer and actually holds some fairly high standards. It's impossible to not talk about the grinding and I couldn't bring myself to tell someone who quit because of the grind to give it another chance, because it simply isn't something you can tell someone to bear with. If you are the type of person that can grit through the timesink, there is an abnormally high amount of content locked behind it all.
  11. 5.00 star(s)

    haxuh

    Spent hours on it, so that must mean I like it. Oh, and since this review requires 200 words then I guess I'll even go on as to mention that the pixel art is pretty awesome, even the non-porn stuff. Pretty neat.
  12. 5.00 star(s)

    Charon14

    Strong one, I like the ghost shenanigans particularly, and that that path is further developed in this one than normal. It isn't just one-off scenes or a quick dead-end sidequest but adds a gameplay function and has story events alongside the main game.

    The grind does get pretty bad when you're trying to completely clear an area of its loot. But, that's sort of par for the course when you've got the completionist gene, and since just levelling up as you progress through the game normally seems quite smooth I didn't mind the 'region sieges' all that much.

    Especially when you add the fact that the game looks great, the background music can get pretty strong at times, and there are regularly even good story events that expand the game on top of the pr0ns.
    Likes: jttth
  13. 5.00 star(s)

    Numo-M4

    Very rare that a game focuses on possession as the main theme. Even more rare that it's F/F based. The game admittedly has performance issues especially during combat. However, it has been making steady improvements to performance. The only other point of friction is the item grinding. It doesn't bother me too much, but your mileage may vary. Great premise and charming art style. No graphic violence or any intense fetishes. Just female on female and possession, both voluntary and involuntary. Give it a try if you enjoy possession content.
  14. 5.00 star(s)

    Jimbo-do

    Very fun game, would like an option to hold a key to fast forward dialog tho

    The art style is very strong and consistent and most of the characters are fairly entertaining to interact with.

    Be a nice addition is if the map would zoom out abit so there was about four maps on the same screen just to help a touch with moving around the map screens.
  15. 3.00 star(s)

    KL-001-A

    Ech, dang it.
    I REALLY like RPGs with this kind of "amass passives based on equipment you wear for long enough" system like in Final Fantasy 9, and the art is pretty nice, but the game's got a couple issues I can't forgive, which will probably keep me from playing much more:

    1. Grind. One nasty RNG-based grind grind grind grind grind. I don't mind grind too much in RPGs, but I hate it in porn games because it's just more busywork to keep you away from the porn. Also, there seems to be some items in the game with straight-up Korean MMO drop rates, like I've spent probably an in-game year trying to get the rarest drop from the first battle area with the slimes, but it still hasn't dropped, like what the literal F, dev? I bet it's going to be something dumb like another alchemy ingredient that'll be common later in the game, like the other rare drop from the area that I HAVE gotten.
    Also I've got the equipment that increases drop rates, and I've gotten some points into luck.

    2. It's another "you get the porn when you do badly" game, meaning if you're halfway decent at it, you'll miss a great deal of the lewd content. If, say, you're crazy overleveled due to trying to get a rare item, then you'll just end fights so quick it doesn't matter anyway, and you'll never lose.

    3. The wallet size mechanic is very restrictive, and actively punishes you, as the game rewards you for staying in a combat area for longer, especially with that aforementioned item drop rate equipment, which charges more based on how long you've been out there in one zone. You can't stay out there too long or you'll waste loads of money you need to buy many, many things, and you can't only go out there for short periods of time because you'll get bad XP gain and lower item drop rates.
  16. 2.00 star(s)

    Dropbare

    Dropped this game due to the ghost quest. You need to constantly run around town over and over to spend time which also uses your energy (why is this a mechanic?) and there's also no way to just pass time passively. You must be at the broken house with the ghost at ~midnight and yet by then you're out of energy. Sick of trying to headshot the perfect amount of time by clicking at different places every day, wasting day after day. Complete oversight by the developer into fruitless time wasting.

    A shame since the art style (while albeit simple and amateur) looks good. But, such is the case for so many "games" on this website.
  17. 1.00 star(s)

    Mariusz

    The grind in this game is unbereable. To progress you have to spend literally tens of hours mindlessly killing monsters. Developer adressed this problem by adding possesion mechanic where you can take a break and let the game grind exp for you automatically in real time.
  18. 2.00 star(s)

    Tanzie

    More like Town of Grind... When other reviewers mentioned it, I didn't realize it was this bad, but the hellish grind in this game is just out of this world and that's not even the only bad thing about it. Several passes of unending fights with same bunch of monsters to "explore" an area just to find ingredients and a few special items, there's even a game mode in which your char is being possessed by a ghost and the game plays on its own while you sip you tea or coffee in some other room, don't know what the hell this developer was thinking. Not to mention that there's no real sex in it, other than a few instances where your female MC is being molested by a bunch of monsters or a ghost, as I said, it's all just some juvenile crap. And add an extremely sluggish UI on top of all that, all in all the whole thing is extremely annoying.
  19. 5.00 star(s)

    r_o_u_k

    The current rating of this game is way below its true value! Even without pr0n, this would be as solid indie RPG game. Without the infamous RPGMaker, even.

    Ren'Py is an adequate choice, here, but I guess it could have Unity of whatever. Outside the main and save/load menu, it doesn't feel like Ren'Py. Not a bad point, mind you, just a remark. Anyways, making this game with Ren'Py is rather a feat on its own. I didn't look at the code, but I guess there is a lot of python there.

    About the "grind" issue, indeed, it's easy to get trapped in a grind loop early on. The game could be a bit more explicit about NOT trying to level at all cost. Instead, it only offer suggestion on what to do. These hints really must be followed, because, that's how it is possible to explore every area only once, levelling and getting all story driven items.

    Of cours, I grinded. :LOL: It's no big deal...

    There is not an actual story, rather an interesting lore that is uncovered as the game unfolds. MC is just expected to git gud, but somehow, there are some hints about a hidden agenda. I'm halfway through the storyline, so I still don't know what to expect. Concerning the characters, I liked the fact that overall, everyone is sensible and relatable.

    TL;DR: Just try and play it, it's fun!
  20. 1.00 star(s)

    smashkx4406

    Too much of a grinde! I gave up after way to many hours of being stuck in a very boring loop.
    shame to see jet another potently good game wasted by pointless waste of player time good Art but if i have no cloue on how to progress or any kinde of canllange, its not worth the pla