As you progress through the story, it becomes available.How do I trigger the ghost ship quest? I can't seem to find it no matter how hard I search
As you progress through the story, it becomes available.How do I trigger the ghost ship quest? I can't seem to find it no matter how hard I search
Look like a bug, they can be fused even considering potion timer and watch very new, willpower bracelet def a bug, it was upgradable before.Unlike what the code suggests (see below), the silver willpower bracelet, the silver poison timer, the silver watch, the silver bangles etc. cannot be fused with a gold nugget in order to receive the golden versions. Is this some kind of a bug or is there some other obscure requirement to do it?
Its just key item for future releases relax.where to use the magical beens?
config.console = True
got_item(itemcode, amount)
Apparently you have to equip them first and learn their skills (only available when you can toggle those skills on or off at the skills menu), otherwise you can't fuse them with gold. Had no problems fusing them with Mithril later on despite being a different skill, so not sure if it's a bug or another stupid design choice, maybe it only applies to the most basic skill.Look like a bug, they can be fused even considering potion timer and watch very new, willpower bracelet def a bug, it was upgradable before.
Mithril thou hard to tell, not all gold item can go further in line.
Might be a failsafe so the player won't miss out on the passive buff. Then again, the passive buffs could be automatically activated when the item is fused, so it is a design choice indeed. A lot of the design seems needlessly rigid and drawn-out.Apparently you have to equip them first and learn their skills (only available when you can toggle those skills on or off at the skills menu), otherwise you can't fuse them with gold. Had no problems fusing them with Mithril later on despite being a different skill, so not sure if it's a bug or another stupid design choice, maybe it only applies to the most basic skill.
Up Celica's Allure stat to make Nel more inclined to let monsters play with her.I'm trying to get posssed MC into battle sex, but she kills enemies in just one - two attacks
That explains the desert oasis with the alraune and why nel never goes there for you. There should be some kind of warning in those areas that can at least hint to bring a friend, the fight I had trouble with aside from that was the ghost captain. I tried struggling 4 times from her ghost adds and failed the fight because one of the other ghost adds grabbed galiene and I couldn't attack them in time.Inhibition & Jackhole69
The game doesn't tell you this, but there are areas/monsters in the game that it's either impossible or very difficult to get through when you're alone, because of this grapple & struggle loop. For instance, mimics can easily destroy you with a punch & grapple sequence if you're alone. So try doing those areas with both companions (3 people party). Evie is really an annoying brat and completely useless in combat but can still be useful as an additional target. The elf girl on the other hand is very useful on higher levels when her sword damage is 700+. She also attacks the creature grappling you even if you choose to 'wait' and she has an additional free attack right after that. So get those companions as early as possible so that they can level up with you and can be useful in combat, which is probably how the game is meant to be played.
My issue is not with the difficulty. It's not even with the game not communicating as well as it could. I do not mind there being alternate fail states and more ways to lose than you'd expect. My issue is that this fail state takes close to an hour to get through if you play it through. There are solutions that could even make the game harder and I'm fine with those.Inhibition & Jackhole69
The game doesn't tell you this, but there are areas/monsters in the game that it's either impossible or very difficult to get through when you're alone, because of this grapple & struggle loop. For instance, mimics can easily destroy you with a punch & grapple sequence if you're alone. So try doing those areas with both companions (3 people party). Evie is really an annoying brat and completely useless in combat but can still be useful as an additional target. The elf girl on the other hand is very useful on higher levels when her sword damage is 700+. She also attacks the creature grappling you even if you choose to 'wait' and she has an additional free attack right after that. So get those companions as early as possible so that they can level up with you and can be useful in combat, which is probably how the game is meant to be played.
As someone mentioned, up your allure stat. You can also wear the cursed items so that monsters move faster and your lust builds faster. If you haven't learned all the attack skills yet, you can choose to learn only allure and magic arrow.Hm...I cna get the console to open, but NOT the developer menu.
Anyone know the variable name for lust?
I'm trying to get posssed MC into battle sex, but she kills enemies in just one - two attacks
None so far. At most, they can be either become inflicted with a status effect or become constricted by a monster's move (if applicable)Is there no rape mechanics for party members?
I wonder which options affects the game performance more, like the Graphics balance (Conserve Memory/Disk/Balanced) or even the Renderer type (GL2/ANGLE2), dont know how ToM runs on higher end hardware but even on my humble Ryzen 5 1600 cpu it still seens to have delays in some animations after playing for a while (may be some memory leak or general unoptimization). Wonder if the .exe bit type even matters or if its just placebo.No wonder the game has performance problems, Powersave is enabled in the settings, do Shift+G to open the settings and disable powersave, after that make sure to save in the safe room(aka your own house) then close and open the game again.
Performance went up by leaps and bounds after i disabled powersave...
Honestly this is the ONE THING I can't deny at all and fully agree with. Renpy is NOT a good choice for this style of gameplay... the bigger the game gets, the worse the chugging and lag will become. Renpy just can't handle it well.Neither of those settings seem to have any tangible effect on the game's performance. Ren'Py and Python is just not suitable for this kind of game, in which what you mainly need is smooth animations and a responsive UI. It's pretty clear that the more things you have on the screen either to draw or to animate, the more sluggish the game becomes, which, in my opinion, suggests that the performance is CPU bound and the game doesn't actually utilize the graphics card acceleration in any significant way.
Thanks for the tip. Sadly, it didn't increase the speed in the slightest lol. One thing from my Ryzen Master I've noticed is that it does use multiple cores when the animations run (e.g. stripping, fondling, characters performing actions, etc.). I think the most I've seen was 8 cores run at the same time. Typically, it runs around 6-7 cores during animations and 3-4 cores when idle. Good news is that because your allies are just standing still, it does not affect the speed. Map scrolling does not affect the amount of cores/threads being utilized.No wonder the game has performance problems, Powersave is enabled in the settings, do Shift+G to open the settings and disable powersave, after that make sure to save in the safe room(aka your own house) then close and open the game again.
Performance went up by leaps and bounds after i disabled powersave...