VN Ren'Py ToxiCity [v0.11.0] [ILSProductions]

4.70 star(s) 34 Votes

Raziel_8

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I would like to see a show of hands about something in this release.

Who among the posters here thinks it's a bad idea for the MC to investigate the sound of the shotgun blast that happened at the end of this last release?
I'd say it's in general a very dumb and dangerous idea.
Also depends for the reason the MC will investigate, certainly not because of curiosity, seeing what happened to the witch or playing hero.

But considering the circumstances, he likely knows who the shooter is, she did help them with the house (despite threatening them), the fog isn't dense (so he don't get shot accidentally) and the most important part, they really need better gear and the girl is the best chance for that...so yes, i'm for taking that risk.
Just for christ sake, be carefull and no more being stupid, like rushing into something/someone, or sneaking up the armed girl which is in fight mode.
 

Moonis

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Mar 18, 2019
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Still getting no monster pussy...

My first thought when I saw this new shotgun woman. -> Too thicc, I hope she dies fast so that we can add her hot teen daughters into the harem. We might be on right track for that scenario based on the cliffhanger.
 
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Coder62

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Is this the prevailing opinion on what that was? Because my impression was that it was just a witch going from honeypot to attack mode. The idea that we happened to stumble on someone at the exact moment she turned into a witch feels like a stretch even for ToxiCity, although I guess I wouldn't be surprised if that is what that was supposed to be.
Well it was certainly written that way when the MC talked about it, it was even mentioned how she was walking so much like a human that Laura thought it was the woman from the gas station with the shotgun. On top of that, she was wearing clothing, whereas the other Witches seemed to be lacking them. That was my take away from it.
 
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I mean, he's got a point in that "fantastic-looking models" aren't the strong point of this dev--that's true in N&T, it's true in TID, and it's true here. They aren't anything close to ugly (IMO, naturally), but I could name a half-dozen AVNs off the top of my head with better-looking LIs.
But they are unique. I mean take Penelope from Eternum, she is hot as hell, but I can recognize her model from another dozens game. The girls in ToxiCity is unique, I don't know if it's the mod or the render skill, but the art style are very difference from other game, maybe the color tone ?.
 
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Overlord070

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I can see both sides of the argument this time on one hand wtf is laura trying to figure out alone, even if the other person was the shotgun lady, she's armed and dangerous is the risk really worth it?

On the other hand, MC has shown multiple times he has some kind of hero/savior complex and the witch hadn't turned, in the heat of the moment he thought it was another girl needing help. Personally I wouldn't have gone considering what we know about the witch, but I'm also more suspicious than others, also I have to assume they are running on fumes, and let's be real it's pretty consistent with how they have acted so far.

MC is starting to feel the burden of carrying the responsibility for 3 people while seeing death and inflicting it in a short period of time. I'm excited to finally have a potential LI that knows how to do shit.

Ignoring all the "why aren't they wearing hazmat suits?!" :rolleyes: "why aren't they washing their clothes every day, eating 3-course meals and using apocalypse appropriate footwear" level of complaints I do think it's incredibly dumb for MC to be skipping out on eating his rations, sure it ties into his complex but at this point he has to acknowledge everyone needs him in the best shape possible (he was even called out but doubles down on this method in his thoughts). I hope Laura and Kallie sit him down and get it through his head.


I would like to see a show of hands about something in this release.

Who among the posters here thinks it's a bad idea for the MC to investigate the sound of the shotgun blast that happened at the end of this last release?
He should 100% go see what's going on, now this doesn't mean he should go rushing in like a madman but scouting it out from as far as possible is the best course of action imo, having said that I fully expect the MC to go rushing in if he sees the girl in trouble at the expense of himself. It's not the "correct" decision, but it's one that fits with his personality, and it's probably what makes the girl consider joining them.

In any case, I prefer the story being the way it is instead of everyone making 100% efficient and perfect decisions, these are supposed to be your average office people, suffering from an unknown fog that fucks them up while not eating and sleeping properly for weeks.
 

Avaron1974

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It seems like you really don't want the plot to move forward! :ROFLMAO:


If the bitch is fighting off whatever, she's not going to shoot someone coming to her aid. Shotguns are short-range weapons for the most part. While pistols are too, the MC can fire at whatever from a distance. Can we at least assume that the garage-lady is not stupid?

Since we don't know whatever it is that is drawing her fire, we have no idea whether the MC can help or not.

Do you want to bet that the MC can do some good here and that will be the catalyst for bringing garage-lady into the fold?
I don't see how me not wanting people to do dumb shit equates to not wanting the plot to move forward.

The issue with some of the responses, including your own, is you are relying on the fact we know the MC isn't going to die because he is the main character yet the questions have been how would WE react and what are our thoughts on what they are doing.

History has shown that desperate people do very irrational things.

Now when it comes to garage girl who has already moved them along once under threat of violence and I assume given her actions and clothing she understands a bit about what is going on. She knows enough to protect herself from the fog and other dangers anyway.

Now she's just been attacked, on edge and armed. The next second a person she's pulled a shotgun on and kicked out of her hiding spot even after one of their group collapsed suddenly pops back up also armed. In the games scenario she'll probably swoon into his arms thanking him for coming back for her. In our situation someone who already told us to sod off is now trigger happy and panicked.

We don't know if she's going to grateful of the help or put an unhealthy dose of buckshot in our chest. We don't know what she was shooting at or how many more a noise like a shotgun blast would attract.

What we do know is, if we put ourselves in the place of our MC, that we have 3 women who are relying on us for their survival. If something happens to him, they are basically up shits creek without a paddle.


Instead of doing the dumbest of shit like walking up to randoms unprotected and twitching on the street after the witch has already shown she can talk or running towards very obvious danger, we should focus more on the people needing us.

History has already shown that people in desperate situations can't be trusted to act like decent human beings. It's shown in enough media too, like Walking Dead for instance. Some groups of people are worse than the zombies.

He's risking his and his own groups survival on a gamble I personally wouldn't take myself.

I have people relying on me. I'm not going to risk my own and my groups survival on someone I don't know who already threatened to kill us.


If nothing else he's been attacked enough times that running off on his own should be the very last thing on his mind.

Now he's put his and his groups continued survival in the hands of a girls who's in fight or flight mode and won't be thinking rationally. Plot armour will keep him alive, we wouldn't have that same benefit.

So yes, I think running off towards the sound of a shotgun is very dumb.


I do enjoy it it but I do also think they do far too much dumb shit that in a realistic situation would have got them all killed several times over.
 
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phinny1

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Aug 22, 2017
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Guess the spoiler period is over?

Investigating the shotgun blast is actually something I can sort of get behind, especially compared to the genuinely stupid things they've been doing. Yes it's a risk but it's a calculated risk with good potential upsides. If she died to zoms then she could have recoverable gear and supplies, if she died to a bandit you might be able to recover two or more sets of gear + her supplies, if she's alive and you manage to help her out then you have an opportunity to add what appears to be a competent and well equipped survivor to your group.

Yes there are lots of reasons not to go investigate but to be fair this is pornography, not a how-to guide on zombocalypse survival. Risks are a lot more justifiable if they potentially yield a new LI.
 

danb35

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Jul 12, 2023
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the art style are very difference from other game
Fair enough. I can't recall seeing a specific model from one game in another without its being intentional (e.g., Annie from Eternum shows up briefly in the background in Between Humanity; I assume that's a deliberate shout-out to the other game), but ILS' art style is pretty distinctive.

But to be clear, two things can be true at the same time (and I believe are in this case):
1. The LI models are less attractive than average for AVNs (I'd put them in the bottom half, maybe even the bottom third, of AVNs I've played). And,
2. The LI models are still very attractive.

I like ILS' games. I liked TID, I've liked N&T (though I'm losing motivation to finish it up; Hana's pissing me off), and I'm enjoying TOXICity. But while the artwork is unique, it isn't (IMO) the strength of the games--that's in the story. The artwork is good enough. Part of it, I'm sure, is that it's deliberate in order to convey the dystopian setting(;)), and that's fair enough, but I don't think it's crapping on the game to say that its strength lies elsewhere. I hope it isn't, anyway, because that isn't my intent.
 
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e6mill

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He's risking his and his own groups survival on a gamble I personally wouldn't take myself.
Not really. He's going to take a look and evaluate the possibility of saving the (hypothetical at this point) damsel in distress. :)
thats-what-heroes-do.gif
OK, maybe just look and make sure she's not totally surrounded and in dire straits. "March toward the sound of the guns" as it were. He should be OK as long as he approaches carefully. It may not be the best idea in the world, but he's fresh out of those. :)
 

Meiri

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In any case, I prefer the story being the way it is instead of everyone making 100% efficient and perfect decisions, these are supposed to be your average office people, suffering from an unknown fog that fucks them up while not eating and sleeping properly for weeks.
I don't mind them doing mistakes or very irrational decisions from time to time but after 11 chapters and the group having experienced several days of fogs and bad encounters with burned ones, witches and other survivors I would expect them to be more cautious.

This one not just one oopsie, it was Laura leaving once again without saying anything, MC finding her and an unknown person and deciding to get too close to said person who's been outside without a mask for who knows how long?

And I don't think we can't excuse them for being malnourished or too stressed if anything they should've paranoid of any shadow at this point.
 
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Avaron1974

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Not really. He's going to take a look and evaluate the possibility of saving the (hypothetical at this point) damsel in distress. :)
View attachment 5366697
OK, maybe just look and make sure she's not totally surrounded and in dire straits. "March toward the sound of the guns" as it were. He should be OK as long as he approaches carefully. It may not be the best idea in the world, but he's fresh out of those. :)
See, that's the issue.

He's going towards the sound of the shotgun to "evaluate" while not knowing if said sound attracted anything else. While he's watching from wherever he ends up, he doesn't know if anything is following up or what else is around.

It's all well and good saying he'll be a safe distance from the action when he doesn't know what is surrounding that action.

He can't see any great distance due to the fog and no clue when the fog will thicken again.

In the confines of the story with plot armour he'll be fine but in a real situation there is a very real chance he'd be fucked.

It's a stupid idea regardless of how it's spun. It's risky and it puts him and his whole group in danger for no reason.
 
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e6mill

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In the confines of the story with plot armour he'll be fine but in a real situation there is a very real chance he'd be fucked.
As long as he doesn't hear more shots it's likely to be all over when he gets there. If he calls out from cover or a distance (I recall we have reason to doubt the burned ones have much hearing - and no reason to suspect witches of having better) we'll probs be OK. Remember that she knows we refused to abandon the girl from the dorm so a wellness check shouldn't be a huge surprise after all the racket. She could be hurt. For that matter we don't know that what we heard was HER shotgun... Also, she's a bit of a weak link right now - in that she knows where we are staying. TL;DR: there's a chance of getting fucked no matter what we do, so I'd choose to find out how bad it is. :shrug:
 

Walter Victor

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On the other hand, MC has shown multiple times he has some kind of hero/savior complex
The MC doesn't just have a hero/savior complex, he IS the hero/savior.

Had the MC died early or been somewhere else, what would have happened to our 3 LIs? Kallie would have succumbed to the Burned One assault, Laura would have run off to her doom, swallowed up by the fog, and Shelley would still be holed up at the campus, either starved to death or close to it, while waiting for her family to come - which seems like something that some would want our little group to do now.

I expect the MC to act exactly as he has been doing till the end of the game. Does that mean I want him to act rashly? Of course not. But there is danger in ANY action he might take in such a danger-filled situation, but there is also danger in INaction, where he might miss that one thing that could save them all or at least make their chances of survival more likely. And let's face it, plodding along as they have been is unlikely to result in a good outcome.
 

Avaron1974

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As long as he doesn't hear more shots it's likely to be all over when he gets there. If he calls out from cover or a distance (I recall we have reason to doubt the burned ones have much hearing - and no reason to suspect witches of having better) we'll probs be OK. Remember that she knows we refused to abandon the girl from the dorm so a wellness check shouldn't be a huge surprise after all the racket. She could be hurt. For that matter we don't know that what we heard was HER shotgun... Also, she's a bit of a weak link right now - in that she knows where we are staying. TL;DR: there's a chance of getting fucked no matter what we do, so I'd choose to find out how bad it is. :shrug:
Still not seeing a good enough reason to put himself and his entire group in danger.

I'm seeing plenty of how people will check on what is going on but not a single good reason why.

This is very much a life or death situation they are in and there are plenty of people willing to risk danger but no good reason why.

Why is risking his life and the girls relying on him, a good idea?

You are relying on guess work about the burned ones and witches while ignoring the fact the witches are capable of luring people into traps. If they can talk, i'm pretty sure their hearing will also be fine. We don't know how many witches are around, we don't know how many burned ones are in that area.

People seem to be relying on a lot of speculation and no common sense. It's still under the protection of plot armour which you would not have in that situation.

It's a pointless debate at the end of the day. There is no way i'll ever be convinced that running towards possible danger in an already deadly situation is a good idea.
 
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Maviarab

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Still not seeing a good enough reason to put himself and his entire group in danger.

I'm seeing plenty of how people will check on what is going on but not a single good reason why.

This is very much a life or death situation they are in and there are plenty of people willing to risk danger but no good reason why.

Why is risking his life and the girls relying on him, a good idea?

You are relying on guess work about the burned ones and witches while ignoring the fact the witches are capable of luring people into traps. If they can talk, i'm pretty sure their hearing will also be fine. We don't know how many witches are around, we don't know how many burned ones are in that area.

People seem to be relying on a lot of speculation and no common sense. It's still under the protection of plot armour which you would not have in that situation.

It's a pointless debate at the end of the day. There is no way i'll ever be convinced that running towards possible danger in an already deadly situation is a good idea.
I'm with you Ava...said so weeks ago..just received abuse and angry reactions instead.

Like ILS can do no wrong...ever...despite the MC's in all 3 of his VN's being absolute moronic idiots with no common sense. There's a running theme with the dev...and it's not the setting ;)
 

Walter Victor

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See, that's the issue.

He's going towards the sound of the shotgun to "evaluate" while not knowing if said sound attracted anything else. While he's watching from wherever he ends up, he doesn't know if anything is following up or what else is around.
Well, what we DO know is that a major event has happened that could easily have an effect on our group. The odds of someone/something else being attracted to the sound are an order of magnitude less than the odds that he can do something good and/or something will improve their situation. He needs to accept those odds.
It's all well and good saying he'll be a safe distance from the action when he doesn't know what is surrounding that action.
That's what he intends to find out.
He can't see any great distance due to the fog and no clue when the fog will thicken again.
Oh come on. He can see at least 20 meters under current conditions. Do you really want him to run away because the fog might thicken. Jeez, is there any risk you would have him take? Any at all?
In the confines of the story with plot armour he'll be fine but in a real situation there is a very real chance he'd be fucked.
You're right. He might well wind up being fucked. But doing anything or doing nothing might also wind up with him being fucked. Hell, if your other supposition is correct that something else might be attracted by the shotgun blast, he might get ambushed on the way back! There are dangers no matter what he does or which way he goes.
It's a stupid idea regardless of how it's spun. It's risky and it puts him and his whole group in danger for no reason.
The reason is to possibly help a potential ally in need. That should be enough to move him forward, if pure humanity and empathy weren't enough.

By the way, you've gone to great lengths to put garage-lady in a bad light, even going so far as to calling her a 'bitch' on several occasions. You also seem to think that said 'bitch' is trigger-happy. Well, if she were trigger-happy, they'd all be dead by now. Not only was she not trigger-happy, but she gave the MC directions to a safe house to rest and recuperate, and even told him about the situation concerning the surrounding houses. Yeah! Quite the trigger-happy bitch, that one.

Perhaps you should think twice before throwing around pejoratives just to emphasize your argument.
 

e6mill

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There is no way i'll ever be convinced that running towards possible danger in an already deadly situation is a good idea.
I could point out that burying your head in the sand and avoiding learning what's going on isn't exactly helpful either - it's a dice roll, sure - but that's going to be true either way. There's no real safety to be had whatever we do. It might be that the best play is to pull up the tent stakes and move somewhere where nobody knows we're there, but we don't know anywhere like that except back to the dead guy whose gun we took and that doesn't seem like the best idea either. Even the best place we're likely to find will run out of food eventually. Also, if he gets himself killed but the cop with the shotgun then finds the group and takes over as protector (likely a better one TBH) that's his mission accomplished.
 

Walter Victor

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I'm with you Ava...said so weeks ago..just received abuse and angry reactions instead.

Like ILS can do no wrong...ever...despite the MC's in all 3 of his VN's being absolute moronic idiots with no common sense. There's a running theme with the dev...and it's not the setting ;)
And yet, you still play his games! Strange.
 
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