@ev f=ev16c (Where the dialogue is)
@se f=挿入音_複数 (A sound effect)
@bgm f=fera_aru3 (Music change)
;;CG■CG16c
/^([^;@\n][^;@]+?)(?=\n^\s*$|\n@|\n;)/gm
After a specific request, here's a SLRMTL for v1.01.
This is not a proofread format, please do not use this for a Game-Release thread.
If at any point after a screen transition the game seems to permanently darken, do not save, and report it to me.
That is a common issue with VX/Ace stuff and once I know where it happens I can fix it, but if your save is already dark it will stay dark.
Known issues:
Picture based text not translated.
The game uses poor automatic word wrapping which splits words and only uses very little of the text box.
Installation:
Change your system locale to Japanese(Japan) to rule out Unicode errors. Locale Tutorial
To apply this translation you need to unpack the game first. Extraction Tutorial
Then you can just extract the translation to your game folder and overwrite.
If you experience a crash, game-breaking bug, or seriously broken text please post me a screenshot and a short description when it happened. Providing a save just before the problem occurs would drastically increase the speed of the fixing process.
Was checking CGs on a full save they seem to cut part way and show only show text this happens for basically all of them Ill here's a full saveAfter a specific request, here's a SLRMTL for v1.01.
This is not a proofread format, please do not use this for a Game-Release thread.
If at any point after a screen transition the game seems to permanently darken, do not save, and report it to me.
That is a common issue with VX/Ace stuff and once I know where it happens I can fix it, but if your save is already dark it will stay dark.
Known issues:
Picture based text not translated.
The game uses poor automatic word wrapping which splits words and only uses very little of the text box.
Installation:
Change your system locale to Japanese(Japan) to rule out Unicode errors. Locale Tutorial
To apply this translation you need to unpack the game first. Extraction Tutorial
Then you can just extract the translation to your game folder and overwrite.
If you experience a crash, game-breaking bug, or seriously broken text please post me a screenshot and a short description when it happened. Providing a save just before the problem occurs would drastically increase the speed of the fixing process.
Please share a save just before an encounter in which it happens, so I can quickly replicate it on my end.View attachment 3458463
I've noticed an issue, that being;
Whenever the Player's health dropped to 63 and possible below that, the game crashes.
It only happens when you pick the option of "Fight" after the health drops to the point.
I'm at a bit of a loss what to do.Was checking CGs on a full save they seem to cut part way and show only show text this happens for basically all of them Ill here's a full save
Forgot to include, sorry for the trouble;Please share a save just before an encounter in which it happens, so I can quickly replicate it on my end.
View attachment 3458463
I've noticed an issue, that being;
Whenever the Player's health dropped to 63 and possible below that, the game crashes.
It only happens when you pick the option of "Fight" after the health drops to the point.
Please try again using SLRMTL1.02.Forgot to include, sorry for the trouble;
Here's the save
The standard hotkeys for switching to fullscreen for games using the RPGM VX and RPGM VX Ace engines are ALT+ENTER.hey do you guys now if there is a way to run the game full screen