cannon9009
Active Member
- Aug 17, 2018
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ZtDFG seems to claim that everything's there. Sprites, code, etc... Most likely, even if it will be somewhat buggy, there is a fully playable game under the hood.If you mean crack it to try to make it a full game, there's no point in even attempting that since it comes out this month and the text from the author says it's very much a slapped together thing, so the odds of there being a working, full game, under the demo, are slim to none. The sprites are there though, but it's just not worth the effort to try to reenable things.
I found a suspicious object using UTMM called "Ob_trial_end" that seems to directly call game_end(); in its code (gml_Object_Ob_trial_end_Draw_64) after an event is triggered. The only other time this is ran is in the title screen when you exit the game, so it can't be that. It spawns in a room called "Ro_trial_end", in which it seems to be the only thing that spawns. This object is not related to "Ob_trial_sign", which are the objects that spawn in the altar room when you start the game. I'm not code savvy, I'll admit, but it seems a little suspicious that this game with a time-based trial has a room which just has a single object that brings up an info box that ends the game when you click on its button.