There are some technical problems with translating this game to know before you try. Enemy names and some values that are usually safe to translate are used by scripts elsewhere and cause problems in the minigames. Some of the overview is
here. There is also no effective way to determine whether the game uses the normal or the speech bubble text box, leading to word wrapping issues that don't seem to be resolved with YEP_MessageCore adjustments.
My old translation also has some translated image files that were provided by X_Death, in case you want to add those they're attached.