RPGM [Translation Request] Re-Public of Baldrheimr [H.H Works]

5.00 star(s) 1 Vote

Shadowclonezero

Active Member
Sep 21, 2017
866
458
game seemed hard to understand what i'm supposed to do.. and the touching stuff is all unlocked at strange intervals.. or it seems that way.. also, the DEV said years ago that he couldn't fix the game lag or bugs, so idk if this new update means he finally figured out how or ???
 

Ungaa

Member
Modder
Feb 14, 2019
227
327
game seemed hard to understand what i'm supposed to do.. and the touching stuff is all unlocked at strange intervals.. or it seems that way.. also, the DEV said years ago that he couldn't fix the game lag or bugs, so idk if this new update means he finally figured out how or ???
New update has also has an MZ version so should run a bit better. The amount of image loading involved in the game is what lags the thing out. There's a total of 64900 images in the pictures folder which I think has to be a record. The Dev also sometimes has looping parallel processes in their games, which cause lag spikes as well. I would go through and fix it up for this one but atm I'm working on fixing FCR2 which is by the same dev. Btw: ROB 1.7 only has one more scene (Bondage in prison).
 
  • Heart
Reactions: Shadowclonezero

Shadowclonezero

Active Member
Sep 21, 2017
866
458
New update has also has an MZ version so should run a bit better. The amount of image loading involved in the game is what lags the thing out. There's a total of 64900 images in the pictures folder which I think has to be a record. The Dev also sometimes has looping parallel processes in their games, which cause lag spikes as well. I would go through and fix it up for this one but atm I'm working on fixing FCR2 which is by the same dev. Btw: ROB 1.7 only has one more scene (Bondage in prison).
yeah the lag wouldn't have killed it for me back then if the game was more clear on what you should be doing lol
the lag was very bad though and even though it didn't for me specifically.. it crashed for other ppl quite a bit..
Thanks for the info :)

edit: i will say that the chaotic vibe this game has is like the FCR bike games that the DEV makes too.. i like the concept a lot, but it's so tedious/chaotic to find the scenes sometimes that i gave up on the 'cycling S' game.. I don't know if i'm just approaching it with a wrong perception or if it really is that tedious/chaotic to find all the scenes.. of course it may be one of those games that you don't really 'play', but instead you are supposed to sink hours and hours of time wandering until you find something..(i don't have the time to do that.. lol)

and it seems like a billion roads and no fast travel locations(unless i remember wrong).. so you start at home and have to ride the bike a long way every time..
..like i said, unless i am using the wrong perception approach to playing the game :unsure:
 
Last edited:
  • Like
Reactions: Ungaa

Ungaa

Member
Modder
Feb 14, 2019
227
327
yeah the lag wouldn't have killed it for me back then if the game was more clear on what you should be doing lol
the lag was very bad though and even though it didn't for me specifically.. it crashed for other ppl quite a bit..
Thanks for the info :)

edit: i will say that the chaotic vibe this game has is like the FCR bike games that the DEV makes too.. i like the concept a lot, but it's so tedious/chaotic to find the scenes sometimes that i gave up on the 'cycling S' game.. I don't know if i'm just approaching it with a wrong perception or if it really is that tedious/chaotic to find all the scenes.. of course it may be one of those games that you don't really 'play', but instead you are supposed to sink hours and hours of time wandering until you find something..(i don't have the time to do that.. lol)

and it seems like a billion roads and no fast travel locations(unless i remember wrong).. so you start at home and have to ride the bike a long way every time..
..like i said, unless i am using the wrong perception approach to playing the game :unsure:
You can fast travel in FCR2. FCSS this was removed so it was a bit tedious going through the station. FCSS also had more bugs. FCR2's issue was the scenes were a major downgrade from exhibitionism academy (which was also by the same dev). But dynamic standing picture exposure you don't get in other games.
 
  • Like
Reactions: Shadowclonezero
5.00 star(s) 1 Vote