RPGM [Translation Request] Silent Pill: Erotic Survivor [RJ01086502] [Circle One]

Emerald_Gladiator

Well-Known Member
Jun 9, 2017
1,088
2,303
466
Alright, I promise this is gonna be the penultimate status update on this one, but here it goes:

I'm done with pretty much everything game-related. I added a few extra branching scenes, as well as some post-credit scenes and a new branch for one of the endings (meaning you can have an alternate version of one of the endings). It took an insane amount of QA, and unfortunately, there's gonna be a bit more playtesting and QA for me to do, and even then, my translation is definitely going to be in beta for a while, although I'd love it if folks can play it to check for bugs. I added a few debugging placeholders that I'll need to hide, but I'll give options for everyone to access them as well (I left them in just for me and personally think it'll ruin the game for you, but whatever).

Anyway, there's only two things left to do:
1.) Gallery (I added over a dozen scenes, so I need to create an additional Gallery for my own changes) DONE
2.) Release Notes (ironically, this is gonna take a LONG ass time because I've changed so much stuff, and while everything is almost entirely optional/skippable, I'm sure lots of folks are gonna wanna see all the new things, even if they don't necessarily read my changelog as usual, lol)

I'm hoping to get this out by the end of the week. No promises there, since I hate giving timelines and since work/personal life is ramping up. But I'm just a few steps away from the finish line and I wanna get this done/see y'all enjoy the fruits of my labor. Please wait a tiny bit longer.
 
Last edited:

Emerald_Gladiator

Well-Known Member
Jun 9, 2017
1,088
2,303
466
Ah thank god, it's done. It's finally done. I'm free. Dobby is free!
The translation patch is in beta now, since I'm sure there's gonna be a ton of files I missed adding and maybe even some technical bugs or text I forgot to translate. Please let me know what and where I goofed, and please cut me some slack. It was a lot, a lot of work.

Find the patch here, or in my sig.


If anyone wants to upload the patched game, feel free to tag me or lmk and I'll try help field questions and/or fix anything I might've caused. I also wrote a short summary, as I always do (since it's required), on ULMF if you wanna grab it.

Oh yeah, if you're wondering why it took a literal week to write a changelog ... It did take about 3 hours to review my notes and whatnot, then write, and then to post on ULMF and here. So yeah, I've gone straight from 3AM to now 6AM. I'm gonna sleep.
 

Loafrod

Newbie
Aug 20, 2017
16
50
198
EN patched game v1.01b (updated, including fix below)


Don't forget to read the Read Me file for all the differences because it's not just translation but also minor bugfixes, rebalancing and extra content. Also please report bugs with screenshots if you encounter any.
Kudos to Emerald_Gladiator
 
Last edited:

RenH

Active Member
Nov 5, 2020
777
2,315
363

>reads the changelog

Holy shit, you really weren't kidding when you said you outdid yourself. Having played the game when it came out (bought on DLSite and played untranslated), I can definitely say that the changes here far exceed what you've done for the OG Silent Pill to the point that it almost seems like an entire expansion pack onto itself. I'd say it's a bold choice making the game harder but I understand why since it's pretty easy on its own. Not to mention how in the original Silent Pill, I basically got away with making Sally my DPS despite the changelog recommending to relegate her to a healer lol.
 

RenH

Active Member
Nov 5, 2020
777
2,315
363
I've also noticed that the 'sex scene on 0% HP' is kept, which is a bit of a pet peeve but I'm sure there's a good reason for keeping it around.
 

RenH

Active Member
Nov 5, 2020
777
2,315
363
View attachment 5228859
So, in the changelog it is said that
You don't have permission to view the spoiler content. Log in or register now.
is in Road to the Power Plant 2, on a side path to the left near the end of the area. However, I've walked along the edge of the map several times to no avail. Is it supposed to be here or is it actually in another area?
 

RenH

Active Member
Nov 5, 2020
777
2,315
363
View attachment 5228859
So, in the changelog it is said that
You don't have permission to view the spoiler content. Log in or register now.
is in Road to the Power Plant 2, on a side path to the left near the end of the area. However, I've walked along the edge of the map several times to no avail. Is it supposed to be here or is it actually in another area?
Okay nevermind, found it. It's not exactly 'Road to the Power Plant 2', but Road to the Power Plant: Dense Fog 2
 

bootah_huntah

Newbie
Jan 18, 2019
17
3
127
Hello, I have encountered an error in chapter Will, mission: Reach the North front line.

When passing the point of no return (boss battle) nothing happens, no battle, no cutscene and I can't go anywhere, saves before reaching said point are attached as well as common, config and global files in Error.rar (Save1 - no Debug mode, Save2 - Debug mode)
 

Emerald_Gladiator

Well-Known Member
Jun 9, 2017
1,088
2,303
466
>reads the changelog
I'd say it's a bold choice making the game harder but I understand why since it's pretty easy on its own. Not to mention how in the original Silent Pill, I basically got away with making Sally my DPS despite the changelog recommending to relegate her to a healer lol.
Yeah, I suggested making Sally the healer in the OG Silent Pill simply because there's just her and Niijima as party members, but you're right - the game is so easy that you can just use her as DPS and use items to heal. I'm sure I'll get a lot of flak/complaints for the difficulty spike, but if it's seriously too hard (and I also assume lots of folks will just cheat anyway, with or without the cheats I already built into this one), I can just restore the vanilla game's enemy stats. I think it just sucks because I'll also need to undo my changes to weapons and ally level, otherwise it'll be even easier than the original game. Balancing is a dev nightmare.

I've also noticed that the 'sex scene on 0% HP' is kept, which is a bit of a pet peeve but I'm sure there's a good reason for keeping it around.
Ya know, I actually totally forgot about that. It bugged me when I first started playing too, because the first game had the MC get banged at 30% health or something, so it was harder to get scenes in this game unless your MC was targeted down (or you used the built-in Surrender skill). But I kinda like it now because increasing the difficulty makes more sense, and since our MC is a cop, not a civilian, so she'd fight harder against being assaulted. Anyway, I'm happy to add an option for Sex Scene at 30% or something if you want (probably takes about 5 minutes of editing the Enemies/Troops files), but then again, that means I'll have 3 variants of those files each (1 for the increased difficulty version, 1 for those who want the vanilla game difficulty, and 1 for the sex scene at 30%, not to mention those who want a combination of the above).
 

Emerald_Gladiator

Well-Known Member
Jun 9, 2017
1,088
2,303
466
Hello, I have encountered an error in chapter Will, mission: Reach the North front line.

When passing the point of no return (boss battle) nothing happens, no battle, no cutscene and I can't go anywhere, saves before reaching said point are attached as well as common, config and global files in Error.rar (Save1 - no Debug mode, Save2 - Debug mode)
Damn it. I'm checking it out and I figured the problem.
I have like, 5-6 different switch triggers for the event, and the last one I used is meant to be a generic one that I created, but never turned on. I also corrected the order of the switches. Not surprised I got a bug report so quickly but that's embarrassing; I expect lots more bug squashing in the future ...

I've updated the patch, but if you wanna just quickly patch your game instead of redownloading and reapplying the patch, just extract and overwrite your file with this file (game dir/www/data)
 

W'Z

Member
Oct 22, 2023
132
20
111
Whew. Good news, everyone!

After quite a bit of crunching, I've finished the entire translation, including H-scenes. Took me a while especially since I also translated the Mission objectives, which are graphics, so I needed to manually edit about 40+ images, and then also do a quick playthrough for some QA and bug testing.

So what happens now? Well, as with my translation of the original Silent Pill, I wanted to add a few extra features and scenes to this game too. I've already started implementing and coding some scenes, which you'll have the choice to make (or not). It'll definitely take some time, since I wanted to include a few familiar faces if you've played the original. However, I hope you'll continue to be patient for this, as I think it'll be worth the wait (especially if you enjoyed the scenes/endings I added to the last game). Anyway, I'll try my best to be quick. Thanks for waiting.
Good luck, I hope I can see a Human Tentacle Hybrid
 

RenH

Active Member
Nov 5, 2020
777
2,315
363
Yeah, I suggested making Sally the healer in the OG Silent Pill simply because there's just her and Niijima as party members, but you're right - the game is so easy that you can just use her as DPS and use items to heal. I'm sure I'll get a lot of flak/complaints for the difficulty spike, but if it's seriously too hard (and I also assume lots of folks will just cheat anyway, with or without the cheats I already built into this one), I can just restore the vanilla game's enemy stats. I think it just sucks because I'll also need to undo my changes to weapons and ally level, otherwise it'll be even easier than the original game. Balancing is a dev nightmare.
Personally, I think the increased difficulty is just about right. Definitely no Goldilocks-Zone, but difficult enough that I had to be strategic for once. For one, it makes gunning for a virgin run that much more satisfying to achieve as a self-imposed challenge. It makes the game feel more like a 'game' if you will. The vanilla content's fine, but it felt way too easy to blitz through the levels unless if you deliberately use Poisonous Herbs or Surrender to find scenes (which was what made the 0% HP part so frustrating). By contrast, I legit had my ass handed to me a few times, especially by Thug C, haha. Rather than being frustrated, it felt like the game finally is shaping up to be the survival horror game that matched the seriousness of the moments presented in the plot.


Ya know, I actually totally forgot about that. It bugged me when I first started playing too, because the first game had the MC get banged at 30% health or something, so it was harder to get scenes in this game unless your MC was targeted down (or you used the built-in Surrender skill). But I kinda like it now because increasing the difficulty makes more sense, and since our MC is a cop, not a civilian, so she'd fight harder against being assaulted. Anyway, I'm happy to add an option for Sex Scene at 30% or something if you want (probably takes about 5 minutes of editing the Enemies/Troops files), but then again, that means I'll have 3 variants of those files each (1 for the increased difficulty version, 1 for those who want the vanilla game difficulty, and 1 for the sex scene at 30%, not to mention those who want a combination of the above).
That's hilarious but understandable that you forgot about that part. As it is now, the 0% health-bang feels better justified in its existence due to the difficulty spike. That said, it still is a bit irksome when trying to deliberately get the MC knocked up either for strategic reasons or personal reasons because 0% HP means that resources are going to be spent reviving/healing the MC lest there's a nap spot lying around.