MoewJack
Member
- Feb 21, 2018
- 230
- 250
- 248
Wards has been planted.. Good luck to the translation and additions gracias.
-snip-
Okay nevermind, found it. It's not exactly 'Road to the Power Plant 2', but Road to the Power Plant: Dense Fog 2View attachment 5228859
So, in the changelog it is said thatis in Road to the Power Plant 2, on a side path to the left near the end of the area. However, I've walked along the edge of the map several times to no avail. Is it supposed to be here or is it actually in another area?You don't have permission to view the spoiler content. Log in or register now.
Yeah, I suggested making Sally the healer in the OG Silent Pill simply because there's just her and Niijima as party members, but you're right - the game is so easy that you can just use her as DPS and use items to heal. I'm sure I'll get a lot of flak/complaints for the difficulty spike, but if it's seriously too hard (and I also assume lots of folks will just cheat anyway, with or without the cheats I already built into this one), I can just restore the vanilla game's enemy stats. I think it just sucks because I'll also need to undo my changes to weapons and ally level, otherwise it'll be even easier than the original game. Balancing is a dev nightmare.>reads the changelog
I'd say it's a bold choice making the game harder but I understand why since it's pretty easy on its own. Not to mention how in the original Silent Pill, I basically got away with making Sally my DPS despite the changelog recommending to relegate her to a healer lol.
Ya know, I actually totally forgot about that. It bugged me when I first started playing too, because the first game had the MC get banged at 30% health or something, so it was harder to get scenes in this game unless your MC was targeted down (or you used the built-in Surrender skill). But I kinda like it now because increasing the difficulty makes more sense, and since our MC is a cop, not a civilian, so she'd fight harder against being assaulted. Anyway, I'm happy to add an option for Sex Scene at 30% or something if you want (probably takes about 5 minutes of editing the Enemies/Troops files), but then again, that means I'll have 3 variants of those files each (1 for the increased difficulty version, 1 for those who want the vanilla game difficulty, and 1 for the sex scene at 30%, not to mention those who want a combination of the above).I've also noticed that the 'sex scene on 0% HP' is kept, which is a bit of a pet peeve but I'm sure there's a good reason for keeping it around.
Damn it. I'm checking it out and I figured the problem.Hello, I have encountered an error in chapter Will, mission: Reach the North front line.
When passing the point of no return (boss battle) nothing happens, no battle, no cutscene and I can't go anywhere, saves before reaching said point are attached as well as common, config and global files in Error.rar (Save1 - no Debug mode, Save2 - Debug mode)
Good luck, I hope I can see a Human Tentacle HybridWhew. Good news, everyone!
After quite a bit of crunching, I've finished the entire translation, including H-scenes. Took me a while especially since I also translated the Mission objectives, which are graphics, so I needed to manually edit about 40+ images, and then also do a quick playthrough for some QA and bug testing.
So what happens now? Well, as with my translation of the original Silent Pill, I wanted to add a few extra features and scenes to this game too. I've already started implementing and coding some scenes, which you'll have the choice to make (or not). It'll definitely take some time, since I wanted to include a few familiar faces if you've played the original. However, I hope you'll continue to be patient for this, as I think it'll be worth the wait (especially if you enjoyed the scenes/endings I added to the last game). Anyway, I'll try my best to be quick. Thanks for waiting.
Personally, I think the increased difficulty is just about right. Definitely no Goldilocks-Zone, but difficult enough that I had to be strategic for once. For one, it makes gunning for a virgin run that much more satisfying to achieve as a self-imposed challenge. It makes the game feel more like a 'game' if you will. The vanilla content's fine, but it felt way too easy to blitz through the levels unless if you deliberately use Poisonous Herbs or Surrender to find scenes (which was what made the 0% HP part so frustrating). By contrast, I legit had my ass handed to me a few times, especially by Thug C, haha. Rather than being frustrated, it felt like the game finally is shaping up to be the survival horror game that matched the seriousness of the moments presented in the plot.Yeah, I suggested making Sally the healer in the OG Silent Pill simply because there's just her and Niijima as party members, but you're right - the game is so easy that you can just use her as DPS and use items to heal. I'm sure I'll get a lot of flak/complaints for the difficulty spike, but if it's seriously too hard (and I also assume lots of folks will just cheat anyway, with or without the cheats I already built into this one), I can just restore the vanilla game's enemy stats. I think it just sucks because I'll also need to undo my changes to weapons and ally level, otherwise it'll be even easier than the original game. Balancing is a dev nightmare.
That's hilarious but understandable that you forgot about that part. As it is now, the 0% health-bang feels better justified in its existence due to the difficulty spike. That said, it still is a bit irksome when trying to deliberately get the MC knocked up either for strategic reasons or personal reasons because 0% HP means that resources are going to be spent reviving/healing the MC lest there's a nap spot lying around.Ya know, I actually totally forgot about that. It bugged me when I first started playing too, because the first game had the MC get banged at 30% health or something, so it was harder to get scenes in this game unless your MC was targeted down (or you used the built-in Surrender skill). But I kinda like it now because increasing the difficulty makes more sense, and since our MC is a cop, not a civilian, so she'd fight harder against being assaulted. Anyway, I'm happy to add an option for Sex Scene at 30% or something if you want (probably takes about 5 minutes of editing the Enemies/Troops files), but then again, that means I'll have 3 variants of those files each (1 for the increased difficulty version, 1 for those who want the vanilla game difficulty, and 1 for the sex scene at 30%, not to mention those who want a combination of the above).