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RPGM [Translation Request] The Mask of Blue and Silver/蒼銀の仮面 [Nuko Majin]

Missmiles

Active Member
Aug 12, 2018
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I never conceded. Which guy was I defending? I never said people shouldn't complain. Again, putting words in my mouth.
I said that being toxic will potentially make the game take longer. That's what I said. As I have said in that long back and forth before, toxicity is not a good motivator. Pissing a dev off will just potentially kill motivation = more dev time.

1. So you were having too fast of a reaction about something that you yourself isn't sure about? When it is literally similar to other CGs already.
2. A. Because I disagree. That's what the reaction function is for. B. This specific dev has been consistent with releases. If the game takes longer than usual, it is highly more likely that it is about something else than it is being milking.
3. That doesn't completely answer my 3rd point being that you are putting words in my mouth. If a game releases "on schedule" while unpolished. You will still definitely complain.
4. Fair. If he will, pray that the animation is outsourced. It will most likely be similar to the one I linked after my previous message. Meaning, the development time will be the same as it is before.
5. I disagreed with the statement about "adding animation" as I have already stated. About the potentially bad dev behavior, I have no reason to cast my doubts YET. KEYWORD: YET, before anyone accuses me of white knighting or something similar.

I always give the benefit of the doubt to devs that have already finished a game, or multiple.
I mean, this is just he-said-she-said at this point. I say devs shouldn't be coddled because they're getting paid, you say devs getting pissed off will make them abandon or delay the project.

I believe we can agree that we both have a point.

1) I've seen how variant sets look, but that gif looks like full animation. Hence my worry.
2) Neither of us know. Only time will tell...and it's just a fact that this game has taken a while longer than Nuko's other works.
3) I would not, I would only check cien to see if a patch was underway. Narukamira by OrenoHut was released on time but had a couple game-breaking bugs. You're free to check if I complained.
4) Well, you're probably right. I guess we won't know for sure until more info comes out.
5) I've not seen you cast doubt as far as I know. Did you ever do so?

Ah, allow me to introduce you to Technobrake. His first game, Nymphomania Paradox, was and still is considered one of the classics on this site. However, after a few side projects, his next big game, Nymphomania Priestess, has dragged on for a few years now. If you check the game thread, you'll find that people have reached a consensus that Techno is milking his supporters.

There is reason to be skeptical.
 
Jan 25, 2024
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I mean, this is just he-said-she-said at this point. I say devs shouldn't be coddled because they're getting paid, you say devs getting pissed off will make them abandon or delay the project.

I believe we can agree that we both have a point.

1) I've seen how variant sets look, but that gif looks like full animation. Hence my worry.
2) Neither of us know. Only time will tell...and it's just a fact that this game has taken a while longer than Nuko's other works.
3) I would not, I would only check cien to see if a patch was underway. Narukamira by OrenoHut was released on time but had a couple game-breaking bugs. You're free to check if I complained.
4) Well, you're probably right. I guess we won't know for sure until more info comes out.
5) I've not seen you cast doubt as far as I know. Did you ever do so?

Ah, allow me to introduce you to Technobrake. His first game, Nymphomania Paradox, was and still is considered one of the classics on this site. However, after a few side projects, his next big game, Nymphomania Priestess, has dragged on for a few years now. If you check the game thread, you'll find that people have reached a consensus that Techno is milking his supporters.

There is reason to be skeptical.
I was not saying devs will intentionally delay the project when pissed off. You said it yourself, devs are human. If people kept on ragging you on about something stupid as a dev, you might also lose motivation. I was also never really implying that devs should be coddled as well. My main point before was, being toxic doesn't really give anyone any benefit. Yes, criticism is okay so long as it is constructive.

1. Okay fair.
2. I would blame it on the other project to be honest with you. I think without the other project, we might be seeing a faster development time for this one. (I also don't know what the other dev is doing with that project.)
3. Bugs are fixable though. What I meant is unpolished or unfinished aspects like story or gameplay. I would rather wait longer for a more complete experience. Yes, I might have agreed with you if it was a different game, but this one is too unique to be rushed in my opinion.
4. Yeah. I am really not one to have only praises. I did criticize the other decisions like the giant hands in a preview way before.
5. Not on this specific dev, not yet. I definitely have on others.

Having existing devs to be an exception to what I said still doesn't warrant this kind of skepticism this early though. If the other on-going project by another dev did not exist then I would have understood the skepticism.

Edit: Also that's what "Benefit of the doubt" means. Withholding negative judgement because you have no proof or you have an incomplete information about a person.
 
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Somoren

Member
Aug 23, 2021
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Nuko has been working as an artist for another dev and their game, hence why this one is taking longer than usual and he even went radio silent at the start of 2025. That and also the real-time system that he is trying to develop is probably an unstable mess that tends to break appart whenever he tries to add any new event/scene, but we already went through this before in this very thread so im not going to repeat myself. We're in for a long one, sit tight cause this looks like a 2026 release to me (if not even a start of 2027)
 
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Aug 31, 2021
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Nuko has been working as an artist for another dev and their game, hence why this one is taking longer than usual and he even went radio silent at the start of 2025. That and also the real-time system that he is trying to develop is probably an unstable mess that tends to break appart whenever he tries to add any new event/scene, but we already went through this before in this very thread so im not going to repeat myself. We're in for a long one, sit tight cause this looks like a 2026 release to me (if not even a start of 2027)
Honestly, this would be valid if Nuko hadn't admitted in advance that he was just lazy.
He's working on Cobra, and yet that game seems as moribund as this one, but making the art is one thing and making the game is another.
Of course, the programming excuse is valid if Nuko only has basic programming knowledge, but even so, this game has been around for quite some time, and he's literally advanced 1 or 2 CGs since the first demo.
Regardless, my main problem is that Nuko refuses to give even the slightest report on how the project is going, even something as simple as "this week I made this thing."
His failure to do so leads me to think he needs to be held at gunpoint to publish a scribble every major glacialization.
 

Somoren

Member
Aug 23, 2021
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the programming excuse is valid if Nuko only has basic programming knowledge
I've never programmed in RPGmaker but i'd wager that such an old engine working with it's own ancient language and a mixture of JavaScript is hell do deal with specially when having to sinc. any clocks since the game time pauses when you click off of the game and resumes when you click back into it. As an SQL slave i do not envy the task that he has set himself up for.
However, if anyone here knows how to do all that and in a better way please do hit up Nuko with some useful tips/tutorials, im sure he would welcome them
 
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Dfour

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Jul 15, 2017
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I've never programmed in RPGmaker but i'd wager that such an old engine working with it's own ancient language and a mixture of JavaScript is hell do deal with specially when having to sinc. any clocks since the game time pauses when you click off of the game and resumes when you click back into it. As an SQL slave i do not envy the task that he has set himself up for.
However, if anyone here knows how to do all that and in a better way please do hit up Nuko with some useful tips/tutorials, im sure he would welcome them
The engine itself isn't hard. But is very basic, so you need plug-ins either custom made or from stores and that's the tricky part. If I recall correctly they are in javascript so while not a hell, they're not that easy either. The RPGM engine itself can be modified, I think it supports C++ but the real sweet deal are the plug-ins
 
Jan 25, 2024
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The engine itself isn't hard. But is very basic, so you need plug-ins either custom made or from stores and that's the tricky part. If I recall correctly they are in javascript so while not a hell, they're not that easy either. The RPGM engine itself can be modified, I think it supports C++ but the real sweet deal are the plug-ins
That's the thing with RPGM. If you are making simple stuff, it is the best choice. The moment you put in complicated stuff and the more plugins you put, the more headache you will receive.
 
Apr 11, 2021
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what if i say AI-Coding gonna help him even the real-time interactive stuff.

but who knows he's just lazy....? or not enough money, imagine if he's getting yatch for updating the game, maybe it'll came out sooner, and yeah, idk if we're in the position to say anything, literally pirate site, didnt even pay him pennies just

JORK, AND JORK IT OFF
 

Dfour

Member
Jul 15, 2017
394
488
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what if i say AI-Coding gonna help him even the real-time interactive stuff.

but who knows he's just lazy....? or not enough money, imagine if he's getting yatch for updating the game, maybe it'll came out sooner, and yeah, idk if we're in the position to say anything, literally pirate site, didnt even pay him pennies just

JORK, AND JORK IT OFF
LMAO no, never. AI is known to at best break things, at worse screw everything. Vibe coding is a mess and usually ends up with the dev doing double the work, specially with this kind of thing where stuff is modular and complex
 
Apr 11, 2021
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LMAO no, never. AI is known to at best break things, at worse screw everything. Vibe coding is a mess and usually ends up with the dev doing double the work, specially with this kind of thing where stuff is modular and complex
so AI stealing people's job is fake?

and, is the way make it quicker, making him focus on the porject is "MONEY?"

i just wanna JORK IT to a good game, man
 

Dfour

Member
Jul 15, 2017
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488
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so AI stealing people's job is fake?

and, is the way make it quicker, making him focus on the porject is "MONEY?"

i just wanna JORK IT to a good game, man
It's half fake because there are boomers out there thinking AI can do all the job firing people all nilly willy.
Second, nah. Asian devs are just this whimsical and they're prone to loosing interest or even falling ill if they receive pressure.
If you wanna jank your meat I suggest you look for already finished games lmao
 
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Jan 25, 2024
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what if i say AI-Coding gonna help him even the real-time interactive stuff.

but who knows he's just lazy....? or not enough money, imagine if he's getting yatch for updating the game, maybe it'll came out sooner, and yeah, idk if we're in the position to say anything, literally pirate site, didnt even pay him pennies just

JORK, AND JORK IT OFF
"AI" or LLM only bases this on a pattern and not on logic. It will puke a code that is what the "average" look like based on what data it is trained on. What "average" look like for programming would be a mess, especially on videogame development. That's why most of the time, these robots hallucinates functions or features nobody asked. AI would not help do programming/coding.

I don't think the LLM's would even understand what RPGM jank is....

You will spend more time debugging what the slop machine puked out than actually programming it yourself.
 
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Somoren

Member
Aug 23, 2021
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so AI stealing people's job is fake?

and, is the way make it quicker, making him focus on the porject is "MONEY?"

i just wanna JORK IT to a good game, man
Tried AI for coding, it hallucinated at least 5 modules and an entire class. Even accounting for these changes the code was useless for my purposes and i tell you, trying to debug it and make sense of it can help you break through the problem, but not because the solution it offered was meaningful no, because it makes you focus on what you want to make and how you want it to be done.

Also programming has a lot of work intrusion so anyone with a general understanding of python can be put to work in places where a programmer ought to be

Nuko has already stated that he used AI for this game, the letter of the text are jumbled up and have a vague shape that kind of resembles what the written text says it means, most of the UI is AI imagery as are the "treasures" or trinkets we have to find in the dungeon, all of that work would have to be done by an artist so you can see that as AI stealing the work of someone that Nuko refuses to outsource this work to since he is either running low on time or just cant be bothered with background details like these
 
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arms1989

Newbie
Aug 22, 2020
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Bruh, I just found out Cien already charged me for Nuko’s August support ‘cause I totally forgot to cancel the auto-sub. I was saving that for another dev… welp, goodbye my last 500 yen (I bought 1000yen only)

So this month still on me just to let ya guys know, if Nuko dint forgot his August update
 

Dfour

Member
Jul 15, 2017
394
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Bruh, I just found out Cien already charged me for Nuko’s August support ‘cause I totally forgot to cancel the auto-sub. I was saving that for another dev… welp, goodbye my last 500 yen (I bought 1000yen only)

So this month still on me just to let ya guys know, if Nuko dint forgot his August update
Heh, that sucks but is also funny. Sadly I guess he won't post anything this month, it's kinda late. But who knows, let's hope