Story: 0/5
Characters: 0/5
Renders: 5/5
gameplay: 1/5
This review contains spoilers. You have been warned.
I genuinely don't know how this game is rated so highly. I was expecting this game to be a masterpiece, but that is hardly what I'd describe this to be.
Story:
Let's start off with the story. You are the son of a deceased famous explorer. Think "Indiana Jones-esque." You decide you will follow his footsteps after visiting his grave with your "not" Mom and Sister. You would think you're about to play a bad-a** game right? You'd be wrong.
You do the Indiana Jones things right?, picking up treasures and along the way you deal with a woman named Diana. Warning, it gets a little confusing, a precursor to what's to come. Diana was your Dad's partner in crime who you eventually realize got your dad involved in a mafia-esque dealing. This dealing leads to his death by the Mafia Boss, Duncan, and leads to a huge amount of debt for Diana. Let's pause on that for now.
As you continue exploring you end up with the goal of finding the treasure of Nadia. Sofia, a famous and wealthy explorer, is also looking for something related to that treasure and will seek your help. At some point in your search for this grand treasure, the MC figures out Sofia is actually the Nadia that was supposed to have died 400 yrs ago and she already has the treasure you were aiming to find. Now you think wtf did I do all this grinding for right? It gets better. The MC decides he will now selflessly help Sofia/Nadia get cured from the curse the treasure has so she can pay off the debt of Diana she has with Mafia Boss. Just when you think you can trick the Mafia Boss to get cursed so some level of karma can hit him for killing your dad and not giving a sh*t, everyone tells you to give up on that because revenge is bad. Stupid logic imo.
You finish the game by finding the cure and clearing the debt. But wait, the Mafia Boss wants to kill Diana and you, regardless of what you do. He can't kill her or you and ends up killing your father-in-law. Which is probably what you needed to happen since you were having fun with his wife. Mafia Boss runs away and that's the end of the game. You can deal with him in the next game. Wish I was kidding.
Main Subplots are just as pointless.
Subplot #1. You help Emily, the owner of a store, make a love potion similar to the one from the previous NLT game. After grinding a lot to make a similar potion, the NLT characters come in and sue your ass for copyright breaching and they win in a special contest. Emily's dad doesn't care though and will sell his daughter's product regardless. Both you and the other NLT characters end up looking like jacka**es. To you developers, this would not make me want to play that other game, since those characters were so annoying in this one. FYI.
Subplot #2: You help a nun named Madyln get the powers of her deceased brother so she can play a major character in the next game. Not kidding.
This game felt like an advertisement for other NLT games. Rather than trying to make a good game, it squanders that to make you realize they have other titles. As a player, I would not want to play another NLT game if I know that stories won't matter since all NLT cares about is their experience, not yours.
Characters:
Most of the LIs are poorly developed.
Sophia/Nadia - She uses the MC throughout the whole game for her own personal gain and the MC is completely okay with that.
Janet - Not Mom
Kaley - Not Sister
Incest has never been my thing. Call me stupid, but I've never wanted to f*ck my mom. Won't judge tho.
Diana: This character feels like she wanted to bone your dad but died before she could so she replaces him with you.
Clare was your Dad's fan who had her fame taken away by your Dad and love/hates your Dad for doing so. Your dad dies before he can apologize. Same problem with her as with Diana.
Alia - She was the innocent girl in the game who quickly goes the full 180. I think there's innocent and then there's this chick. Her attitude was personally very annoying. And her quick 180 showed the lack of proper development.
Tasha - A pushy barmaid that wants to join in on your adventures
The rest of the characters were okay.
Renders:
The only good thing and probably the only reason why I thought the game would eventually turn around for me. It doesn't. It's a terrible game. The sex scenes are okay. This game loves anal so if that's your cup of tea, you will enjoy the scenes.
Gameplay:
The game was very grindy. You grind to buy anything in the game and you have to craft all the key tools you need to go further in the caves. At the start it's a cool gimmick, but it gets old real quick. The place to craft is in one location and in order to not you need to, you guessed it, pay a lot. All the quests will also involve a lot of clicking locations to find something or doing puzzles to get something you need.
Overall: This game suffers from a lot and seems overhyped based on the score it's received.
Characters: 0/5
Renders: 5/5
gameplay: 1/5
This review contains spoilers. You have been warned.
I genuinely don't know how this game is rated so highly. I was expecting this game to be a masterpiece, but that is hardly what I'd describe this to be.
Story:
Let's start off with the story. You are the son of a deceased famous explorer. Think "Indiana Jones-esque." You decide you will follow his footsteps after visiting his grave with your "not" Mom and Sister. You would think you're about to play a bad-a** game right? You'd be wrong.
You do the Indiana Jones things right?, picking up treasures and along the way you deal with a woman named Diana. Warning, it gets a little confusing, a precursor to what's to come. Diana was your Dad's partner in crime who you eventually realize got your dad involved in a mafia-esque dealing. This dealing leads to his death by the Mafia Boss, Duncan, and leads to a huge amount of debt for Diana. Let's pause on that for now.
As you continue exploring you end up with the goal of finding the treasure of Nadia. Sofia, a famous and wealthy explorer, is also looking for something related to that treasure and will seek your help. At some point in your search for this grand treasure, the MC figures out Sofia is actually the Nadia that was supposed to have died 400 yrs ago and she already has the treasure you were aiming to find. Now you think wtf did I do all this grinding for right? It gets better. The MC decides he will now selflessly help Sofia/Nadia get cured from the curse the treasure has so she can pay off the debt of Diana she has with Mafia Boss. Just when you think you can trick the Mafia Boss to get cursed so some level of karma can hit him for killing your dad and not giving a sh*t, everyone tells you to give up on that because revenge is bad. Stupid logic imo.
You finish the game by finding the cure and clearing the debt. But wait, the Mafia Boss wants to kill Diana and you, regardless of what you do. He can't kill her or you and ends up killing your father-in-law. Which is probably what you needed to happen since you were having fun with his wife. Mafia Boss runs away and that's the end of the game. You can deal with him in the next game. Wish I was kidding.
Main Subplots are just as pointless.
Subplot #1. You help Emily, the owner of a store, make a love potion similar to the one from the previous NLT game. After grinding a lot to make a similar potion, the NLT characters come in and sue your ass for copyright breaching and they win in a special contest. Emily's dad doesn't care though and will sell his daughter's product regardless. Both you and the other NLT characters end up looking like jacka**es. To you developers, this would not make me want to play that other game, since those characters were so annoying in this one. FYI.
Subplot #2: You help a nun named Madyln get the powers of her deceased brother so she can play a major character in the next game. Not kidding.
This game felt like an advertisement for other NLT games. Rather than trying to make a good game, it squanders that to make you realize they have other titles. As a player, I would not want to play another NLT game if I know that stories won't matter since all NLT cares about is their experience, not yours.
Characters:
Most of the LIs are poorly developed.
Sophia/Nadia - She uses the MC throughout the whole game for her own personal gain and the MC is completely okay with that.
Janet - Not Mom
Kaley - Not Sister
Incest has never been my thing. Call me stupid, but I've never wanted to f*ck my mom. Won't judge tho.
Diana: This character feels like she wanted to bone your dad but died before she could so she replaces him with you.
Clare was your Dad's fan who had her fame taken away by your Dad and love/hates your Dad for doing so. Your dad dies before he can apologize. Same problem with her as with Diana.
Alia - She was the innocent girl in the game who quickly goes the full 180. I think there's innocent and then there's this chick. Her attitude was personally very annoying. And her quick 180 showed the lack of proper development.
Tasha - A pushy barmaid that wants to join in on your adventures
The rest of the characters were okay.
Renders:
The only good thing and probably the only reason why I thought the game would eventually turn around for me. It doesn't. It's a terrible game. The sex scenes are okay. This game loves anal so if that's your cup of tea, you will enjoy the scenes.
Gameplay:
The game was very grindy. You grind to buy anything in the game and you have to craft all the key tools you need to go further in the caves. At the start it's a cool gimmick, but it gets old real quick. The place to craft is in one location and in order to not you need to, you guessed it, pay a lot. All the quests will also involve a lot of clicking locations to find something or doing puzzles to get something you need.
Overall: This game suffers from a lot and seems overhyped based on the score it's received.