James3

Member
Dec 12, 2018
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The way it seems like I can load it by itself, I have to ask:Is the Image Pack really just that or is it a version of the game with images. Can I download it without getting that version of the game or later, too?
 

Hones

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Aug 10, 2018
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The way it seems like I can load it by itself, I have to ask:Is the Image Pack really just that or is it a version of the game with images. Can I download it without getting that version of the game or later, too?
The imagepack is a separate version of the game with images, you will need to download the new imagepack version if one is released with each game update. Hopefully in the future the imagepack will be released as an addon similar to how it was for CoC.
 

shyvor

Member
Jun 6, 2017
227
965
What I find amusing is there's only 1 thing worth a shit to me at all by the time each public build comes out, so there's never reason to get a Backers' version.
if there is no reason to get a backer build why are you even here tbh?
and basicly the reason to normally get backersbuild is to:
A: support the developer
B: wait less time for a update
The imagepack is a separate version of the game with images, you will need to download the new imagepack version if one is released with each game update. Hopefully in the future the imagepack will be released as an addon similar to how it was for CoC.
To my knownledge not very version gets a image pack version (sadly)
 

Hones

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To my knownledge not very version gets a image pack version (sadly)
That's correct only some of the releases will get an imagepack version which is why I hope fen separates the imagepack instead of having it built in to the flash file, not only would it imo make things easier but then users would all so be able to create their own custom image packs much like they did for CoC.
 
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shyvor

Member
Jun 6, 2017
227
965
That's correct only some of the releases will get an imagepack version which is why I hope fen separates the imagepack instead of having it built in to the flash file, not only would it imo make things easier but then users would all so be able to create their own custom image packs much like they did for CoC.
true, i don't think it would be too hard to be able to do, then again i can't program flash :p
 

Rimiru

New Member
Mar 20, 2019
14
13
I'm sorry but I don't understand what the image pack is.
I downloaded it and the regular version but other than the 400mb size difference I didn't notice any new pictures.
Would someone be able to explain it to me?
 

Hones

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I'm sorry but I don't understand what the image pack is.
I downloaded it and the regular version but other than the 400mb size difference I didn't notice any new pictures.
Would someone be able to explain it to me?
See this post - #1,785
 

Dragoman

Newbie
Jun 8, 2017
42
28
It seems that on the latest backer build it takes a lot of time while saving and loading a save file,can anyone help me regarding this problem?
 

hentaifelf

Member
Mar 26, 2018
351
526
It seems that on the latest backer build it takes no time while saving and loading a save file, can anyone get a better computer than me? Anyways, it happens to me on the earlier versions too, but only if i play the game long enough while saving and loading. I just restart the game after that happens.
 

Soul_Devour

Member
Jun 10, 2017
410
371
I don't know if I'm the only one, but after downloading and playing the modded version, which I am loving so far, I got to the dating stage with Fisianna, and eventually she wanted to go back to Anon's. When being interfered by the male Zil, is there an alternative ending where you couldn't fight back against the Zil's pheromones and Fisianna couldn't fight back? Like a cuckhold scene?
 

Hones

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I don't know if I'm the only one, but after downloading and playing the modded version, which I am loving so far, I got to the dating stage with Fisianna, and eventually she wanted to go back to Anon's. When being interfered by the male Zil, is there an alternative ending where you couldn't fight back against the Zil's pheromones and Fisianna couldn't fight back? Like a cuckhold scene?
No, there is a scene where MC stops the zil and if MC can't stop him the alt scene is one where Fisianna stops him herself.
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James009

The Gravewalker
Jun 4, 2018
794
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i have downloaded tainted space.exe, now i nedd to install the imagepacks.exe, so how i am supposed to install the imagepacks, care for help?:)
 

Hones

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i have downloaded tainted space.exe, now i nedd to install the imagepacks.exe, so how i am supposed to install the imagepacks, care for help?:)
You don't install the ImagePack it is a separate version of the game, if you want to play the ImagePack version then you just download & run that version
 
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Feb 13, 2019
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How I can apply cheat in Android and where to find save file which you save through save options
For the keyboard-driven cheats, in android, something like "hackers' keyboard" can be configured so you can pull it up from a tile in your notification area. Once that's up, you can type your cheat thingy.
A USB or bluetooth keyboard also works fine.

On iOS, the only option is a USB/bluetooth keyboard. But most people don't seem to use iOS because fen doesn't make iOS builds anymore and mine are relatively unknown and under-tested.

Is there anyway to get a android version for the BOOBs mod?
You could build one yourself, if you feel brave and/or motivated. If you try and get stuck, and you know how to ask your question, feel free to ask and provide relevant error messages, etc..
Adobe's AIR documentation has examples of how to build an AIR mobile app using their AIR SDK and the command-line 'adt' tool.
Additionally if you use linux, Mac OS, or maaybe windows in cygwin, you can also probably get my build environment to package a mobile app, possibly more easily. Actually, the main difference is that the problem spots are different. It's just not anywhere near as refined/streamlined as building a normal game SWF is due to the amount of dumb hackery involved in getting windows java JDK installed in wine, and so on (necessary because the Linux AIR SDK is severely out of date).

Even if you don't use Linux/Unix, you can probably get a lot of mileage out of using my XML files and using my 'adt' invocations in the shell scripts as a model for your own windows commands. My environment also contains some dummy code signing certificates you can use, which are different from the ones I sign my builds with on Android. On iOS, it's the same because it doesn't matter as your phone has to allow running unsigned code (be jailbroken) for it to run, anyway.

Additionally, iOS builds require a 64 bit operating system because Adobe designed it that way.

Also, ADT commands require all arguments in a very specific order, because Adobe designed it that way (i.e., very poorly implemented argument processor). It will fail with basically no useful error messages if your arguments are in the wrong order.

If you do this for iOS, I recommend using the iOS "ipa-debug-interpreter" or "ipa-test-interpreter" targets, as the rest will take an eternity to statically recompile the SWF into native code, and also have a high probability of just failing randomly due to the immense size of the SWF and limits on available RAM, as well as possible compiler bugs. With an unhelpful error message, of course. Interpreter targets work fine and package much faster, but aren't allowed for apps on the iOS app store which is the only reason it's not the default method in AIR for iOS.

( )
 
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