CREATE YOUR AI CUM SLUT ON CANDY.AI TRY FOR FREE
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Borg4574

Newbie
Feb 19, 2018
53
71
Mod Suggestion,

Can someone who knows how to script, write a small mod that replaces the Mannequin with AI generated image, from the Character description, There are a lot of adult AI image bots available now,

Very huge thankyou to you if you can do this!
 
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GamingSavant

Active Member
Jun 11, 2017
670
1,056
Sounds like "Hellhound" got a proper tag now, which IIRC is an Ausar who took the Treatment drug and got the bovine horns and such


whats the best starting stats and class?
The answer is "personal preference" on class. They all do things really good and have shenanigans that are hard to top by something else. Merc is straight forward heavy hitter both in melee or ranged assuming you stick with weapons that go pure Kinetic dependent on your build. Smuggler synergizes extremely well with Stun due to sneak attacks and can break the 50% evasion cap to dodge attacks. Tech Specialists are Energy Weapons pros and can do a lot of damage in the right hands, and Kineticists can get stuff done with relatively simplistic weapons or even no weapons due to basic combinations like freezing > crushing and such.


As for stats, all stats have a cap at each level in increments of 5 per level. Physique is important for most melee builds but you can actually avoid putting points into it early on in builds like Mercenary or Smuggler melee because you can train it; a life time pass at New Texas Gym means you can basically just grind it out at the until you get bored and cap it at your level.

Intelligence is really mainly useful for just Tech Specialist and scant few dialogue checks that matter, and you can level it super easy early in the game using an infamous exploit by progressing with an NPC named Syri on Mh'enga until you're fuck-buddies then when going through the 'Talk' option you ask her about books then whatever the first option is to slowly raise it. Basically, you hold down '1' until it's capped. This works really well every time you level up until she transfers to Uveto, then they nerf it.

If you want an easier first playthrough I recommend Mercenary or Tech-Specialist.

Merc is a simple life and you just smack things until dead, regardless if you're playing Melee or Ranged. Techie is insanely good if you play melee because Charge-Weapon is stupid. Ranged is okay too but don't fall into the trap of focusing in Drones.
 
Last edited:

zzczys

Active Member
Jul 20, 2019
915
186
New update just dropped


0.9.081 Changelog:


  • BACKER: “A Dream of Clussy” has been added to the list of dreams. It can trigger after having played at least 3 hands of blackjack. (Fr0sty & Jacques)
  • PUBLIC: The hardlight nagasuit was released last week, earlier than we had intended. But now I’m putting it in the patch notes to make it clear that it’s staying public! It’s in the same location as hardlight taursuit, which can be found in the Tarkus wastes after taking the taursuit. (Sil the Dragon Lover & Fenoxo)
  • PUBLIC: Remaining halloween content that was backer-only is now public.
  • PUBLIC: Treat the Tricks – Halloween event on New Texas that can be randomly encountered. (HatTrick3010 & Leek)
  • PUBLIC: Neil & Selene Halloween – A couple of extra scenes available for spookoween! (Magenta Needle & Fenoxo)
  • PUBLIC: Flurry is now available on Uveto. To get the ball rolling, you’ll need at least 3 kips with “Frosty” or whatever you have personally named her. You should get an email when taking the Uveto space elevator if conditions are right. (B & Leek)
  • PUBLIC: Werewolf Costume, a new costume for Poe A, everybody’s favorite Halloween-themed transformative rave event! ( & Leek)
  • PUBLIC: New stories from Carol. J have been added as rare loot drops from Phaedra. Lookout for Thotocracy and First Day on the Job! (Carol.J & Fenoxo)
  • Added species-preference selection. This is still a work in progress and will likely require further tweaks, but there is now a method to select a preferred species available under the Appearance menus. This will allow you to pick from a list of high-scoring species values that your character exhibits and will override the automatic selection as long as what you’ve picked remains highly ranked. This should allow us to endrun around needing hyper-specific scoring differences between almost identical species, providing flexibility for you to just pick what you prefer as long as you’re close enough. There are probably still some overrides and other weird things that were propping up the fully automatic system that we will need to work around to expose certain things as options to this menu, but I have no doubt we’ll find out about them very soon. (Gedan)
  • Added a warning when loading saves made in a newer version of the game in an older version of the game – you can still attempt the load, but it will make it clear that there may be issues ahead, such as missing item classes etc. There’s been a spate recently of attempts to load saves made in versions released in the last few weeks in versions of the game nearly a year old, and it made me realise that we didn’t actually have any kind of warning implemented to cover this eventuality. (Gedan)
  • Added the Nova threesomes, Federation Quest and Kaede on Canadia to the encounter log. (Jacques)
  • Added Hellhound as a special species variant name. (Jacques)
  • Added small increments of Bothrioc addition to some Bothrioc-involved scenes. (Jacques)
  • Added specific handling for Goo Hair to hair descriptions. (Jacques)
  • Added implants to the stats and inventory displays. (Jacques)
  • Adjusted landing from various forms of flight in combat so it is now a free action. (Jacques)
  • Adjusted the mechanics behind Zaika boobgrowth, documenting the exact means that this should function. (Fenoxo)
  • Adjusted Cum High to be a cumulative and consistent effect, and is tracked as a progression stat. (Jacques)
  • Adjusted how the evasion cap is communicated. (Jacques)
  • Adjusted a great many calls throughout combat code that check for specific status effects to use shared implementations of these checks to ensure consistency. (Jacques)
  • Adjusted how Ship and Ground combat are implemented to divorce the two implementations into different manager classes, allowing for greater flexibility in the future. (lowercase_donkey)
  • Adjusted crewmember sleep with selection to better output the results. (Jacques)
  • Adjusted Venus Pot to function as an energy replinishing item. (Jacques)
  • Fixed incorrect description of the advanced combat quarters. (Jacques)
  • Fixed how soreness reductions are calculated so that it should properly scale with the amount of time rested. (Jacques)
  • Fixed inconsistencies with a bunch of combat status effect tooltips. (Jacques)
  • Fixed Gryvain species scoring so it should no longer be possible to end up stuck as a half-gryvain. (Jacques)
  • Fixed Medical Milkers breaking an internal breast rating value which allowed them to reduce effect breast size. (Jacques)
  • Fixed the gravity flux trip effect not applying to flying enemies to remove their flight effect. (Jacques)
  • Fixed some inconsistencies with the combat defeat handling rountines designed to determine how a target was defeated. (Jacques)
  • Fixed a static NPC icon on the map on Myrellion for Steph Irson. (Jacques)
  • Fixed inconsistencies when leaving the Nuka Psyker. (Jacques)
  • Fixed resistances disappearing from the codex. (Jacques)
  • Fixed a lot of inconsistencies with game stats display. (lowercase_donkey)
  • Fixed the Flash Grenade consumables not being consistent with the Flash Grenade class ability, including special interactions. (Jacques)
  • Fixed stagger immunity not working for all enemies that use it. (Jacques)
  • Fixed Roz’s attacks not taking flying into consideration. (Jacques)
  • Fixed Frostwyrm species scoring not including the tongue. (lowercase_donkey)
  • Fixed an error with an attack used by Kane causing it to not apply the correct damage. (lowercase_donkey)
  • Fixed some specific crotch descriptions including an article incorrect. (lowercase_donkey)
  • Fixed Mind Crush stunning robots. (Jacques)
  • Fixed the shield defense systems activating prematurely. (Jacques)
  • Fixed Airtight not properly functioning against Zaika effects, negating the non-physical parts of tease attacks. (Jacques)
  • Fixed the Milk Theif tail-trib scene so that it correctly only works with parasitic-type tail genitals. (Jacques)
  • Fixed the field surgeons kit so that it actually works in combat. (Jacques)
  • Fixed some combinatorial selection issues with Quinn’s busts. (lowercase_donkey)
  • Fixed some issues with EMP weapons, making them function more consistently against Robots/Cyborgs and enemies with shields. (Jacques)
  • Fixed a potential crash with GooArmor cleanup post-combat, when attempting to handle the Reduced Goo effect. (Gedan)
  • Fixed some ship stat output inconsistencies. (Jacques)
  • Fixed the work in progress train dungeon rooms from appearing in the cheat teleport menu. These rooms are still heavily work in progress, and the content that would drive them doesn’t make it into the game builds so it’s just gonna crash if you do manage to get into them. (Gedan)
  • Fixed a huge fat pile of typos, including quotation and spacing consistency issues. (Jacques)
 

jastranger

Member
May 31, 2021
127
133
Any chance of a walkthrough for what content belongs to what sexuality? Would love a 100% gay playthrough but there's multiple scenarios where I don't get a choice or know any better and it's really disappointing.
 

illol

Newbie
Aug 2, 2023
60
14
Sounds like "Hellhound" got a proper tag now, which IIRC is an Ausar who took the Treatment drug and got the bovine horns and such



The answer is "personal preference" on class. They all do things really good and have shenanigans that are hard to top by something else. Merc is straight forward heavy hitter both in melee or ranged assuming you stick with weapons that go pure Kinetic dependent on your build. Smuggler synergizes extremely well with Stun due to sneak attacks and can break the 50% evasion cap to dodge attacks. Tech Specialists are Energy Weapons pros and can do a lot of damage in the right hands, and Kineticists can get stuff done with relatively simplistic weapons or even no weapons due to basic combinations like freezing > crushing and such.


As for stats, all stats have a cap at each level in increments of 5 per level. Physique is important for most melee builds but you can actually avoid putting points into it early on in builds like Mercenary or Smuggler melee because you can train it; a life time pass at New Texas Gym means you can basically just grind it out at the until you get bored and cap it at your level.

Intelligence is really mainly useful for just Tech Specialist and scant few dialogue checks that matter, and you can level it super easy early in the game using an infamous exploit by progressing with an NPC named Syri on Mh'enga until you're fuck-buddies then when going through the 'Talk' option you ask her about books then whatever the first option is to slowly raise it. Basically, you hold down '1' until it's capped. This works really well every time you level up until she transfers to Uveto, then they nerf it.

If you want an easier first playthrough I recommend Mercenary or Tech-Specialist.

Merc is a simple life and you just smack things until dead, regardless if you're playing Melee or Ranged. Techie is insanely good if you play melee because Charge-Weapon is stupid. Ranged is okay too but don't fall into the trap of focusing in Drones.
thank you
and if i can ask, whats a good way to make money early game?
(not good at controlling myself with cheats so i dont want to turn them on)
 

GamingSavant

Active Member
Jun 11, 2017
670
1,056
thank you
and if i can ask, whats a good way to make money early game?
(not good at controlling myself with cheats so i dont want to turn them on)
Easiest way is just exploring and taking the early jobs, you can net 26k by the end of M'henga. If you wind up with the Weird Girl side event, she'll give you free GaloMax pills to sell to V.Ko (the nurse droid) early on. Don't sell anything to the Pawn shop, he'll mark down everything you sell to the extreme. Strange Egg events net you about 500 credits every time you find one and you want to sell it before you leave unless you want to get tentacle raped and impregnated with eggs up your ass. Then you can sell all Zil Rations/Honey to the Bartender.

On Tarkus you can farm even easier by just finding SexBots and beating them to hopefully get a Hammer Shield, which is the best shield you can get at that point to begin with (for free), and you can give Shekka Platinum from the main quest instead of paying her for the Probe, and sell the remains of the Probe to SteeleTech for another 20k.

General rule is sell crap you don't need to Anno once you recruit her (she's on Tarkus, she's hard to miss since that's a main quest planet) because she marks everything down by only 15% of their base value, which is insane for someone who is always available.

You can also find random horse dick strap-ons on Tarkus which have a base value of 12k for some reason, so that's an even easier way to farm early. Later you can get a steady income by simply doing nothing but waiting (main plot related).
 

illol

Newbie
Aug 2, 2023
60
14
Easiest way is just exploring and taking the early jobs, you can net 26k by the end of M'henga. If you wind up with the Weird Girl side event, she'll give you free GaloMax pills to sell to V.Ko (the nurse droid) early on. Don't sell anything to the Pawn shop, he'll mark down everything you sell to the extreme. Strange Egg events net you about 500 credits every time you find one and you want to sell it before you leave unless you want to get tentacle raped and impregnated with eggs up your ass. Then you can sell all Zil Rations/Honey to the Bartender.

On Tarkus you can farm even easier by just finding SexBots and beating them to hopefully get a Hammer Shield, which is the best shield you can get at that point to begin with (for free), and you can give Shekka Platinum from the main quest instead of paying her for the Probe, and sell the remains of the Probe to SteeleTech for another 20k.

General rule is sell crap you don't need to Anno once you recruit her (she's on Tarkus, she's hard to miss since that's a main quest planet) because she marks everything down by only 15% of their base value, which is insane for someone who is always available.

You can also find random horse dick strap-ons on Tarkus which have a base value of 12k for some reason, so that's an even easier way to farm early. Later you can get a steady income by simply doing nothing but waiting (main plot related).
thank you again
 
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JOSHUAs9

Member
Aug 5, 2021
115
80
thank you again
Maybe don't sell the horse Dicks though, or all of them at least you can only find a set amount of them and in total you can only get 6, 4 can be found there but by a percent chance (I forget what it is) while exploring another one is found at another place I forget where and then that last one I believe can be found at a seasonal event I think.
(They sell for so much because if you use it it will give you a horse cock and or transform it to one, but it can be given to a cuple NPC's as well. So if you sell it you miss out on that stuff, if your into it of course if not just sell it)
 

RenFL

Newbie
May 20, 2020
30
10
Maybe don't sell the horse Dicks though, or all of them at least you can only find a set amount of them and in total you can only get 6, 4 can be found there but by a percent chance (I forget what it is) while exploring another one is found at another place I forget where and then that last one I believe can be found at a seasonal event I think.
(They sell for so much because if you use it it will give you a horse cock and or transform it to one, but it can be given to a cuple NPC's as well. So if you sell it you miss out on that stuff, if your into it of course if not just sell it)
You get the other two from Riya's Christmas Party event and Lorelei's "Go Futa" talk. These will allow you to obtain +1 each, either in the wilds or bought from Shekka.
 
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