nowayman69

Member
May 21, 2017
142
179
Thnx shyvor, downloaded in seconds, works like a charm.
downloaded 200 megabytes in seconds? Well what about people that don't have super fast internet and only want one of the versions? I don't use either of the mobile builds or the AIR. I just use the Swf. Sooo is there anyway you could split it into seperate downloads for each build @shyvor? Also thnx a bunch for the link man.
 
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Vgamer

Newbie
Aug 16, 2017
34
22
Here's both the F Edition and the normal 7.217 from 8chan. Just open the folder and download the one you want.
(Source: )


And here's the .APK
(Source: )


Thank you kindly 8chan and friends.
 

shyvor

Member
Jun 6, 2017
227
965
downloaded 200 megabytes in seconds? Well what about people that don't have super fast internet and only want one of the versions? I don't use either of the mobile builds or the AIR. I just use the Swf. Sooo is there anyway you could split it into seperate downloads for each build @shyvor? Also thnx a bunch for the link man.
i'll split APK and SWF + AIR next time, so APK's in one and AIR+SWF in another
 

Vgamer

Newbie
Aug 16, 2017
34
22
Newest public build was just released 0.7.218



You don't have permission to view the spoiler content. Log in or register now.
 

Vgamer

Newbie
Aug 16, 2017
34
22
Jesus, they're releasing updates like there's no tomorrow.
Well from what the site said, he's getting burned out and having a depressive episode so he's taking a break for awhile after this from what I saw. Here's a couple of quotes~

"I have no writing projects near completion, and I’ve been dealing with a moderate depressive episode on and off for the last month or two"

But I think there will still be patches because of what's below but who knows...:

"I’m going to step away from trying to make myself write and code things for the next couple weeks and just try to relax and sort out the entire, massive backlog of user submissions, maybe do a bit of coordination with my employees and community writers to line up a patch in the meantime (or add to a bigger patch when I’m back at this full on)."
 

iamnuff

Well-Known Member
Sep 2, 2017
1,670
1,215
So... what sort of builds do people like to go for? Not transformation stuff (that's usually just whatever fetishes you're into) but equipment and stat-wise.

Currently I've got a tech specialist, which is fairly new. Focusing mostly on Overcharge for damage, which mandates an energy weapon.
A lot different from my last character, which made heavy use of Volley to get multple attacks per turn with high-damage ballistic weapons.

Never really paid much attention to armour either, but now I'm focusing on stuff that boosts Evade to crazy levels, like the jumper-belt, the star-viper armour, Jetpack accessory. Widow's Kiss (evasion boosting sword)
Bows also boost evasion, but I can't exactly use those given my glaring need for an energy weapon at the moment.

For a while I had a setup of fully transparant clothes, so I had to carry around a cloak accessory so I could walk around in public, which is a pretty interesting mechanic, actually.
I also tried that omnisuit, since it's a unique item, but it's stats look kinda crappy, compared to the other stuff I found.

I've been looking at the Warden shield and thinking about making a melee-only character. It's attack-stats look pretty shitty, but for a character that never plans to use the 'shoot' button, it's a pure defence boost, right? Not entirely sure how useful that boost is though.

All-in-all, I'm just not sure how flags like 'penetrating' effect combat, or how useful evasion, fortification or critical hits even are.
Anyone bother with that stuff? My first character just brute-forced it with like... seven attacks per turn.

I also make use of the wiki to find shit, since there's a stupid amount of content locked away in what often seems like a small out-of-the-way area.
 
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nowayman69

Member
May 21, 2017
142
179
So... what sort of builds do people like to go for? Not transformation stuff (that's usually just whatever fetishes you're into) but equipment and stat-wise.

Currently I've got a tech specialist, which is fairly new. Focusing mostly on Overcharge for damage, which mandates an energy weapon.
A lot different from my last character, which made heavy use of Volley to get multple attacks per turn with high-damage ballistic weapons.

Never really paid much attention to armour either, but now I'm focusing on stuff that boosts Evade to crazy levels, like the jumper-belt, the star-viper armour, Jetpack accessory. Widow's Kiss (evasion boosting sword)
Bows also boost evasion, but I can't exactly use those given my glaring need for an energy weapon at the moment.

For a while I had a setup of fully transparant clothes, so I had to carry around a cloak accessory so I could walk around in public, which is a pretty interesting mechanic, actually.
I also tried that omnisuit, since it's a unique item, but it's stats look kinda crappy, compared to the other stuff I found.

I've been looking at the Warden shield and thinking about making a melee-only character. It's attack-stats look pretty shitty, but for a character that never plans to use the 'shoot' button, it's a pure defence boost, right? Not entirely sure how useful that boost is though.

All-in-all, I'm just not sure how flags like 'penetrating' effect combat, or how useful evasion, fortification or critical hits even are.
Anyone bother with that stuff? My first character just brute-forced it with like... seven attacks per turn.

I also make use of the wiki to find shit, since there's a stupid amount of content locked away in what often seems like a small out-of-the-way area.
Ummmm I'll be honest here, I usually just max out my shit with the save editor and just play the game for the smut XD idk, maybe i'll actually start a legitimate playthrough eventually.
 
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