Naru100

Member
Jun 13, 2017
147
58
It's the imagepack version, which is ~10 times the filesize because it contains a whole slew of in-line images for certain scenes, as well as having much larger character art/busts when you click the buttons at the top left corner to expand them.

If you have it, you don't need the smaller .swf version (contains the same content plus extra images), but it is much chunkier and if you're trying to load it on a mobile flashplayer for example, it may chug very slowly.

At first glance, it seems to be just another iterative update to the previous imagepack version, couple more images added to the pile (0.8.130 is 575mb, compared to 0.8.128 being 574mb).
The use of "THICC" may just be for comedic effect (poking fun at the filesize, though it has been roughly this large for a while now). Or perhaps the specific new images added were for thicc characters, I haven't checked the new ones.
But it's mostly the same images as previous versions so it's not like a total art overhaul or anything like that.
Thanks for the info. If you dont mind explaining, how do I apply this to the game?
 

organord

Member
Jun 10, 2020
192
387
Thanks for the info. If you dont mind explaining, how do I apply this to the game?
It completely replaces the smaller non-imagepack .swf with the same version numbering.
You do not need to apply it like a patch/mod; it contains the base game in its entirety, and the extra filesize is because all the additional art assets are bundled into the .swf already.

Just run the .swf like you would any other, with a standalone flash player.

Don't be alarmed if it takes a while to load after you open the imagepack .swf; even on a high-end machine there will be a little delay because it's so damn chunky for a flash file. (In comparison, the non-imagepack .swf should be nearly instantaneous to open on a non-potato device.)
 

DerWahrePeter

Member
Oct 5, 2019
105
101
It's the imagepack version, which is ~10 times the filesize because it contains a whole slew of in-line images for certain scenes, as well as having much larger character art/busts when you click the buttons at the top left corner to expand them.
Is there a list on what scenes got images?
 

tigerlady360

Member
Dec 17, 2018
215
40
soooooo according to the wiki theres supposed to be a kiro exhibition scene with belle on uverto, but i cant seem to get it. i have kiro in my crew, is this just rng hating me hard.
 

Nepler

Newbie
Jul 15, 2020
97
99
I have no idea how to run the extensions on this game. I downloaded the image pac and the BOOBs mod and put them in the same folder as the exe, but I don't know if it will work, do I have to do something else ?
 

James3

Member
Dec 12, 2018
405
153

Ok, I submit that they finish most of the things that they said or significantly implied they were going to do that are "abandoned", mostly because some amateur who initially helped decided he didn't want just to work for free. Also that they wrap a few things up with image packs that can be played on the Flash standalone before completely moving to another format. Oh, and I guess they could show that they don't have the completely stubbron behaviour of a mentally ill person by doing something they haven't that others like, like a girl who's actually thin everywhere who doesn't have a penis or phallic appendage anywhere.
 

Rahab_Ophion

New Member
Aug 26, 2019
9
18
like a girl who's actually thin everywhere who doesn't have a penis or phallic appendage anywhere.
Don't hold your breath. These days seems their characters are either A) stereotypical macho guy who is hardline straight TM, or B) a girl whose only personality trait is having a dick.
 

Archaon11111

Engaged Member
Aug 14, 2020
2,074
3,374
I have no idea how to run the extensions on this game. I downloaded the image pac and the BOOBs mod and put them in the same folder as the exe, but I don't know if it will work, do I have to do something else ?
First off the BOOBS mod is abandoned and way out of date so don't bother with it. Image pack is stand alone and just run it through flash
 

ara1111

Active Member
Apr 6, 2019
759
2,639
i have question does dick size matter in this game i mean will girls act different ?
Depends on the writer, like everything else. Some will change the writing based on dick size, cum production and such, others won't. Some react to tiny dick, less do than big. Some react to number of dicks, most don't.
I feel like cum production changes text more than dick size though.
 

organord

Member
Jun 10, 2020
192
387
I feel like cum production changes text more than dick size though.
Yeah, this is definitely the case.

If you like cumflation, lucky you as it's quite well-supported.
Even for characters that can't be cumflated, there will usually be comments on how much cum is being produced and how it's getting everywhere.

If you like SPH, there's barely any of it around, though a few characters will respond with unique comments, and just a couple will have dedicated scenes. Most of the time you just get the generic size descriptors without unique responses.

An extremely big cock will allow access to some hypercock scenes. But if you're too large, some NPCs won't be able to take you, either.

I haven't tried an MC with a "somewhat above average" penis yet, just the two extremes, so I don't know about the level of support for unique responses to a penis that is slightly large but not a hypercock.
 

James3

Member
Dec 12, 2018
405
153
Don't hold your breath. These days seems their characters are either A) stereotypical macho guy who is hardline straight TM, or B) a girl whose only personality trait is having a dick.
You left out woman with having thunder-thighs as her only real personality trait.
They've also really convinced themselves that if the waist between those and the shoulders is thin, the girl is actually thin, which most people agree is obvious bull-shit.
 
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Tobais

Member
Aug 30, 2018
101
123
Does anyone happen to know what the best way to rip just the scene content of the image pack would be?
 

GS523523

Member
Aug 23, 2020
126
463
Guys, this is from the forum:

Dude: When is the JS port going to be ready?
Savin: I think it's going to launch with just the new tutorial and maybe Mhen'ga though, not the whole game at once.
Dude: Wait, what?
Savin: I would assume we're going to drop the Flash version entirely and just spend a couple months revamping old areas. Porting content doesn't take that long, it's just tedious. It's also a chance to fix a lot balance/design issues and cut out lots of dead ends etc. that have piled up over the years. Something I hope the codeboys take to heart!
 

Archaon11111

Engaged Member
Aug 14, 2020
2,074
3,374
Guys, this is from the forum:

Dude: When is the JS port going to be ready?
Savin: I think it's going to launch with just the new tutorial and maybe Mhen'ga though, not the whole game at once.
Dude: Wait, what?
Savin: I would assume we're going to drop the Flash version entirely and just spend a couple months revamping old areas. Porting content doesn't take that long, it's just tedious. It's also a chance to fix a lot balance/design issues and cut out lots of dead ends etc. that have piled up over the years. Something I hope the codeboys take to heart!
Ugh thats annoying to hear you'd expect after all this time they would've ported it fully by now. I could've sworn Fen said in a blog the port would be ready the day flash dies.
 
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Cweez

Newbie
Dec 30, 2017
63
32
Fen hasn't given a hard yes or no on the save converter yet, but making such a thing (a way to convert flash files which is programmed in one language, onto a java file which is written in another language) would be a huge undertaking, and since he hasn't said he would do so despite talking about the conversion for months now, i wouldn't keep my hopes up.
Would it be that hard? I'm certainly not a programmer, but given we already have a save editor for the flash version in the form of TitsEd which I assume covers pretty much all the variables, it doesn't seem like it would be difficult to read the data back, and then convert it into whatever format the new java saves will use.

I get that these aren't official tools, but I don't imagine it will take too long for the save file format for the java version to be figured out, and then it should be fairly simple to convert over, assuming they don't do any sort of overhaul of how the game stores things at the same time.
 

JTakiyaa

Member
Dec 9, 2019
467
904
Guys, this is from the forum:

Dude: When is the JS port going to be ready?
Savin: I think it's going to launch with just the new tutorial and maybe Mhen'ga though, not the whole game at once.
Dude: Wait, what?
Savin: I would assume we're going to drop the Flash version entirely and just spend a couple months revamping old areas. Porting content doesn't take that long, it's just tedious. It's also a chance to fix a lot balance/design issues and cut out lots of dead ends etc. that have piled up over the years. Something I hope the codeboys take to heart!
Few months. Yeah more like another year or two. They have been saying about working on the port for months as if it was the main focus, it even became an excuse for the lack of content. And that's it, tutorial and mhenga only. No wonder that guy was surprised. If it is as easy as they said, why is ot so lackluster? Did they start to port it last month?
 

Lolicon Kami

Well-Known Member
Nov 3, 2019
1,616
2,186
Few months. Yeah more like another year or two. They have been saying about working on the port for months as if it was the main focus, it even became an excuse for the lack of content. And that's it, tutorial and mhenga only. No wonder that guy was surprised. If it is as easy as they said, why is ot so lackluster? Did they start to port it last month?
Lol. Adobe announced that Flash would die nearly 3 years ago. Shows how bad fenoxo is planning. I just hope that they don't abandon this game...
 
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