- Nov 2, 2017
- 2,915
- 7,717
nvm, apparently my save didn't have the Mhenga probe somehow, which is required
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Musk is one of her main kinks, but she can switch between railing you and getting railed herself.Speaking of said NPC, what exactly is she about? Dommy, subby, something in between? Petplay?
Wish the notes where a little more detailed instead of 'X is now available!'.
Adjatha is fully capable of drawing very good-looking characters. They just choose not to (I assume due to personal preferences.)Adjatha character that actually looks fuckable?
Outside of balls (granted, it's a Taur and iirc docs did say they were big), looks pretty good! Props to him.
You have Tam-wolf, the combat tail and the single deployable. Isn't that enough?It's just really annoying because it seems that each class had their own niche that they covered. Mercenaries had melee/ranged focus, Scoundrel had evasion and statuses while techies could focus on personal survivability by picking shield focus or having an army of bots working for you. The funny thing is that the vast majority of people say that shielding is what you should focus for techs well this change just took a big aspect of the class's identity away which diminishes class flexibility in my opinion. I dont understand removing an ability to player without offering something else in return.
I just don't get why this needs to be removed after all these years but I have a guess who's responsible.
Not everyone will use those, hell never used more than one turret but that doesn't mean everyone uses the same playstyel. Players want OPTIONS for combat/roleplay, not cookie cutter dogshit the devs like to eat. They could have implemented a limit to the number of turrets as long as you're not using any extra gear or drop your max shield for every deployed turret. Balancing gameplay is give and take to figure out where to compromise. Its not take and take because you hate to compromise on *your* vision for how you want everyone to play.You have Tam-wolf, the combat tail and the single deployable. Isn't that enough?
My vision?? What the fuck is my vision?? Who are you talking to? I ain't no dev. I just asked a question, based on the things we do have already, I didn't share a vision. Do you think tech spec is limited in their number of options compared to other classes? Genuine question, not rhetorical, nor me stating an opinion with a question.Not everyone will use those, hell never used more than one turret but that doesn't mean everyone uses the same playstyel. Players want OPTIONS for combat/roleplay, not cookie cutter dogshit the devs like to eat. They could have implemented a limit to the number of turrets as long as you're not using any extra gear or drop your max shield for every deployed turret. Balancing gameplay is give and take to figure out where to compromise. Its not take and take because you hate to compromise on *your* vision for how you want everyone to play.
Slow down there hun, I'm not talking about you I'm talking about Fen-fuckboy and co. I should have worded that a bit better to reflect it. Sorry about that.My vision?? What the fuck is my vision?? Who are you talking to? I ain't no dev. I just asked a question, based on the things we do have already, I didn't share a vision. Do you think tech spec is limited in their number of options compared to other classes? Genuine question, not rhetorical, nor me stating an opinion with a question.
yep"Tech Specialists can no longer deploy multiple deployable turrets in one fight."
God. Dammit. Fen.
so she will be getting rail and getting railed herself.Welp there goes my interest in getting back into this game. Feeling like a summoner was the only reason I enjoyed combat.
Yeah it is.Whats siegwulfs domwulfe mode? Is it different from bimbo?
She's basically in-between with musk play.Speaking of said NPC, what exactly is she about? Dommy, subby, something in between? Petplay?
Wish the notes where a little more detailed instead of 'X is now available!'.
There are multiple skills for deployable bots so if they wanted to make it so you can no longer deploy multiple at the same time they should change the skills so that it doesn't feel like a waste for picking them.You have Tam-wolf, the combat tail and the single deployable. Isn't that enough?