MOONLIT HYSTERIA
Newbie
- Feb 28, 2021
- 19
- 93
I think everyone here wouldn't be against the idea of making a game. Thing is, coding literally sucks balls"When the game is not good enough, make one that is. when the game is good enough, make one even better. go make the game you wish to see in this world, be your best self, hakuna matata." - Master Oogway, maybe, at one point in his life.
Which again comes back around to this being a pirate site. People don't want to spend money here, lmao. I've dabbled in coding for Bethesda games, and even BG3 (I make mods). Let me tell you, it's a literal hair-ripping nightmare to even try and get my ideas into games like that. Especially if you want to try and emulate something like this game, which has a variety of different variables to check, and scenes that need to be written for ALL of those variables as well.
It's a time consuming process I don't think alot of people have time for. Maybe if I was already financially stable I'd take a stab at it, but my own job comes first, working out 2nd, gaming 3rd. It's probably not a priority for a lot of people here to take that leap.