Inconceivable!And yet you keep playing regardless
Fuck Unreal and Unity.Talothral Have you ever considered making an unreal game? Every time there is a battle scene I keep wanting to take control of the mc directly.
I don't see the need to use those engines since Talothral has good experience with renpyTalothral Have you ever considered making an unreal game? Every time there is a battle scene I keep wanting to take control of the mc directly.
I always see people whining about games not being in Ren'Py and wanting a port really badly. But today someone actually suggested porting the game from Ren'Py to a different engine. I did not see that one coming.Talothral Have you ever considered making an unreal game? Every time there is a battle scene I keep wanting to take control of the mc directly.
No, I meant a future project.I always see people whining about games not being in Ren'Py and wanting a port really badly. But today someone actually suggested porting the game from Ren'Py to a different engine. I did not see that one coming.
Ah, phew. The universe is at equilibrium still.No, I meant a future project.
that's possible even in renpy to some extent by dev adding options for player to choose action (punch, shoot, throw fireball, etc).Every time there is a battle scene I keep wanting to take control of the mc directly.
As for this... render settings are whatever makes the best looking image to my eye. Outside of resolution, they change between scenes. As for the figures. Genesis 8.1, 8 and maybe 3... might use 9 but only if there is no other options, it depends on what generation has the figure and things I need to make it.Hello Talothral
Congradulations again with an intriguing story and consistent updates.
May I ask which render settings and character asset versions you use?
They look decent and render easy.
2 things:It doesn't seem to be any more than you really seem to like the word "so".
They're called speech patterns for a reason. Every person on earth has them.
Who felt attacked? I was just pointing out that it's a normal thing. Again, they are speech patterns: every single person alive develops them. They can easily identify one person from another. I wasn't criticizing you; I was explaining why it shouldn't matter. This sentence I'm writing just for you: Chillax, homie.2 things:
- Waw, someone feels attacked. It was a simple observation, chillax.
- I'm not writing a Vn, am I? If it was one character doing it, it wouldn't bother me that much, it's multiple though.
So this sentence I'm writing just for you.
You could always look into something like RPG maker and than work your way up. That way you would always be improving. any way just wanted to say thank you for your great story telling and world building.So a bit more generic stuff... I don't think there isn't a developer who wouldn't want to make a "full fledged" game as is. I'd love to make a proper (A)RPG, but... I know my limits and my strength. And my strengths is in the storytelling not on the graphical side. Partially the reason why the UI is really basic, I suck at graphical design and I'm a minimalist. So less fancy things, the better. And I suck animating things. Thus, since I want to tell the stories that are forming in my head. Visual Novel is the simplest one if I want to include visual aspect.
As for this... render settings are whatever makes the best looking image to my eye. Outside of resolution, they change between scenes. As for the figures. Genesis 8.1, 8 and maybe 3... might use 9 but only if there is no other options, it depends on what generation has the figure and things I need to make it.
There's nothing wrong with a fur bikini in a cave that's supposed to be cold (since they're going up to the icy north)? She would be freezing her ass off.nothing wrong on fur bikini.
well tell that to red sonja who wears METAL bikins even on icy north or conan who wears loincloth on icy north.There's nothing wrong with a fur bikini in a cave that's supposed to be cold (since they're going up to the icy north)? She would be freezing her ass off.