Spaceballz
Member
- Sep 13, 2017
- 264
- 1,882
- 323
Hi everyone,
I wanted to know if anybody had difficulties with rendering in DAZ since the 4.23 update. I've noticed that my renders take an awful long time to finish since the 4.23 update. I've also noticed that DAZ doesn't render on my GPU anymore and renders exclusively on the CPU witch is taking 20 times longer. I've tried changing the settings in the hardware pane in DAZ and whatever I try to render on GPU still render on the CPU. When I check the perfomance tab in Task Manager, only the CPU goes to 100% use and GPU stays at 1-2%. In 4.22 all was good, now I've gone 4.23 and then 4.24 and all hell broke loose and render times gone through the roof. I've even tried to render in 540p to see if it was a VRAM issue, but it still render on CPU only. I usually render in 4K but however I slice it, 1440p, 1080p, 720p, 540p they all render on CPU. I've even tried those resolutions to simply render a lone character with no environment and lighting and still the render is CPU bound. Do anyone here have a fix for this? Here's my setup:
Ryzen 5900x CPU 12 cores/24 Threads
RTX 3070Ti 8gb VRAM
32 GB DDR4 High Speed RAM
Thanks!
I wanted to know if anybody had difficulties with rendering in DAZ since the 4.23 update. I've noticed that my renders take an awful long time to finish since the 4.23 update. I've also noticed that DAZ doesn't render on my GPU anymore and renders exclusively on the CPU witch is taking 20 times longer. I've tried changing the settings in the hardware pane in DAZ and whatever I try to render on GPU still render on the CPU. When I check the perfomance tab in Task Manager, only the CPU goes to 100% use and GPU stays at 1-2%. In 4.22 all was good, now I've gone 4.23 and then 4.24 and all hell broke loose and render times gone through the roof. I've even tried to render in 540p to see if it was a VRAM issue, but it still render on CPU only. I usually render in 4K but however I slice it, 1440p, 1080p, 720p, 540p they all render on CPU. I've even tried those resolutions to simply render a lone character with no environment and lighting and still the render is CPU bound. Do anyone here have a fix for this? Here's my setup:
Ryzen 5900x CPU 12 cores/24 Threads
RTX 3070Ti 8gb VRAM
32 GB DDR4 High Speed RAM
Thanks!