Unity True Facials [v0.53a Pro] [HenryTaiwan]

3.70 star(s) 51 Votes

anasui

Newbie
Jul 1, 2020
68
101
It runs very smooth, no lags at all.
That doesn't mean anything. A console player that has played at 25-30 fps all his life will feel like 30 fps is smooth and fluid. If you usually play every games with the best pc rig at 100+ fps obviously having 30 fps will feel like shit and is unnaceptable to have this performance on this kind of game
 

Yotherethere

Member
Apr 28, 2021
102
192
That doesn't mean anything. A console player that has played at 25-30 fps all his life will feel like 30 fps is smooth and fluid. If you usually play every games with the best pc rig at 100+ fps obviously having 30 fps will feel like shit and is unnaceptable to have this performance on this kind of game
It runs smooth, so i don't really give a shit.
 

GastonX

Member
Jul 22, 2017
127
110
It runs smooth, so i don't really give a shit.
Don't go around saying it's working perfectly or that it's smooth if you're too lazy to put a number to it. You don't give a shit? Then don't talk if you don't have any info to share. If you want to be helpful, be helpful, but don't waste everyone's time with pointless statements otherwise.

The reality is the performance you're getting is literally a fraction of what I'm getting based on your GPU being a 5500XT; less than 1/3rd if you're running it stock... and I would call the results I'm getting laggy trash. What looks smooth to you wouldn't look smooth to a lot of people. It's great for you that you can enjoy things without having to worry so much about frame rates, but your statements saying things are "smooth" are going to be misleading to most others.
 

moedor

Newbie
Aug 17, 2018
97
80
Overclocked 3070 here running on a i7 6700k, 16 gb RAM, at around 35 fps (at desktop resolution of 1440p).
 

jayteee

New Member
Jun 21, 2017
6
6
The people complaining about performance in this thread need to calm the fuck down.

You got this demo for free. Fuck off with your complaints.

Who the fuck entitled you to a perfect version of somebody else's creation/labor?

It is a work in progress. The work is excellent. Be happy it exists.

Where's the one you made? Oh right.
 
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Yotherethere

Member
Apr 28, 2021
102
192
Don't go around saying it's working perfectly or that it's smooth if you're too lazy to put a number to it. You don't give a shit? Then don't talk if you don't have any info to share. If you want to be helpful, be helpful, but don't waste everyone's time with pointless statements otherwise.

The reality is the performance you're getting is literally a fraction of what I'm getting based on your GPU being a 5500XT; less than 1/3rd if you're running it stock... and I would call the results I'm getting laggy trash. What looks smooth to you wouldn't look smooth to a lot of people. It's great for you that you can enjoy things without having to worry so much about frame rates, but your statements saying things are "smooth" are going to be misleading to most others.
It runs smooth for me. No lag at all. You have a monster machine and it looks bad, i say what a waste.
 
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Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
No lag is not the same as percepted smoothness it is good that it doesn't lag but that is more a stability indicator of the input output latency, the faster the animation the less nice it will be percepted for example "Pig fucking is hardly doable at 10 FPS no matter how stable"
And even at 30 FPS "Pig fucking runs not as smooth as you are expect it from lot of Animations you gonna find here, who do it really heavy"

Look at some of the really hard fast fuck animations of Bulgin Senpai

Though you have to make a decision for your target goal is it temporal stability and performance or is it the overall output quality or is it both.

And in the end all of this will have consequences in how much user you gonna reach.
 
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Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
Depends which scene you use as base for what because of the hard coded way they setup partly in terms of physics links :)
But yeah it's not yet VAM convenience level for sure ;)
 

ddz

New Member
Mar 3, 2020
4
11
It would be best if we could save (and share) our own poses, rather than spend several minutes every time to make one. If implemented, this will also allow HT to have more time working on other aspects of the game, since he won't need to add new poses himself. Probably not an easy feature to implement though.
 

JhonLui

Active Member
Jan 13, 2020
879
821
It would be best if we could save (and share) our own poses, rather than spend several minutes every time to make one. If implemented, this will also allow HT to have more time working on other aspects of the game, since he won't need to add new poses himself. Probably not an easy feature to implement though.
Concept wise it should be easy
It all depends on Unity...
Maybe our hero @ColtZero could try to work something out
 
Apr 18, 2021
82
80
The people complaining about performance in this thread need to calm the fuck down.

You got this demo for free. Fuck off with your complaints.

Who the fuck entitled you to a perfect version of somebody else's creation/labor?

It is a work in progress. The work is excellent. Be happy it exists.

Where's the one you made? Oh right.
Imagine being a reddit tier dev simp on a coomer game website
The work is not "excellent" and no matter the cost, people have a right to critique it.
"Where's the one you made? Oh right." Really? Food critics do not have to be chefs in order to critique, film critics do not have to be writers, directors or actors to critique films and so on... Just stop.
 
3.70 star(s) 51 Votes