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Unity True Facials [v0.53a Pro] [HenryTaiwan]

3.70 star(s) 51 Votes
Apr 7, 2019
135
172
I really don't see a difference between the graphical quality between the new version and the previous one. What I do notice is how fluid the movements now are, the lack of lag, and how my computer no longer is noisier than when I play Tekken. I consider it a net improvement. I honestly don't know how you can even tell if it looks worse or not
 

Purple_Heart

Engaged Member
Oct 15, 2021
2,511
4,122
no need to defend something stupid just because you have some kind of brand loyalty for a game where you bust a nut once in a while.

at least you speak for 8 billion people.
Notice statistics in the top left corners of the pictures. I got almost double performance for a downgrade in graphics that I don't even notice. This is stupid now? If anything is stupid here it is you talking about brand loyalty in a pirate forum. Btw, it's called optimization and it is not magic. There will be downgrades only a few elitists like you'll be able to see and rest of us 99% of the people will just enjoy increased performance and won't even notice any downgrade.
 

reigan

Member
Sep 21, 2018
470
1,760
Notice statistics in the top left corners of the pictures. I got almost double performance for a downgrade in graphics that I don't even notice. This is stupid now? If anything is stupid here it is you talking about brand loyalty in a pirate forum. Btw, it's called optimization and it is not magic. There will be downgrades only a few elitists like you'll be able to see and rest of us 99% of the people will just enjoy increased performance and won't even notice any downgrade.
Looking at these pictures, the difference is noticable, but the drop ain't too bad. Plus FPS is welcomed. When people seriously start milking the one eyed cobra they not gonna notice it anyways. :BootyTime:
 
Apr 7, 2019
135
172
There's no expectation over when the new version will drop here. It depends completely of the goodwill of someone who actually paid the patreon subscription to set up a download and post it here. That can take less than a day, or literally forever. I'm fine with waiting, since I have no disposable income.
 
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JhonLui

Active Member
Jan 13, 2020
880
821
Do you really see a difference? Maybe my vision is starting to go. Guess they were right about excess masturbation making you go blind
Zooming in resolution, texture and normals look identical
You ain't blind no worries or we both are o-o
 

loler69

Member
Jan 13, 2020
252
365
After playing the demo, the "downgrade" is definitely noticeable, but i think its for multiple reasons, the main one being that the map we're playing on has literally no extra light and the characters are in the shadows, if you put them in the sunlight they really do look better.

That being said i would prefer a bit less of the subsurface scattering, i think its slightly too much, and seeing what Henry has done with the shaders is awesome, it looks like he made it only do half renders and leave this pretty cool looking comic-like shadows on the characters. The fact that the game runs smooth af is amazing, cant wait to play on the pro version, i really want to compare the performance of the old maps
 
Apr 7, 2019
135
172
After playing the demo, the "downgrade" is definitely noticeable, but i think its for multiple reasons, the main one being that the map we're playing on has literally no extra light and the characters are in the shadows, if you put them in the sunlight they really do look better.

That being said i would prefer a bit less of the subsurface scattering, i think its slightly too much, and seeing what Henry has done with the shaders is awesome, it looks like he made it only do half renders and leave this pretty cool looking comic-like shadows on the characters. The fact that the game runs smooth af is amazing, cant wait to play on the pro version, i really want to compare the performance of the old maps
Honestly, I much prefer that classroom map. The ones of the Bar and Tifa's room always seemed too dark. Now it's actually bright, and i don't need to finesse towards a light source or outside the rooms to actually be able to see the characters out of a dimly lit environment.
 
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Krosos

Engaged Member
Dec 1, 2018
2,169
2,089
After playing the demo, the "downgrade" is definitely noticeable, but i think its for multiple reasons, the main one being that the map we're playing on has literally no extra light and the characters are in the shadows, if you put them in the sunlight they really do look better.

That being said i would prefer a bit less of the subsurface scattering, i think its slightly too much, and seeing what Henry has done with the shaders is awesome, it looks like he made it only do half renders and leave this pretty cool looking comic-like shadows on the characters. The fact that the game runs smooth af is amazing, cant wait to play on the pro version, i really want to compare the performance of the old maps
The Lighting is less complex also if it is being percepted as more complex, though this also makes up a good light designer that knows how to make it right ;)
Higher Luminance is mostly percepted as nicer as well.
Though others prefer Hollywood style Contrast it also always depends on your assets balance inside of the light and a very important part here is the Hair as well.

Primerose and 2B have low complexity hair while Aerith has a higher complexity hair result which also accounts for the render time in it's shading complexity where Primerose hair and 2Bs being more flat than anything else and aren't catching really any light nor shadows.
Apart of that Mesh complexity is different

These characters really all have different Goals in mind by it's Developers and Henry isn't their Developer and neither did he developed any of those assets.

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Perception wise the Resolution Balance as well the overall texture quality of the environment here was improved

The overall Shading complexity is lower until we don't can compare the differences 1 on 1 that Performance boost achievement is to be seen with a big questionmark.

Overall the complexity Performance Ratio for the Render result alone is far from impressive
 
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3.70 star(s) 51 Votes