Unity True Facials [v0.53a Pro] [HenryTaiwan]

3.70 star(s) 51 Votes

Krosos

Engaged Member
Dec 1, 2018
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Some might find this interesting i just survived a hard drive crash and was changing the system finally away from the old i5-2400 to a Ryzen 7 3700x

it gained 10 FPS where you see in my results 20 on the fluid sim in 4K the result is now 30 tough also memory runs for now only at 2200 new system results for compare will follow

tough in the really complex parts even the 3700x is not making it for now especially take a look at the blowjob pov where the Hair becomes almost fullscreen neither the combo of 3700x (on it's currently limited memory output) and 3070 can handle the 30 fps their yet but stuck at 20.

So overall those improvement from i5-2400 3.2 GHZ (2nd Generation Intel DDR3) to Ryzen 3700x 4.3 GHZ (DDR4 but memory bandwith limited)
1 GHZ more and 8 cores vs 4 gets a mere +10 FPS on True Facials overall Simulation complexity at DX11 on 3070.

On WildLife the difference is astronomically different.

Also i might add it was pure horror changing from Intel stability to this overall AMD stability mess, and all this reviews of how nice the Wraith Prism Cooler from Coolermaster is holds only as long as you not changing it's internal L/H switch to H which it's on by default.

I never before saw USB connection freezing (getting lost) in the Bios on Mouse (since UEFI) and Keyboard (CSM and UEFI), never ever before in my whole PC History on Intel Boards i was confronted with such a Stability messup on the external USB Hub part not really AMDs USB Part you should add :D
Practicaly you cant trust the 4 external hub connect USB ports they are a complete stability mess up into the bios itself i wouldn't want currently to send any data over them on this release firmware there where a lot of messups with Asus cheap USB ASmedia implementations but this kills everything this time.

And i really really wonder what for a shit reviewers reviewed here on the Ryzen Zen 2 X570 release nothing of it holds you see pure lies about the release stability in most of those reviews of Zen 2, when looking back.
 
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JhonLui

Active Member
Jan 13, 2020
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so you're saying this is custom settings for the shaders ?
opening this will alter settings for all of windows ? does this mean i should make a restore point before trying it?
Lol, I understand you...
but no worries, even in the worst of cases (wich is not by the way), if I was capable of braking a cpu with a 14 kb file I would be the king of some island in the Pacific by now.... or walking the city with Zucken..mydick on a leash barking on command.

No that's just the reshade setting file (I assume you know how to use it), I had to zip it cause the loader didn't let me upload a .ini file.
By the way, it might be too bright under sunlight, as I said I made it on the go for just to see if it worked in the first room.
If u like it I'll try to make a better one.
To be perfectly honest, I didn't even play the new version till now, and I'm not a fan of FF7.
Just installed, make it work thanks to the valuable (old) tricks suggested, seen it's good and tried to make better, that's all.
... and all with one hand, am I good or what??
cheers
 

reigan

Member
Sep 21, 2018
470
1,747
Geez this thing is brutal. I had ~35 FPS with 5800X - RTX2080 on 1440p.
Used the NTLEA or whatever its called program, game crashed after 10 mins.

The improvement is crazy tho. Looks great. Excited to the next update with more grills.

Colt Zero
Will you add your slider stuff to future updates if Henry allows it?
 

Achelexus

Member
Aug 22, 2017
427
291
This is simply so much better than the previous versions, damn.

Did he give an estimate for how much time we can expect to wait till the next characters come?
 
Apr 7, 2019
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This is simply so much better than the previous versions, damn.

Did he give an estimate for how much time we can expect to wait till the next characters come?
according to his lastest public post on patreon, he will post the full release of v0.4 with more girls and bug fixes in a month. We can expect it around the 20th of this month, then, if he doesn't disappear again.
 

Krosos

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Dec 1, 2018
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I hope we gonna see more Hardcore System Benchmarks in the Future i can't see all those Lame Synthetic Benchmarks anymore :)

And yeah i mean REAL HARDCORE Benchmarks in every way you can think ;)

Henrys so far Results let even Illusion start to look old age "stuck" ;)

Henry still needs to kill the overhead you gonna see that if you move the camera out of the visible cum area it's gonna be (cleared) destroyed in steps ;)
 
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Dark_Templar

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Aug 16, 2017
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So overall those improvement from i5-2400 3.2 GHZ (2nd Generation Intel DDR3) to Ryzen 3700x 4.3 GHZ (DDR4 but memory bandwith limited)
1 GHZ more and 8 cores vs 4 gets a mere +10 FPS
Geez this thing is brutal. I had ~35 FPS with 5800X - RTX2080 on 1440p.
Yeah my 3800X with 3070 at 1440p only pulls 35-40FPS, 10% CPU utilization with the GPU maxing out. Game needs some serious optimization. Thankfully it's playable at this framerate just.

Henrys so far Results let even Illusion start to look old age "stuck" ;)
Indeed, though that's not saying much Illusion games haven't evolved much if at all in almost 2 decades. Garbage company.
 
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Krosos

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Dec 1, 2018
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It's also Unity it's totally falling apart under this the multithreading results are awefull, though yeah the most surprising Unity keeps the input latency relative stable you can control it just fine and sometimes you even would say 10 FPS nope that can never be 10 FPS at least if you not really well trained understanding the difference so responsive it still feels in the interaction even at 10 FPS but overall you only have yet the full Simulation overhead on this 1 CPU thread it seems no AI or whatever at the same time, so it's overall pretty stable just slow.

We have to wait and see for Unreal results in that range more are surely upcoming :)
 
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Dark_Templar

Member
Aug 16, 2017
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It's Unity it's totally falling apart under this the multithreading results are awefull, though yeah the most surprising Unity keeps the input latency relative stable you can control it just fine and sometimes you even would say 10 FPS nope that can never be 10 FPS
I am no expert programmer by any means and not really familiar with the inner workings of unity but a lot of unity titles do seem to struggle utilizing multiple threads though I did read that the physics system should scale well so I don't know what's gone wrong here.

Henry did state this was a test build and I know his previous versions ran quite well, that said this new version has a lot more going on under the hood in terms of the physics etc so maybe in the next version we will see some improvements.

In any case I am still super impressed with 0.4, no other 3D sex game right now has my interest more than this.
 

Krosos

Engaged Member
Dec 1, 2018
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Yeah we have to wait and see but we see another time DX11 stressed on the Driver side to no mans land ;)

Also the overall AA results are top notch for the Hair, temporal stability is much higher then u used from many Unreal results

Shadowmap problems are also not as visible as in most Unreal results

And yeah like you i can jump into the 30 FPS area reducing scaling on the fly 1/2/3 direct scaling option is very useful having direct access on a keyboard shortcut to practically preset performance profiles directly on the fly though, overall better would be a fully dynamic adaptive target option as well.

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With 3 you still reach a very nice overall PQ/Performance relation before the Cum cums into play but the AA hair stability result in motion drops very significantly as well.

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Always testing this remembers me how crazily overdone and unnatural that complete specular layer result is of her him and everything else in that light.
It's this typical Japanese we want everything SHINY result (Opai OIL at Maximum) even where it makes no sense ;)
At least he keeped the Hair and Teeth sane ;)
But man it partly fucks the Uncanny Valley especially now with that Cum and her behaviour Result
And that Hair Result moving witht the Action like crazy adds another thing ontop, only that really hardcore deformation issues push you out of the illusion now but man they are really stable to a insane level
 
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JhonLui

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Jan 13, 2020
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I hope we gonna see more Hardcore System Benchmarks in the Future i can't see all those Lame Synthetic Benchmarks anymore :)

And yeah i mean REAL HARDCORE Benchmarks in every way you can think ;)

Henrys so far Results let even Illusion start to look old age "stuck" ;)

Henry still needs to kill the overhead you gonna see that if you move the camera out of the visible cum area it's gonna be (cleared) destroyed in steps ;)
You mean like this?

TrueFacials 2021-09-03 23-01-34.jpg
 
3.70 star(s) 51 Votes