Unity True Facials [v0.56 Pro] [HenryTaiwan]

3.90 star(s) 59 Votes

Krosos

Engaged Member
Dec 1, 2018
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You nailed it first thing you will be wondering about is click hold left mouse for moving parts and in the same time it causes a massive performance brakedown because you trigger the cuming it makes 0 sense from a logic point of view and you really wonder what the intention is behind this setup.

tough for the penis direction (targeting) you can actually use the right mouse hold and fire with the left once the target is acquired ;)

Yes more then 2 characters can choke in VAM for several reasons but you have no idea yet how it will be in True Facials when more then 2 characters cum into play yet ;)

Also someone taking left cum stains on clothes in a Realtime simulation into account is unheard of same for the Hair shot interaction, even without those it's amazing but both additional results are a nice bonus in the complete visual Implementation result.
Everything just fits visually extreme nicely together and looks and behaves very coherent as a overall Realtime result progression.

All those current Unreal Results you see like the typical used more advanced cum result in Silicon Lust are just looking funny (Paint Cum) vs Henrys PBR work results and don't cut it anymore either.

Even Captain Hardcores (Nvidia implementation) results fall so heavily apart when you compare them (Milk Cum).

And extreme decal Performance fakes like in Wild Life they are just totally oldshool and out of date.

I can't wait to see what Devolution is going to present here he did a good Squirt result and with some slight modification it could endup also being a pretty decent cum result.

PS: Aerith and Tifa are lower Performance due to their more complex Hair results, 2 B is lower resource intensive on that part having a pretty average mesh hair complexity with 0 physics going on totally static unrealistic hair.
 
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leugim

Member
Dec 30, 2017
123
186
You need to get used to it but when you training a bit you can get awesome animation results in no time and it overall got much more crash prone with the freeze physics on move and update on move hold.

In VAM 2.0 it should be not needed anymore, but well see it's no easy task to make it stable without getting to the Unity Core directly.
I tried VAM a couple of years ago, and I dunno how much it changed in terms of becoming more user friendly, could you run it down for me in terms of changes/mods available that been mking it easier so I can get an idea if its worth me checking it out again?
I'm asking cuz I gave up after 3 days of trying to work it out out, VAM is so complex and un-intuitive that it seems more like a professional modeler and animator work tool rather than a sandbox game, and I wouldn't say I'm a total noob in the genre, I was someone who made animations and scenes and even basic modding in 3dsexvilla (7th club) something that seems a child's play to do in comparison.
 
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Prick

Engaged Member
Jul 17, 2017
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I tried VAM a couple of years ago, and I dunno how much it changed in terms of becoming more user friendly, could you run it down for me in terms of changes/mods available that been mking it easier so I can get an idea if its worth me checking it out again?
really the only way to get into VAM is to tinker with it, trial and error.
make sure to browse the .
its not a bad idea to download some scenes to learn some tricks from other users / creators.
and of course there are and a forum on the hub.
 
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Krosos

Engaged Member
Dec 1, 2018
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It's pretty easy if you ready for it you gonna understand it if you not better go with something else ;)
 

_NAMELESS_

Member
Jul 22, 2020
454
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Man I wish my laptop could run this. It could run the old versions just fine enough, but now the voice lines are done before their mouths even move.
sad times.
Good thing my laptop with RTX2060 can still run it although there are some lags here and there especially when the camera is too close to the hair or when i set the ejaculation with high force and duration then the FPS went to crap for a short time lol
 

Captain Crash

Member
Oct 19, 2017
453
278
Tried both the latest version and the 0.3.9 with the mods, and I have to say 0.4 is the better one.

It might have less characters, but the ones it does have look much better and all the physics and stuff are greatly improved. Cloud's dick not changing size and the character's mouths and lips opening and stretching appropriately to accommodate it rather than their mouth having a fairly small maximum opening and the dick shrinking as it enters their mouths looks so much better. Not to mention the throat bulging with deepthroating is greatly improved and the fluid simulation on the jizz is way better, some of the best I've ever seen in a porn game.
 
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Krosos

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Dec 1, 2018
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You don't have permission to view the spoiler content. Log in or register now.

Though it will becum reality one way or another ;)
 
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Colt Zero

Newbie
Mar 8, 2019
74
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Tried both the latest version and the 0.3.9 with the mods, and I have to say 0.4 is the better one.

It might have less characters, but the ones it does have look much better and all the physics and stuff are greatly improved. Cloud's dick not changing size and the character's mouths and lips opening and stretching appropriately to accommodate it rather than their mouth having a fairly small maximum opening and the dick shrinking as it enters their mouths looks so much better. Not to mention the fluid simulation on the jizz is way better, some of the best I've ever seen in a porn game.
Fair enough, improving hole physics and fluid simulation wasn't really on my radar with my mods, I mostly just wanted a way to ejaculate multiple shots with an orgasm, and for it to trigger based on pleasure. And while unfortunately my mod's attempt at a creampie feature was decent, it just didn't look all that great for the mouth especially. I really do like the automated movement of the girl's head to catch cum in her mouth though, it was a bit rough, but I did a decent job with that as well. The main features I do want to see from my mod make it into 0.4X officially would be the pleasure/stimulation system, the multi-shot orgasm, and the erection system with the grower/shower slider.
 
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JhonLui

Well-Known Member
Jan 13, 2020
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Fair enough, improving hole physics and fluid simulation wasn't really on my radar with my mods, I mostly just wanted a way to ejaculate multiple shots with an orgasm, and for it to trigger based on pleasure. And while unfortunately my mod's attempt at a creampie feature was decent, it just didn't look all that great for the mouth especially. I really do like the automated movement of the girl's head to catch cum in her mouth though, it was a bit rough, but I did a decent job with that as well. The main features I do want to see from my mod make it into 0.4X officially would be the pleasure/stimulation system, the multi-shot orgasm, and the erection system with the grower/shower slider.
I don't want to divert you from your mod, wich I find excellent, but please explore if there is a possibility to implement a pose save/loader and a way to make the hands grab the shaft, it's wired they have collision but don't stick
 

loler69

Member
Jan 13, 2020
257
390
anyone mind mentioning the date of the next update?
i dont think there is a date, either way i dont mind waiting. Even if it was never updated again, Henry made such a polished game that has so much to offer, im still happy.

Greatness takes time, and i really hope he doesnt feel rushed in any way
 

loler69

Member
Jan 13, 2020
257
390
A game doesnt need to have "goals" or "achievements" to be considered one. A game is a platform in which you entertain yourself using interactions, and mechanics in said game. I also think this is more than just a simple interactive simulation, comparing it to Maya sample files for testing cloth simulation etc. to have a whole packaged program with such a complex system, its kind of down playing what's really here.
 

HardcoreCuddler

Engaged Member
Aug 4, 2020
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well there is gameplay, although not traditional. With your logic, VrChat isnt a game.

A game doesnt need to have "goals" or "achievements" to be considered one. A game is a platform in which you entertain yourself using interactions, and mechanics in said game. I also think this is more than just a simple interactive simulation, comparing it to Maya sample files for testing cloth simulation etc. to have a whole packaged program with such a complex system, its kind of down playing what's really here.
even minecraft doesn't really give you a goal, it's just a sandbox in which you do whatever, the sort of game like TF is the same except way less developed...but he really likes correcting people sometimes...
 
3.90 star(s) 59 Votes