Development update
Let me tell you, doing the audio for the lewd scenes is quite something. I basically have a folder of ~300 files per character in where I skim through all of them to find the best fitting moaning, slurping and sucking noises for any specific render or animation and after a few hours of getting blasted by those on repeat you definitely end up just a tiny bit less sane than before. Its definitely one of the best parts of development.
In regards to the actual progress now: I did get done implementing all the music into the script although that's kind of the smallest part of the whole audio thing. Actually finding good music that both fits the scene and is copyright free is probably the hardest thing about it. For the sound effects I didn't manage to get through all the scenes, but I was kind of already suspecting that I won't. There are only three scenes left but those have quite a bit of lewdness which means that there are still a lot of lines of code ahead of me. I'm also doing the ambient and the lewd sfx in one go this time around as I mixed up some of the audio channels last time by doing it separately, which caused a few sounds to loop indefinitely.
Anyway, I will be able to finish all the audio stuff sometime within the next week. After that the last step will be proofreading and bug testing. One thing I still haven't done yet but which I intended to do is to rework the gallery and to implement a walkthrough mode. The walkthrough mode definitely won't happen for the initial release of v0.9 but the gallery rework I'm not quite ready to give up yet. For now I'll leave it to see how long proofreading and bug-testing will take.