Yet another game to keep an eye on. Why you ask? Because right from the get I can tell that this developer Madek want's to and is trying to do something different with his game. First of all he's adding sound effects which in my books pays dividends in the long run, at least I think that's the phrase. Sound effects immerse you in the game a little more than simply reading text. Especially if you add spanking sound effects (hint for future version updates.) I really love how he added the sneaking song when you see something sexy in the game, it legit makes the game fun. I obviously noticed that he changed the text background and options choices to make his game stand out, that's what I'm talking about. Good job on that.
I like the look of these girls and the story is pretty decent. I don't see large branching paths but if you make a certain choice you will see something different, which is the standard in these type of early development games. To be honest this "Mother" character actually looks like a Milf to me, but not a cigarette smoking trailer park Milf (Y3DF I'm looking at you.) This character looks realistically like a Mom I would Like to Fuck. I don't see the ugly asses that other developers seem to think is attractive and good lord those breasts look glorious.
I do think this is his first attempt at making these games and in my opinion he's off to okay start. Try to brighten up the scenes a lot more, even if you want to convey morning or evening, just show us the goods and stop trying to hide them in shadows. Shadow's in Poser or Daz are tricky and take a long ass time to learn so don't worry about them right now, just get the scenes rendered and brighten them up. I know how long it takes to render a scene with a lot of shadows, it's not worth it in the long run. Some might argue that you need to have a good quality renders to make a popular game, I think you need to have sexy models and a decent hook to keep the people interested. But just for fun here's a Youtube vid on how to make good shadows in Poser https://youtu.be/CbHQTXiGrx0 lol! I was just watching it.
This game Two Weeks reminded me of when I first started playing around with Poser back in my younger days before my ADD and GTA5 addiction took hold of my life, Trevor is my idol. I can see Madek spending hours on end positioning all his lights in the scene to get everything right and then rendering out test image after test image, two days later the final image will be rendered out but then he'll learn something new and render out the image again. Ah the good old days when i wasn't a lazy fuck with the attention span of a fruit fly. Anyways, stop worrying about making it perfect Madek and just get 'er done. Perfection comes with time and if you waste time trying to make everything look realistic, time will not be on your side. Patrons want to see updates weekly.
Sorry for that little trip down memory lane. Two Weeks is a decent game, the story is pretty linear at the moment and I hope he keeps it that way, don't complicate things. Just add a few branching paths later on. But don't rely on the story alone cause I did TAB through a lot of it on my fourth playthrough. Yeah that's right, I played this game 4 times. Like I said I think the models are hot and I wanted to see if I could find a different path. Unfortunately all of them led to the same end but at least he ended it and didn't leave a continuous loop, (I'm looking at you Bad Brother Saga).
Alright so that's my preview for this little game, keep an eye on it, come back to it or join his patreon page for more updates. I think he has something here, just don't worry so much about the perfect lighting and give us the goods. I'll give this game a proper reviewing when more versions come out. Take care and Ta Ta as the English say.