Dev Diary, June 14th, 2024
This week, the main focus was posing and rendering animations, which has kept my render rig and me busy all week. 1,879 frames were rendered, and 48 story renders to complete the scene.
On a completely different personal matter, we were notified on Wednesday that my grandmother was on her deathbed, and sure enough, yesterday, she passed on. She was a wonderful grandmother to me and has been there for me all my life. But I am not going to use this as an excuse to claim I'm so mentally destroyed by this that I can't work for a few weeks. She was older than most people can ever hope to be, and we knew it was bound to happen at some point. It's still sad, of course, but no one can live forever.
Work will still go on, but it's inevitable that such an event will impact workflow during the next few weeks, with everything that has to be arranged, from legal stuff to the funeral and spending more time than usual with the family, so expect slightly lower progress next week, and probably also the week after. Especially since the last few days, my render queue has completed, and I have to pose more to keep it going.
But stay healthy out there, and have a nice weekend.
// Drifty