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Collection Video Ubermation Collection [2025-01-01] [Uebermation/Übermation]

5.00 star(s) 1 Vote
Jan 15, 2023
136
1,004
man, people voting for Yelan but not Burnice, Jane or any other way cooler and underrated options is so sad, was hoping for Burnice content from this guy but well, looks like people aren't voting for it
 
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Ass prefer

Engaged Member
Sep 30, 2022
3,542
4,472
You overestimate this author a little because of one of his works, which is his first. Calm down, brothers, look soberly.
 

눈_눈

Member
Dec 20, 2018
319
2,328
Maybe, I also work with blender animation myself a bit, this author has quite a few good skill sets(e.g. thigh/ass/belly jiggle, liquid sim, boob jiggle etc). The jiggles require some good tuning of sets of value for various speed of animations, time consuming(reasons for not using it) but once set up would look really good. You can still see some small defects in the video, but small enough to be ignored. And the overall motion itself is better and smoother than I would say 70% of hoyoverse game-related r18 content creators. There's only one thing that I might add to the overall physics is the penetration physics of vagina using the "shrinkwarp bone and torus" method, giving it more control and prevents clipping of models, in the video is too static with slightly amount of clipping. (Edit: this also goes with the blowjob part, not much clipping but too static, the method above can also solve this problem, one stone two birds)
Hopefully what I just said wouldn't "damage" the viewing pleasure of the video, but hey, it's only the first video, got a long way to go and improve:lepew:
 
Jan 15, 2023
136
1,004
Maybe, I also work with blender animation myself a bit, this author has quite a few good skill sets(e.g. thigh/ass/belly jiggle, liquid sim, boob jiggle etc). The jiggles require some good tuning of sets of value for various speed of animations, time consuming(reasons for not using it) but once set up would look really good. You can still see some small defects in the video, but small enough to be ignored. And the overall motion itself is better and smoother than I would say 70% of hoyoverse game-related r18 content creators. There's only one thing that I might add to the overall physics is the penetration physics of vagina using the "shrinkwarp bone and torus" method, giving it more control and prevents clipping of models, in the video is too static with slightly amount of clipping.
Hopefully what I just said wouldn't "damage" the viewing pleasure of the video, but hey, it's only the first video, got a long way to go and improve:lepew:
you could share with the author tho maybe it could help in future
 

parker6666

Member
Jul 6, 2021
282
358
Added the male voice as an extra audio track to "Raiden Part 1 & 2 No Male Voice.mp4" with the help of chatGPT. So you don't need to have 2 files for an alternative audio.
Mirror:

Or you can just download the male voice audio track below and put it under the same directory, it will auto-add as an extra audio track if you name it same as the video: mirror:

The files I use: OP's 4K "Raiden Part 1 & 2 No Male Voice.mp4" and "Raiden Part 1 & 2.mp4"

Use "-c copy" & "-c:v copy" without re-encoding the audio and video stream.

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Last edited:

Helena708

New Member
Nov 2, 2024
2
2
Added the male voice as an extra audio track to "Raiden Part 1 & 2 No Male Voice.mp4" with the help of chatGPT. So you don't need to have 2 files for an alternative audio.
Mirror: Pixeldrain

Or you can just download the male voice audio track below and put it under the same directory, it will auto-add as an extra audio track if you name it same as the video: mirror: Pixeldrain

The files I use: OP's 4K "Raiden Part 1 & 2 No Male Voice.mp4" and "Raiden Part 1 & 2.mp4"

Use "-c copy" & "-c:v copy" without re-encoding the audio and video stream.

You don't have permission to view the spoiler content. Log in or register now.
Thanks
 
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monomulti

Member
Jan 13, 2018
115
105
And the overall motion itself is better and smoother than I would say 70% of hoyoverse game-related r18 content creators. There's only one thing that I might add to the overall physics is the penetration physics of vagina using the "shrinkwarp bone and torus" method, giving it more control and prevents clipping of models, in the video is too static with slightly amount of clipping.
If I may ask, is it very difficult make the fluids have "stickiness" in Blender? One thing that throws me off in most Blender animations is the fluid physics for the cum. The cum usually has a very detailed motion but looks very watery and moves around as if the skin was hydrophobic.
It's very noticeable in this Raiden animation with the Mitachurl handjob. The cum stays on her breast for a bit then cleanly slides off. No strands dangling out or clumps sticking on. Even if it were water, it should've realistically left behind a bit of shine on the skin.
There's a lot of details in the other physics here so I'm wondering, is it really that hard to properly animate cum? Or is it the creator's preference to do it this way? Whether it's because they think it looks better this way or if it would take too much time/effort to do so.
 
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눈_눈

Member
Dec 20, 2018
319
2,328
If I may ask, is it very difficult make the fluids have "stickiness" in Blender? One thing that throws me off in most Blender animations is the fluid physics for the cum. The cum usually has a very detailed motion but looks very watery and moves around as if the skin was hydrophobic.
It's very noticeable in this Raiden animation with the Mitachurl handjob. The cum stays on her breast for a bit then cleanly slides off. No strands dangling out or clumps sticking on. Even if it were water, it should've realistically left behind a bit of shine on the skin.
There's a lot of details in the other physics here so I'm wondering, is it really that hard to properly animate cum? Or is it the creator's preference to do it this way? Whether it's because they think it looks better this way or if it would take too much time/effort to do so.
It is, the fiuid simulation is an absolute pain to work with most of the time, espcially for creating stickness like cum, and various content creators have their own way to deal with this. That "left behind shine" is even worse to recreate, this process probably gonna take more time than the actual animation itself since the animation is basically a loop with variations integrated into it. Thus people tend to avoid this if possible and just use simple setting and leave it like that.
I personally use fluid painter to do it as it gives you way more of a control on the flow of fluid and mimic the stickness, but "left behind shine", beats me
 
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UZRer

New Member
May 20, 2024
5
1
It seems like something has been updated. Can you tell me if anything has been updated?
 
5.00 star(s) 1 Vote