- Aug 31, 2018
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But that's problem how in tamas awakeningIt's another problem not that u mentioned at 1st. Now it's with "pack unpacked files and folder back to rpa". I would try to fix it when I'll have free time...
But that's problem how in tamas awakeningIt's another problem not that u mentioned at 1st. Now it's with "pack unpacked files and folder back to rpa". I would try to fix it when I'll have free time...
It just look the same (by result) but it caused by other feature.But that's problem how in tamas awakening
I had a few minutes to check the problem and it caused by duplicate files and folder structure inside "game" folder and *.rpa files when using "pack unpacked files and folder back to rpa" feature. For example inside "The_Regional_Manager-0.0.72-pc\game" contains folder "images" and in "images.rpa" also contains same folder and this caused confict in UAGC and its needs to be fixed by me. Temporal fix is to move such folder that have same names as .rpa files before compression and bring 'em back after until I'll fix it.It just look the same (by result) but it caused by other feature.
That's Nice,News ThanksI had a few minutes to check the problem and it caused by duplicate files and folder structure inside "game" folder and *.rpa files when using "pack unpacked files and folder back to rpa" feature. For example inside "The_Regional_Manager-0.0.72-pc\game" contains folder "images" and in "images.rpa" also contains same folder and this caused confict in UAGC and its needs to be fixed by me. Temporal fix is to move such folder that have same names as .rpa files before compression and bring 'em back after until I'll fix it.
Upd: fixed. If all OK would release fix in next 24h.
Can u upload some (or at least 1) of the smallest rpa (but bigger 5Mb and not scripts) files from that game for analyzing?megalol For some reason, UAGC deleted the.rpa files instantly without repacking them when used for the game Project Atmosphere. I extracted the.rpas myself and then i was able to run uagc without issues.
I corrected my post. Yes, I'll upload in a few minutes some small rpas.Can u upload some (or at least 1) of the smallest rpa (but bigger 5Mb and not scripts) files from that game for analyzing?
Ok, cool. Btw did u using latest (RC8) UAGC version?I corrected my post. Yes, I'll upload in a few minutes some small rpas.
Yes, I used the current v1.9 from OP.Ok, cool. Btw did u using latest (RC8) UAGC version?
I rly dunno - most likely there were some bugs (with Ren'Py v8 unpack) in older version that is fixed for now. U can download and try on UAGC 2.0 RC8 or better wait for RC9 where I would fix some bugs with rpa file repacking.Yes, I used the current v1.9 from OP.
You must be registered to see the linksThere are 2 rpas. Take your time. I just wanted to know why it instantly deleted the .rpa files without extracting them.
When I click Check for Updates, UAGC tells me there is 2.0, but where
Okay, I'll wait then. Thank you for taking time to answer me.I rly dunno - most likely there were some bugs in older version that is fixed for now. U can download and try on UAGC 2.0 RC8 or better wait for RC9 where I would fix some bugs with rpa file repacking.
Thanks,For Update working fine,Problem SolvedUAGC v2.0 release candidate 9 (385 Mb):
You must be registered to see the linksYou must be registered to see the linksYou must be registered to see the links
For Ren'Py compressor fixed bug with rpa file repacking in some cases.
For repack maker added jpeg-xl as image compressor + fixed bug with bmp.
For custom engine compressor added compression to jpeg-xl, avif and AV1.
Hi, I've released UAGC RC9 some time ago if u didn't saw it yet.Okay, I'll wait then. Thank you for taking time to answer me.
Nice thank you. I'll try this next time. You are doing amazing work as always.Hi, I've released UAGC RC9 some time ago if u didn't saw it yet.
Btw regarding this game if u wanna get better compression for such games u can try to use UAGC repack maker (on game directory with unpacked resource files of course) - for example with such settings View attachment 2013302You must be registered to see the linksand I didn't even unpacked/repacked "voice.ypf" file (because it has about 10k ogg files and for end user it would take a lot of time to install such repack) which would get repack size even smaller 1Gb.
It's most likely ur CPU that can't handle UAGC and PC start to use more RAM making some sort of queue there.I would like to know if it is possible in the future to limit the consumption of RAM in UAGC? I understand that the best decision to assemble a PC is better, but not fate, All hope is only for Megalol
Sometimes when i'm Compress Game uagc stucked my pc when him (Compress images) Use all Memory 100%,(i7 3770,8 GB Memory) I Understand that's can make slow down uagc speed,but waiting better than stucked pc.(Pingo and Nconvert) (Thanks Before for your reaction and the fact that you're wasting your time on me)It's most likely ur CPU that can't handle UAGC and PC start to use more RAM making some sort of queue there.
But I can't help here until u tell me more info what process (images, video, audio compressing) u want to limit and even so I'm not sure if I could do anything. For audio compressing I've made a switch like min/max and some number between it. It should limit number of running compressing app instances at least I hope so since I'm not using it and always compress at max speed. So it's possible to make something like this for images (where no limit and new compressor app instances would be created as much as ur Windows/CPU allows so on very slow computers it could lead to possible crashes) but for now I don't have such plans coz it would be a lot of work. Maybe I'll do it for Ren'Py compressor but 1st u should tell me (coz it's kinda strange that u asking about RAM but not for CPU, anyway it's both depends on each other at compressing) why u need this and for what process and u should know that it most likely would slow down UAGC speed.