Perhaps I didn't make myself clear enough. Speed's not the problem I have with it. However when you take into account my 1GB per second Internet, which I pay 40 bucks per month for, seems that filehosts are limiting and reducing that speed greatly. So yeah, around 15-20 minutes for a download that should've taken roughly 6 minutes top.
The real problem I have with this is that the last time I downloaded the game project. The one with Alice and Herba, it was way too large for what it was. That alone confirms that the resource management of this project is bad. When you have a game with these graphics, you look into optimizing the project file structure. Like removing unused textures, models, you do what you can by compressing sounds and music (Which he clearly didn't do because I ripped the music from the game to see and each song had ridiculous file size. There were also some extremely unnecessary large ambient sounds.)