Collection Unreal Engine Under the Witch [v2025-01-10] [NumericGazer]

4.00 star(s) 121 Votes

TheUnnameds

New Member
Sep 2, 2024
8
16
i aint playing this shit but what is the context of the brother scene like arent they kidnapped by the witches
basically the game is completing the Kuro character, but in reality you should not fight her everytime when the game releases, you should go fight other witches, complete objectives, save her brothers and go back to her. So it's sort of a timeskip because we do not have other witches for now, but it implies you save that brother.
 

stickypicky

Member
Apr 13, 2020
291
425
i'm very curious on what makes shota content so popular for some, is it cause of the size difference?, in UTW the Mc is already very short making the size difference pretty good between him and the other witches so i never thought we would need shota content here
 

acarobasito

Active Member
Sep 10, 2020
797
1,627
i'm very curious on what makes shota content so popular for some, is it cause of the size difference?, in UTW the Mc is already very short making the size difference pretty good between him and the other witches so i never thought we would need shota content here
"Pedophilia".
There's no nice way to put it... even if it is a fictional character.
 

Nub123XXD

Newbie
Mar 15, 2018
64
93
You're not understanding basic progression and context. Why should the beginning of the game that involves the hero's sister, and a few other characters be comparable to a huge spider castle home to 10 strong witches, and Kuro herself is the owner to the castle? Why wouldn't a strong witch that is the owner to a big castle not be more extreme?

If you played any games, it always start easy and tame but things get more extreme and intense as you progress. So why would Under TheWitch be any different? Imagine playing dark souls and the bosses and levels are the same as you progress. People like you want to limit creativity and I strongly disagree with it.
Kuro is meant to be a master/teacher figure that trains the hero to not be drained by the witches inside the castle. Everytime you fail the combat, you get this "orgasm control" scenes where you're being "trained" with some of the usual methods of draining for femdom(the sex is an outlier though). Now in case of the scat(and piss) you can infer that the other witches will use scat(and possibly pee) techniques to drain the hero, because why "train" him to endure scat in your face (and mouth too! damn) if there won't be any scat-based draining techniques?(that's like giving greatshield to a dex curved sword user, he won't use a big shield in his run), which is the reason why i said it might be the reason people REALLY vocal about rejecting that idea.

Also ironically, dark souls 1's as(s)ylum demon in the beginning has an unblockable attack, high damage(because you have low stats and mid-tier gear) and little to no stagger(because he is huge) and Mr. Lord of Cinder at the end can be beaten by fucking parrying his (arguably) easy to read attacks. And in the art/"context" department it doesn't "get more extreme and intense" either, you go from fighting a half-spider woman in the poison and bug-infested sewer to fighting a generic big suit of armor in a slightly ruined castle, from fighting a wolf, grieving her abyss-consumed partner to fighting a dragon too invested in immortality to see the suffering of his maids(yeah i have atleast watched 3 vaatividya's videos, how can you tell?).

Progression does not always mean "more intense and extreme". Adding shit(heh) on top of shit(double heh) is creatively limited. Instead of finding NEW shi- ways to make the scenes not just fanservice, the dev just cave in to the highest paying fan's fetishes that(maybe) disgusts a lot of other people. Herba's debt scenes are a great example. in context, the hero(or you) is horny enough to get serviced(watch scenes) and be indebted to herba and if you repeat it too much the debt accrue and you get an ending where you are locked into a contract to repay the debt, showing how if the hero(or you) cant control his lust ,he will be taken by a witch and never to be seen again, literally le peak of cinema.


also ermmm presumption fallacy??? people like YOU are good members of society and live in a big mansion, and i weakly disagree with that.
 

acarobasito

Active Member
Sep 10, 2020
797
1,627
Stop promoting it in your signature then, and also leave this thread. It's time for you to move onto a different game.
I probably will delete my signature, and I already stop defending the game from the "ritual" controversy created after every update by the usual pletora of newbyes users with three messages written in 4 years who seem to enjoy plaguing this topic with their usual questions re-proposed 1000 times at regular intervals and sterile disputes based on kinkshaming.

But I think I will still keep an eye on the thread.
It'hard to leave things that I've enjoyed so far.
 
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PotatoG6

Newbie
Jun 1, 2018
84
98
Kuro is meant to be a master/teacher figure that trains the hero to not be drained by the witches inside the castle. Everytime you fail the combat, you get this "orgasm control" scenes where you're being "trained" with some of the usual methods of draining for femdom(the sex is an outlier though). Now in case of the scat(and piss) you can infer that the other witches will use scat(and possibly pee) techniques to drain the hero, because why "train" him to endure scat in your face (and mouth too! damn) if there won't be any scat-based draining techniques?(that's like giving greatshield to a dex curved sword user, he won't use a big shield in his run), which is the reason why i said it might be the reason people REALLY vocal about rejecting that idea.

Also ironically, dark souls 1's as(s)ylum demon in the beginning has an unblockable attack, high damage(because you have low stats and mid-tier gear) and little to no stagger(because he is huge) and Mr. Lord of Cinder at the end can be beaten by fucking parrying his (arguably) easy to read attacks. And in the art/"context" department it doesn't "get more extreme and intense" either, you go from fighting a half-spider woman in the poison and bug-infested sewer to fighting a generic big suit of armor in a slightly ruined castle, from fighting a wolf, grieving her abyss-consumed partner to fighting a dragon too invested in immortality to see the suffering of his maids(yeah i have atleast watched 3 vaatividya's videos, how can you tell?).

Progression does not always mean "more intense and extreme". Adding shit(heh) on top of shit(double heh) is creatively limited. Instead of finding NEW shi- ways to make the scenes not just fanservice, the dev just cave in to the highest paying fan's fetishes that(maybe) disgusts a lot of other people. Herba's debt scenes are a great example. in context, the hero(or you) is horny enough to get serviced(watch scenes) and be indebted to herba and if you repeat it too much the debt accrue and you get an ending where you are locked into a contract to repay the debt, showing how if the hero(or you) cant control his lust ,he will be taken by a witch and never to be seen again, literally le peak of cinema.


also ermmm presumption fallacy??? people like YOU are good members of society and live in a big mansion, and i weakly disagree with that.
I don't think the "sexual training" will be relevant at all honestly. Not in gameplay or the H scenes themselves. I mean, has it ever been relevant? The hero already went through so much with his sister and other characters after all. So I don't get why you mention this. The hero is gonna be the same when he's against the final witch, unless the final witch is even more brutal and does some things that he has never experienced which would be very extreme. Oh wait, that sounds like progression to me? But you're against that.

Also, even if it isn't "scat", there will be a different extreme sexual content to replace it. You guys won't be happy with the extreme content either way. So yeah, you're trying to limit creativity with your narrow mindset.

Also ironically, dark souls 1's as(s)ylum demon in the beginning has an unblockable attack, high damage(because you have low stats and mid-tier gear) and little to no stagger(because he is huge) and Mr. Lord of Cinder at the end can be beaten by fucking parrying his (arguably) easy to read attacks. And in the art/"context" department it doesn't "get more extreme and intense" either, you go from fighting a half-spider woman in the poison and bug-infested sewer to fighting a generic big suit of armor in a slightly ruined castle, from fighting a wolf, grieving her abyss-consumed partner to fighting a dragon too invested in immortality to see the suffering of his maids(yeah i have atleast watched 3 vaatividya's videos, how can you tell?).
If the levels, enemies, and boss don't get harder as you progress in soulslike games then people wouldn't like it. There would be nothing to really look forward to. The genre is known for its difficulty after all. It's why the games become harder and harder in newer titles, with Elden Ring being the latest, most difficult soulslike experience. You're missing the obvious point while nitpicking dumb things. This can be applied to pretty much vast majority of games. In fact, I don't know a single game that goes against this pattern. Even rhythm games uses this same progression pattern.

Progression does not always mean "more intense and extreme"
When it comes to a guy being masochist, and we're talking about femdom content, progression is important. Femdom becomes too limited and repetitive if you play too safe with it. I'm very curious but what would you do for content when there's 10 witches in a big castle? Let's say each witch has 10+ scenes, what scenes would you do for them that makes sense with their personality and theme? I want to hear what you would do with this context.
 
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FallOffYourHorse

New Member
Jun 1, 2018
6
2
How did you guys beat kuro lvl3 ? I am at max lvl 15 and every skill maxed , with royal gear and iron sword, i heard there is a goth sword but how do you get it beside beating kuro lvl3?
You should do the lower levels again at S rank so you can the get Ruby and Serpent Swords, you should not be using the Iron Sword at this point.


I pressed F but it doesn't seem to work lol
As noted in my post, the event flag GUI is in 0.4.1; however, the download on page 1 is for 0.4.0.
Either wait for the .1 fix upload or learn to check flags without an in-game GUI
 
4.00 star(s) 121 Votes