- Jun 3, 2018
- 99
- 100
Using QSP Save Editor, anybody know how to add and remove Sarah and Noelle from the cellphone? I haven't found any line so far to do so yet.
Thank you, because I tried to use the full title of the book she mentioned, the hound of the baskervilles, but there was no highlighting or anything so I was confused. Thank you though, as I haven't played the Rags version and so I wouldn't have known about the highlighting of baskerville.It isnt explicitly said thats her password, but i think Baskerville is highlighted when its mentioned. Or that might have been in the Rags version
If you set the Histoire_Noelie_Sarah to 1 in a clean save file the next step seems to work. For people wanting to fix it in the QSP itself, something's wrong inQuick fix for the "2 girls talking on weekends window bug"
use qsp editYou must be registered to see the links
open save file
edit these three lines with the values:
HISTOIRE_NOELIE_SARAH 8
DELAI_VETEMENTS_NOELIE_SARAH 358
ATT_NOELIE_SARAH 10155
Thaks to savefile fromYou must be registered to see the links
Yeah Noelle is a bit leery when it comes to letting you help with Peter until you have enough points. She's pretty easy about other things though. Writing words seems about the same per hour to me. Huge difference between a pad and pen vs. using a computer though. And I haven't seen anything that leads me to think everything must be cleaned. It seems to me it is just a point system. Laundry and organizing the shed doesn't give you much clean points. But it doesn't take time either. There is a weak walkthrough around. I'll dig it up if you can't find it.Sorry if it's been asked a bunch of times already, but is there a nice, convenient cheat menu around? Having to spend 8 or 9 hours talking with Noelle about nothing before she'll let you join in when she's playing with the baby is a bit much.
Also, is there a display option for 'average words per hour' so I'll know approximately when I'll finish writing?
And is there an indicator for when the pool/garden/laundry need to be done, so I don't waste time doing them when I don't need to, but also don't piss off the wife for leaving them too long?
In my experience with GirlLife, writing and coding in QSP is extremely easy.I feel like there aren't as many of these games as there could be? Like this is decent if not a bit stressful with the translations and stuff. Is QSP just a nightmare to make games with? Since the majority of the content you're gonna need already exists out there I figured there'd be more of them being made haha.
I guess so yeah. I just feel like this kind of game, especially ones that use images and gifs as reference would just be real easy to knock out haha. But what do I know!In my experience with GirlLife, writing and coding in QSP is extremely easy.
That being said, my only point of reference is Twine and a bit of HTML, I don't know how much quality of life other game systems have to offer. Maybe it's just a matter of taste. Maybe QSP limits options a little too much when it comes to interactive animations - real-timey stuff in general doesn't seem to be QSP's strong suit.
You can definitely make something happen fairly quickly with QSP, especially if you can do it fulltime thanks to Patreon or another service.I guess so yeah. I just feel like this kind of game, especially ones that use images and gifs as reference would just be real easy to knock out haha. But what do I know!
Don't worry, you definitely weren't coming across as pushy or ungrateful!Yeah it's all definitely understandable, and I'm also totally chill with developers taking their time with these things. Seen a lot of them end up unwell due to over-work and stress and stuff so that makes total sense. And I hope I wasn't coming across as if I were less than thankful for what's available already or anything!
These types of games just seem like they're amongst the simplest, potentially, to put together and I guess it surprised me how few there are by comparison to other types of games. Maybe the demand isn't quite so high; all I know is they seem pretty enjoyable when the grind isn't TOO much work for the reward!