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Drexelhand

Lostworks Dev
Game Developer
May 2, 2017
581
891
View attachment 4244640


Hey everyone!

Today, I’m thrilled to share that I’ve fully wrapped up Day 5! This single day is packed with tons of new and exciting content, and I can’t wait for you to experience it. Beyond that, the game dynamics have evolved significantly, making the experience even more engaging. As a treat, I’ll be sharing this progress as early teaser with my Angel patrons next weekend. ✨

That said, there’s still plenty of work left to do. I’m pushing hard to get everything done before Thanksgiving , but it’s definitely a challenging task. Rest assured, best to make it happen!

Your patience and support mean the world to me, and I’m grateful to have such an amazing community cheering me on. Stay tuned for more updates, and as always, thank you for being here with me on this journey!
I do hope that's just a background and that any 3D additions are limited to just that.
 

DeemLeem12

Active Member
Dec 12, 2020
604
1,305
Is there a bug at the end of the massage? Your lust points always go to 5.0 no matter your choice.
 

Blurpee69

Well-Known Member
Jan 7, 2023
1,143
2,213
Is there a bug at the end of the massage? Your lust points always go to 5.0 no matter your choice.
It's because Diana just got caught by her fiance in a compromising situation just days before her wedding, and realized that her desires are getting the better of her. It's called a reality check. Diana decides, rightfully in my opinion, that she would lose a good thing in Brian and it isn't worth the risk in the moment.
 

DeemLeem12

Active Member
Dec 12, 2020
604
1,305
It's because Diana just got caught by her fiance in a compromising situation just days before her wedding, and realized that her desires are getting the better of her. It's called a reality check. Diana decides, rightfully in my opinion, that she would lose a good thing in Brian and it isn't worth the risk in the moment.
No, I said it doesn't matter the choice. Even if you choose not the vanilla options, the points still go to 5.
 

wolfling11

Member
Aug 8, 2021
284
400
Release Date Update
New
An hour ago
Guys,
I still have a few scenes to wrap up. Unfortunately, it’s very hard to provide you with an accurate release date. Most of the work is done, but it’s really unclear when the 0.4 ALPHA will be ready for release. It could be any day over the next two weekends. As soon as I feel like it’s polished and enjoyable enough, I’ll drop it.
I apologize for the delay, especially since I know some of you were hoping to enjoy it during this long weekend. I’m putting in my best effort to make this game the best experience possible. As I said before, delivering on time has been a big challenge for me due to an unpredictable schedule and only part-time commitment.
Love you all!♥
 
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loloby

Newbie
Nov 21, 2018
52
49
Release Date Update
New
An hour ago
Guys,
I still have a few scenes to wrap up. Unfortunately, it’s very hard to provide you with an accurate release date. Most of the work is done, but it’s really unclear when the 0.4 ALPHA will be ready for release. It could be any day over the next two weekends. As soon as I feel like it’s polished and enjoyable enough, I’ll drop it.
I apologize for the delay, especially since I know some of you were hoping to enjoy it during this long weekend. I’m putting in my best effort to make this game the best experience possible. As I said before, delivering on time has been a big challenge for me due to an unpredictable schedule and only part-time commitment.
Love you all!♥
A guy in comment section wrote "Unsubscribed"
 

Drexelhand

Lostworks Dev
Game Developer
May 2, 2017
581
891
Honestly, I don't think that the issue is with the long releases between updates, I think it's the lack of communication. Maybe a small update every week or a paragraph about what he's writing, where his head is at with some characters, would be nice. I get it, though, this stuff takes up more time than you think before you start. I'd advise him to get some help, have somebody run a Discord channel for him or maybe a writer - though who's he going to get for free? Maybe once he's cracking say a $100, pay $50 a month for a good writer.
 
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Blurpee69

Well-Known Member
Jan 7, 2023
1,143
2,213
The scope of this installment seems to have gotten away from BunnyDevil. It's been sitting at 90+% done for months, so they either took a hiatus, poorly judged how far they originally thought they were, got inspired to keep adding more, or decided to milk what little income they are getting off this game.

The later doesn't make sense, not really earning enough to milk the work. And the former three all could have been cleared up with better communication. I guess we'll know when the update does drop, as the work will have to speak for itself.
 

Drexelhand

Lostworks Dev
Game Developer
May 2, 2017
581
891
The scope of this installment seems to have gotten away from BunnyDevil. It's been sitting at 90+% done for months, so they either took a hiatus, poorly judged how far they originally thought they were, got inspired to keep adding more, or decided to milk what little income they are getting off this game.

The later doesn't make sense, not really earning enough to milk the work. And the former three all could have been cleared up with better communication. I guess we'll know when the update does drop, as the work will have to speak for itself.
It's very likely a case of here's five things you need to do, first four were easy and the last one was as hard as the first four. Remember, with this one he's converting the game from linear to sandbox and it was clear he did that for narrative issues but doing so poses its own narrative troubles, keeping track of variables and such. Beyond that, coding a sandbox game in Ren'py is actually a bit more difficult than a linear one.
 

jojogeo

Member
Sep 25, 2019
203
278
It's very likely a case of here's five things you need to do, first four were easy and the last one was as hard as the first four. Remember, with this one he's converting the game from linear to sandbox and it was clear he did that for narrative issues but doing so poses its own narrative troubles, keeping track of variables and such. Beyond that, coding a sandbox game in Ren'py is actually a bit more difficult than a linear one.
WTF ?! Sandbox ? Why ?
 
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