So, what are the developers trying to achieve? I mean, the content that we get in the updates looks pretty chaotic, and in general the game doesn't have a coherent structure. So it's not clear when they're going to finish.
We have a structure for everything in the game. I don't talk about it since I'd rather not spoil anything for the players that want to play in complete blindness.
However, I do understand that the more critical of you would like to know exactly where these events are going and that it's not just by the seat of our pants with each update.
Hope this clears up any doubt behind our development plans. I know you guys wish we could finish everything much quicker, and trust me, so do I, but we are working as much as we can with the budget we have.
I've also been slowly working on the design document and concept for the next game in our roadmap and I'd like to start work on it as soon as possible as well, but Uni is my main focus on finishing right now.
And if you are curious as to what our roadmap is:
Uni - Space Game - Fantasy Sim (May move to after Sandbox depending on budget) - Sandbox Game (Probably Final Game)
Thank you all that support us in creating this game. It's because of you that we can continue bringing quality content.