Thanks, man. This did the trick.Took me a while to figure out what's causing this. But this seems to be a bug in Ren'Py 7.4.1. It was fixed in 7.4.5.
You could try this using theYou must be registered to see the linksto fix the issue.
Thanks, man. This did the trick.Took me a while to figure out what's causing this. But this seems to be a bug in Ren'Py 7.4.1. It was fixed in 7.4.5.
You could try this using theYou must be registered to see the linksto fix the issue.
Yes, it doesn't work at all, as if it wasn't installed. (although it is) Generally, I noticed that urm stops working right after the first fight, below I will add 3 saves, 1 in which it was still working, 2 right after the fight, and 3 the last save.You mean it doesn't show up anymore (not notifications and nothing when you press Alt+M) at a certain point?
Does URM work again if you restart the game? If not, could you share your save.
Love that it's on the roadmap, and I'm really looking forward to it being implemented. Ever since the "stop skipping on notification" option(which I love) was added, the need for ignored paths has become so much more apparent. I-patches, Koga mods w/music, etc. add so many unimportant paths, that pop up on nearly every line. Have to turn the option off on a lot of games, just to be able to skip without wearing out the CTRL key. It also gets rather frustrating having to check the notifications after nearly every line of dialogue, because it's the only way to make sure I don't miss an important var check.
Created a fix for this. Extract the attached file into the "game" folder.Yes, it doesn't work at all, as if it wasn't installed. (although it is) Generally, I noticed that urm stops working right after the first fight, below I will add 3 saves, 1 in which it was still working, 2 right after the fight, and 3 the last save.
Thanks a lotCreated a fix for this. Extract the attached file into the "game" folder.
- edit -
Some details for whom is interested. The game closes all screens after loading a save, which also kills URM.
The fix prevents the game from closing URM screens, but still allows other screens to be closed, because I assume there's a reason why they're doing this.
I hope this maks it into the next update.Created a fix for this. Extract the attached file into the "game" folder.
- edit -
Some details for whom is interested. The game closes all screens after loading a save, which also kills URM.
The fix prevents the game from closing URM screens, but still allows other screens to be closed, because I assume there's a reason why they're doing this.
It will not. Because it's something game specific.I hope this maks it into the next update.
It has been requested before and might be added in a future release.Any plans for making editing vars easier?
Like a direct toggle button for bool?
-100,-10,-1,+1,+10,+100 button for int/float
and maybe a direct text field for strings
Maybe you could share the error you're getting, that would be very helpful.Can you look into "Godson Remake? Mod is not working properly with that, getting error after searching variables.
Reporting an issue
When reporting an issue with URM, please include the information below:
- Are you using the latest version of URM?
- Which game has the issue (preferable a link to the game's thread)
- If it's a crash (grey screen) attach the "traceback.txt" file
- What did you do that caused the issue?
- Attach a screenshot of the issue (if possible)
- When URM gave an error (not a grey crash screen), check the log.txt file for lines starting with "0x52:"
- What OS are you on?
- Do you have any other mods installed? Does the issue still exist without the other mod(s)?
I just searched the quick menu and got this errorMaybe you could share the error you're getting, that would be very helpful.
Also, see this:
Check the FAQ in the very first comment of this thread about this specific error:I just searched the quick menu and got this error:
...
AttributeError: 'ADVCharacter' object has no attribute '_getframe'
thanks,solvedCheck the FAQ in the very first comment of this thread about this specific error:
View attachment 3611728
This log doesn't seem related.I was playing Neko Paradise and I cannot call out the mod using alt+m shortcut.
When I checked the console log I get a lot of
" 0x52: Failed to process variable changes. 'NoneType' object has no attribute '__getitem__' "
Please add group in variable table, for example create group with name manually and insert stored variable (remembered variable) into groub to reduce lag in variable table for laptop/PCs with low specs
For example:
Create groub (created manualy)
Change groub name (changed manualy)
MC groub for MC stats, etc (added variables manualy)
Will this still be a WIP or what?Can you add this feature to wish list?
- Automatically appends to groub variables (if groub is already created).
- Can store "drop down" variables (variables inside drop down included).
- Edit multiple variables.
- Added multiple variables (with select / checklist section).
Thanks
I've added two thinks to the wishlist:1) I've a bunch of monitored variables that I may not find reason to change and thus don't click on it. As these build up overtime, they block interacting with the game ui and menu behind it. Is there any quick way to clear all such notifications or otherwise have a user configurable auto clear timeout? Manually clicking on each notification to close it is tedious, more so with issue 2 below.
I would say this means the variable got set multiple times. Do those notifications show the same "old value"?2)Not sure if it's game or URM bug but each monitored variable produces more than one notification for a single action so the notification list becomes even longer.
It's still on the roadmapWill this still be a WIP or what?
Get the same error, but on Linux (ubuntu)When playing the recent update to Pale Carnations, Ren'Py started throwing an error whenever I try to Alt+M to the URM controls. It doesn't matter when or where I am in the the game's progress, the error occurs whenever I press Alt+M now.
This seems to be the only VN affected by this. I've tried reinstalling the VN, tried both the compressed and non-compressed, and tried a new copy of URM 1.15.2 from this thread. None of that worked
- Are you using the latest version of URM?
- Yes. v1.15.2
- Which game has the issue (preferable a link to the game's thread)
- If it's a crash (grey screen) attach the "traceback.txt" file
- Attached
- What did you do that caused the issue?
- I changed a minor condition (HanaGF) from True to False and set a few variables to be remembered. After which, I get an error whenever I press Alt+M no matter where it is in the game, even in older saves from before I changed that variable.
- Attach a screenshot of the issue (if possible)
- When URM gave an error (nota grey crash screen), check the log.txt file for lines starting with "0x52:"
- It says "Mod loaded from archive" (I've attached the log)
- What OS are you on?
- Windows 10
- Do you have any other mods installed? Does the issue still exist without the other mod(s)?
- No other mods
https://f95zone.to/threads/universa...od-any-renpy-game-yourself.48025/post-7369014Get the same error, but on Linux (ubuntu)