- Nov 29, 2020
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Yes it worked thanks I don't know how you found that thoughwell
i found this
View attachment 1385772
at your save the "dislike" is 143 Oo
set to 0 , and "Like" to 100 - should be good
Yes it worked thanks I don't know how you found that thoughwell
i found this
View attachment 1385772
at your save the "dislike" is 143 Oo
set to 0 , and "Like" to 100 - should be good
wellYes it worked thanks I don't know how you found that though
Thanks again I guess I'm too lazy to do thatwell
mostly i use "saveedit online" to see some variables , or using the ingame variable viewer (shift+D)
i this case i found "persos" and searched in urm for
you can "unren" the files too - after this there is a variables.rpy file - you can see most of them there
like/dislike listThanks again I guess I'm too lazy to do that
thanks love the updateJust released 1.4
Changelog:
- Added option to jump to labels instead of replaying them
- This could for example enable you to teleport to locations in a sandbox game
- Fix: Force URM to be always on top (solves this issue with Divimera)
- FIx: This save issue with the game ARTEMIS
This is solved in this release.
class URMChoicesClass()
would it be possible from your knowledge to detect an If Else block ? isinstance(script, renpy.ast.Menu)
), checked the ast and noticed there is also a If would probably look like isinstance(script, renpy.ast.If)
Yes, it would be possible to detect If-statements.Thanks for the update!
0x52 I was reading the code of your mod, was looking at theclass URMChoicesClass()
would it be possible from your knowledge to detect an If Else block ?
I have noticed you test for the Menu block (isinstance(script, renpy.ast.Menu)
), checked the ast and noticed there is also a If would probably look likeisinstance(script, renpy.ast.If)
You are probably wondering what is this about, I was asking about branching detection, when you it an If Else block to get a notification and check (like the menu notification) which path you took in that branch.
Yes, it would be possible to detect If-statements.
If have to think about this. I guess if URM detects an if-statement you would like to see a notification about this, see the conditions and (if possible) have the option to choose with which condition you would like to continue?
you can at nearly every renpy game change the font/text size :Thanks for your work
I'm having a prob with font size in a coupla games, getting old, eyesight isn't what it was, been trying to increase font size but unfortunately i can only ever seem to increase the name at the top of the textbox not the actual text in the box, any help would be appreciated
you can at nearly every renpy game change the font/text size :
press shift+a and you get this --
View attachment 1399733
...........Can anyone help me
How to increase the size of the text
And give a bar to adjust it
Well I'm porting games for Android I don't think it will work on Android...........
i may say you then on the wrong topic hereWell I'm porting games for Android I don't think it will work on Android
Ohki may say you then on the wrong topic here
this mod does not work on adroid (as far as i know)
and , you may should have said this on your first post
It's not easy to get the mod for those thingsIf someone include the mod in his android port I think it might work
edit : Sorry I forgot about how to open it on android
This is the best mod for renpy games especially sandbox you can do much more than just edit variables but unfortunately for you I think it's not android friendlyIt's not easy to get the mod for those things
I got few from other ports but those were not working