- Sep 20, 2017
- 1,376
- 600
Press Alt+MWell I have put the 0x52_URM.rpa file in game folder. Now how to run the mod?
log.txt
file for any lines starting with "0x52:". If there are none, the .rpa file is in the wrong folder.Got it now so want to know how to work with it getting manly tabs there like variables renaming and search.Press Alt+M
If you just installed URM it will give a message when you load a saved game. If it doesn't, please check yourlog.txt
file for any lines starting with "0x52:". If there are none, the .rpa file is in the wrong folder.
Did you already watch the tutorial video in the OP?Tha
Got it now so want to know how to work with it getting manly tabs there like variables renaming and search.
I'm not sure about this. I'll think about it.any chance you can add a Remember All button instead of clicking Remember for each and every variable ?, thanks either way it's a great addition to my playing
A sorting option is already on my to-do list, but not in relation to the watchpanel. I'll add that to my list.It is possible to add sorting function in watch panel.
Both Lain's mod add moneyHello I'm looking for mods for the games
(If any exist). I looked in the Mods 0x52 category but there are no mods there for the games Ren'Py game listed that actually add extra content ( money ).
Ren'Py game Harem Hotel
View attachment 1153553
Ren'Py game Milfy City
View attachment 1153555
With URM you can easily change you money in Milfy City like this:Hello I'm looking for mods for the games
(If any exist). I looked in the Mods 0x52 category but there are no mods there for the games Ren'Py game listed that actually add extra content ( money ).
Ren'Py game Harem Hotel
View attachment 1153553
Ren'Py game Milfy City
View attachment 1153555
okWith URM you can easily change you money in Milfy City like this:
View attachment 1154216
- Open URM (Alt+M)
- Search for variable name "money"
- You'll find "inventory.money" and can change it to whatever you like
This is a mod to cheat not a script editor. Also some game script is inside archive .rpa and you won’t be able to write to it. Basically you can just use any note editor to do it just like your screenshot.Hi 0x52 , I have a suggestion:
- Could you add a feature to add new Dialog / text? (basically like adding a new row in script.rpy)
View attachment 1154257
I think this would be an amazing feature, thanks !
I think it might be possible to make this, but it will be very, very difficult.Hi 0x52 , I have a suggestion:
- Could you add a feature to add new Dialog / text? (basically like adding a new row in script.rpy)
View attachment 1154257
I think this would be an amazing feature, thanks !
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/0x52/classes/main.rpy", line 16, in <module>
File "game/0x52/framework/loader.rpy", line 25, in load_file
Exception: 0x52: Failed to load mod file (0x52/screens/main.rpy.x52): [u'File "0x52/screens/main.rpy.x52", line 44: u\'tooltip\' is not a keyword argument or valid child for the textbutton statement.\n textbutton "\\uf128" style_suffix "icon_button" tooltip "About URM" action ToggleScreen(\'URM_about\')\n ^']
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "0x52/classes/main.rpyc", line 6, in script
File "D:\PRYWATNE\!!!moje\Suspicious\Suspicious-0.22-pc\Suspicious-0.22-pc\renpy\ast.py", line 827, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\PRYWATNE\!!!moje\Suspicious\Suspicious-0.22-pc\Suspicious-0.22-pc\renpy\python.py", line 1764, in py_exec_bytecode
exec bytecode in globals, locals
File "game/0x52/classes/main.rpy", line 16, in <module>
File "game/0x52/framework/loader.rpy", line 25, in load_file
Exception: 0x52: Failed to load mod file (0x52/screens/main.rpy.x52): [u'File "0x52/screens/main.rpy.x52", line 44: u\'tooltip\' is not a keyword argument or valid child for the textbutton statement.\n textbutton "\\uf128" style_suffix "icon_button" tooltip "About URM" action ToggleScreen(\'URM_about\')\n ^']
Windows-8-6.2.9200
Ren'Py 6.99.13.2919
The Ren'Py version is too old I believe it needs to be at least version 7I tried use this mod in game Suspicious but I have this error when i try run game with this mod.
Any ideas if there is anything you can do to make the mod work, because the grind in this game is a bit scary?
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/0x52/classes/main.rpy", line 16, in <module> File "game/0x52/framework/loader.rpy", line 25, in load_file Exception: 0x52: Failed to load mod file (0x52/screens/main.rpy.x52): [u'File "0x52/screens/main.rpy.x52", line 44: u\'tooltip\' is not a keyword argument or valid child for the textbutton statement.\n textbutton "\\uf128" style_suffix "icon_button" tooltip "About URM" action ToggleScreen(\'URM_about\')\n ^'] -- Full Traceback ------------------------------------------------------------ Full traceback: File "0x52/classes/main.rpyc", line 6, in script File "D:\PRYWATNE\!!!moje\Suspicious\Suspicious-0.22-pc\Suspicious-0.22-pc\renpy\ast.py", line 827, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "D:\PRYWATNE\!!!moje\Suspicious\Suspicious-0.22-pc\Suspicious-0.22-pc\renpy\python.py", line 1764, in py_exec_bytecode exec bytecode in globals, locals File "game/0x52/classes/main.rpy", line 16, in <module> File "game/0x52/framework/loader.rpy", line 25, in load_file Exception: 0x52: Failed to load mod file (0x52/screens/main.rpy.x52): [u'File "0x52/screens/main.rpy.x52", line 44: u\'tooltip\' is not a keyword argument or valid child for the textbutton statement.\n textbutton "\\uf128" style_suffix "icon_button" tooltip "About URM" action ToggleScreen(\'URM_about\')\n ^'] Windows-8-6.2.9200 Ren'Py 6.99.13.2919
I rebuilt Suspicious compressed version using ren'py 7.3.5 and it compatible 0x52urm.rpa.I tried use this mod in game Suspicious but I have this error when i try run game with this mod.
Any ideas if there is anything you can do to make the mod work, because the grind in this game is a bit scary?
I have some plans on improving this. Might be in the next update.sorry for my English
I use your mod a lot and have recommended it to all my people
if you could ... a good idea would be this
having the mod minimized on one side
every time decisions appear ..
the mod that indicates the options to choose appears automatically and once the decision has been made by means of the mod it automatically hides again
I do not know if I explained well
greetings and good job
ahh and of course having the option to activate it or not in case someone does not want it
The Ren'Py version used seems to be to old (as mentioned by Drak41 and Techstar).I tried use this mod in game Suspicious but I have this error when i try run game with this mod.
Any ideas if there is anything you can do to make the mod work, because the grind in this game is a bit scary?
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/0x52/classes/main.rpy", line 16, in <module> File "game/0x52/framework/loader.rpy", line 25, in load_file Exception: 0x52: Failed to load mod file (0x52/screens/main.rpy.x52): [u'File "0x52/screens/main.rpy.x52", line 44: u\'tooltip\' is not a keyword argument or valid child for the textbutton statement.\n textbutton "\\uf128" style_suffix "icon_button" tooltip "About URM" action ToggleScreen(\'URM_about\')\n ^'] -- Full Traceback ------------------------------------------------------------ Full traceback: File "0x52/classes/main.rpyc", line 6, in script File "D:\PRYWATNE\!!!moje\Suspicious\Suspicious-0.22-pc\Suspicious-0.22-pc\renpy\ast.py", line 827, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "D:\PRYWATNE\!!!moje\Suspicious\Suspicious-0.22-pc\Suspicious-0.22-pc\renpy\python.py", line 1764, in py_exec_bytecode exec bytecode in globals, locals File "game/0x52/classes/main.rpy", line 16, in <module> File "game/0x52/framework/loader.rpy", line 25, in load_file Exception: 0x52: Failed to load mod file (0x52/screens/main.rpy.x52): [u'File "0x52/screens/main.rpy.x52", line 44: u\'tooltip\' is not a keyword argument or valid child for the textbutton statement.\n textbutton "\\uf128" style_suffix "icon_button" tooltip "About URM" action ToggleScreen(\'URM_about\')\n ^'] Windows-8-6.2.9200 Ren'Py 6.99.13.2919
While playing through a game you could save any label you encounter and want to be able to replay. You could also search for labels by name, but that could of course be difficult. Depending on how clear the label names are.Let's say i want to build my own gallery mod. Do i have to play through the respective game for the corresponding scene to get the corresponding triggers displayed, or does the mod find this out on its own?