- Jul 13, 2018
- 109
- 77
Extract it in the "game" folder. It has been discussed and mentioned several times in this thread.Dude I wanna use this mod on my android but how to extract that file in android
There is quite a big change this is fixed in the next URM releaseHi, is there any way to replace the font inside the mod?
Got this when using VNtranslator, after it translated into my language.
View attachment 3194605
See:Dude I wanna use this mod on my android but how to extract that file in android
Not all Android versions will work, but you could try this:
- Use a filebrowser to go to /storage/emulated/android/data/<gamename>/files/game (create the directory "game" if it doesn't exist yet)
- Put the 0x52_URM.rpa in there
- Load the game
I assume it would just work? Did you try it? Did you get an error or something?Is there a way to get URM and Sunshine Love + Sancho's multi-mod to work together? Any sorcery that I can do?
These are the traceback.txt files I get when running URM and Sancho's multi-mod in Sunshine Love:I assume it would just work? Did you try it? Did you get an error or something?
See:These are the traceback.txt files I get when running URM and Sancho's multi-mod in Sunshine Love:
You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.To add on, I have used Sancho's multi-mod and other games as well but did not encounter this issue at all. So far Sunshine Love is the only game that crashes when URM and Sancho's multi-mod are used together.You don't have permission to view the spoiler content. Log in or register now.
I've looked into this and it's caused by the i-patch.
It replaces Ren'Py'sconfig.label_overrides
with a custom object ("LabelOverridesSwitch")
Awesome! Thanks mate for your hard work and all the effort you put into this! Also: great video you did about this new version, I really like it! This really is a nice Christmas present.URM 2.0 Bèta
This has been requested before and I will add this at some point, but it's going to be tricky with longer conditions.If I may give a little suggestion: would it be possible for URPM to show the actual triggering condition directly in the path detection popup (I mean, the same line you can already get by opening the popup and clicking on the "Condition" button)?. I think having such an option could be pretty useful, especially with games that do the same check every few lines of code (many games behave like this).
I'm sorry I didn't search for it before asking, I didn't expect this request to be so popular. I don't know if the others agree with me but I'm ok with having the longer conditions truncated in the notification, after all they can still be fully read via the already existing menu.This has been requested before and I will add this at some point, but it's going to be tricky with longer conditions.
Thanks for the new update.URM 2.0 Bèta
Hi all,
After months of work I'm proud to be able to finally release URM version 2.0 (for now still in bèta).
You should not expect a lot of new features, but a lot was improved, optimized and fixed.
Some changes to highlight:
You can view the attached
- New design + theming engine (pick different themes)
- Row highlighting, to easier distinguish between rows
- More advanced browsing variables containing dicts, lists, classes, etc.
- New mod framework (which will not conflict with my game specific mods)
- New .urm fileformat (it's still able to read old .urm files)
- Improved character search (for renaming and textbox customization)
- Fix: Compatibility with Ren'Py 8.1.3+
- Fix: Some characters properties would be applied to the custom textbox, while they shouldn't
You must be registered to see the linksand screenshots to check out the new look.
As always you can manually download the new versionYou must be registered to see the linksor from the attachment below. I will update the OP when it comes out of bèta.
I really hope you like this early Christmas present and wish you all happy holidays!
Just you.Hi, is the mod not working for WIAB or it's just me?
Happy holidays!Reporting an issue
When reporting an issue with URM, please include the information below:
- Are you using the latest version of URM?
- Which game has the issue (preferable a link to the game's thread)
- If it's a crash (grey screen) attach the "traceback.txt" file
- What did you do that caused the issue?
- Attach a screenshot of the issue (if possible)
- When URM gave an error (not a grey crash screen), check the log.txt file for lines starting with "0x52:"
- What OS are you on?
- Do you have any other mods installed? Does the issue still exist without the other mod(s)?
my bad It was just me, it's working nowJust you.
No, seriously: I have no effing clue what "WIAB" is, so if you could just fill out a proper report, we'd be able to answer your question:
Happy holidays!
Thanks for the update. Firstly, I want to wish everyone in this community and especially you 0x52 a very merry Christmas and advanced Happy upcoming New Year 2024 and Pray to GOD so it may be even more prosperous and glorious for everyone. Secondly, I tried the new version in Sorcerer, but it did not work (as in it works but it does not show any codes for choices, paths works fine though). Thankfully, it has inbuilt WT Mod. Thanks again for the update.URM 2.0 Bèta
Hi all,
After months of work I'm proud to be able to finally release URM version 2.0 (for now still in bèta).
You should not expect a lot of new features, but a lot was improved, optimized and fixed.
Some changes to highlight:
You can view the attached
- New design + theming engine (pick different themes)
- Row highlighting, to easier distinguish between rows
- More advanced browsing variables containing dicts, lists, classes, etc.
- New mod framework (which will not conflict with my game specific mods)
- New .urm fileformat (it's still able to read old .urm files)
- Improved character search (for renaming and textbox customization)
- Fix: Compatibility with Ren'Py 8.1.3+
- Fix: Some characters properties would be applied to the custom textbox, while they shouldn't
You must be registered to see the linksand screenshots to check out the new look.
As always you can manually download the new versionYou must be registered to see the linksor from the attachment below. I will update the OP when it comes out of bèta.
I really hope you like this early Christmas present and wish you all happy holidays!