Sorry that was wrong information I forgot I activated the touch button globaly, I just tested it with a new install of the same game and globaly deactivated touchbutton and there is no reaction. So it seems like you were right before and windows doesn't identify touchscreens properly.It's probably using a newer Ren'Py version with improved touchscreen detection. Good to know.
Hello everyone... I'm having problems using "URM v2.0.3" in the game, twisted-world, the mod isn't letting me load my new save, can any light help me?
ive also been having this problem, game crashes as soon as you click "new game" with urm. cant add it in after making the save either because the game will just crash again. modifying anything in the save file with an editor will just make the game blackscreen when loading the save
I cannot reproduce this issue, could you maybe share your affected save?
You can achieve the same result using "recursive search". After enabling it you first search for "0x52", then for "was" and then "here". You will have found all variables that contain those three words in any order.TLDR: I'm suggesting a for 5th search type that's a combo between the 2nd and 3rd search types in wildcard. A combo between 2,3,4 would be wildly useful too. (no pun intended)
Hello again! back with another very specific feature suggestion (as usual) never gets old
. But hear me out I have a new suggestion for a feature to add onto the existing wildcard search. If possible, currently..
View attachment 3335233
1.we have one to search exact matches,
2. one for searching if your word falls in between others (doesn't work with multiple parameters if I'm not wrong),
3. one that allows to search if your words encompasses others , and
4. one for prespecified number of unknowns.
but how about one that's insensitive to order? for example if we were trying to find a match that has the words "0x52" "was" "here" but didn't know which order they lined up. "0x52 was here"? "here was 0x52" "0x52 here was" "here 0x52 was"... etc? (ik its a dumb example) but bear with me, see how I was able to generate 4 random orders with just 3 words alone. It would be interesting for one to be able to (idk use some symbol) and search words that can fall in any order but as long as the word(s) are in the text it would pick it off. Here are some of my search type suggestions "0x52,was,here" (commas would search in any order) or keeping with the established * symbol "*0x52*was*here*". Idk what do yall think of this? is this dumb?
Self Criticism: one thing I would say is that not many variables let alone label/scenes in game use more than 2 words in their names so there couldn't be that many combos to try, perhaps for now we can put a pin on this for a later update ¯\_(ツ)_/¯ if we ever have one to search stuff in character dialogues?
Seems related to this other issue, try switching to the default theme:Hello,
I had exactly the same problem with the game (Twisted World [v0.1.1 Remake]) which crashes with the latest URM version (2.0.3) when new game or loading a game.
However, out of curiosity, I tried it with version 1.5.2, and all works fine.
Here's my error report
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Thanks in advance
I did some digging and the problem is that they broke their own game. At the start you can choose a play mode. They save this mode in a variable named "Play", which is aYou must be registered to see the linksthat should not be used. URM just exposes their mistake.
There seems to be a way around it, because URM's theming engine exposes the issue. It looks like you have globally set a (non default) theme for URM. So if you clear the theme you've set from withing another game, Life in Alphaville should start fine.
But... this will not guarantee it won't still crash at some point. They still broke Ren'Py itself.
yes, with the default theme it works, thanks!Seems related to this other issue, try switching to the default theme:
I will consider this if there are more people who think this might be usefull.I want to give you an idea, maybe if you like it enough you might do it.
I was thinking URM could have a playlist mode of the labels.
So if we search with * to list all labels and start one of them we could play the next directly with a "]" key or the previous one on the list with "[" instead of ending manually and looking for through the list before hitting play again...
Whoops... URM used to prevent this, but I had to change that piece of code because of changes in URM v2, but forgot to do it.If you switch to another font ([shift]-[a], because the game developer decided to use some hard to read script font or something like that), then the URM icons are broken.
View attachment 3347258
What are you trying to do?I'm trying to trigger and event but it crashes the game. It has to do with caps? Like lvl or passed days?
Thanks!Reporting an issue
When reporting an issue with URM, please include the information below:
- Are you using the latest version of URM?
- Which game has the issue (preferable a link to the game's thread)
- If it's a crash (grey screen) attach the "traceback.txt" file
- What did you do that caused the issue?
- Attach a screenshot of the issue (if possible)
- When URM gave an error (not a grey crash screen), check the log.txt file for lines starting with "0x52:"
- What OS are you on?
- Do you have any other mods installed? Does the issue still exist without the other mod(s)?
If you switch to another font ([shift]-[a], because the game developer decided to use some hard to read script font or something like that), then the URM icons are broken.
Came here to report the same, and found the workaround and fix announcement at the same time, thanks to both.Whoops... URM used to prevent this, but I had to change that piece of code because of changes in URM v2, but forgot to do it.
Will be fixed in the next update![]()
Brilliant thanks... that was frustrating!One of the default fonts that come with Ren'Py is "DejaVuSans-Bold.ttf" -- but some knobhead thought it might be a smart idea to rename it to "DejaVuSansBold.ttf" (without the "-") for this game. Well, turns out, it's not.
Check the "renpy\common" subfolder of the game, make a copy of "DejaVuSansBold.ttf" and name it "DejaVuSans-Bold.ttf".
Same here "global" setting does not seem to work.Yes, but not exactly, I already knew about the local and Global options, but I was wondering how I can change the "Global" settings in one game and then if I place the URM file in another game, it'd be applied there too?
I've tried just changing the settings in the "Global" menu and copying the URM file to another game, but it always resets everything, I've to change the settings to my preferences every time for every game.
Yes, but not exactly, I already knew about the local and Global options, but I was wondering how I can change the "Global" settings in one game and then if I place the URM file in another game, it'd be applied there too?
I've tried just changing the settings in the "Global" menu and copying the URM file to another game, but it always resets everything, I've to change the settings to my preferences every time for every game.
What OS are you on? I know for a fact that it works for others.Same here "global" setting does not seem to work.
Window 11, when I first tried it and then copying and pasting it did not work and I just stop doing that and place a new one in.What OS are you on? I know for a fact that it works for others.
Does it not show the global option selected in other games? Or could it be that in those games you're overruling the global setting with a local one?
Correct. If you had just searched for "Realm Invader", you would have found this explanation, why URM does not detect the choices in this game.... the first is probably mentioned elsewhere in general at least ... Realm Invader ...
You mean like this?it would be awesome if the feature could be added to freeze some stats