- Oct 1, 2020
- 1,524
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Probably, just means you haven't seen _every_ dialogue line, and that's most likely because you didn't play every possible route.Am I the only one who gets %85 progress bar after finishing eternum 0.8?
Probably, just means you haven't seen _every_ dialogue line, and that's most likely because you didn't play every possible route.Am I the only one who gets %85 progress bar after finishing eternum 0.8?
Nope. It deals with the new progressbar feature, could affect any game so not a game feature.pretty sure this is the wrong thread here
I've put the rpa file into 'game' folder. I thought that was enough?extract the .rpa file
should work
Damn. It worked on previous version so maybe added with a new update. No way around it I guess. Thanks anyway. Will definitely find use for this elsewhere.sometimes the dev's make options/preferences at the code to prevent "external" .rpa to load
and yes i tested it - it should work
unity is .dll moddingIs there a mod like this but for Unity anywhere here? I felt forced to post this here since searching for "Unity + cheat" inside the Modding section didn't really help.
I think there is a slight "bug" in the 2.5 release. I say "bug" in quotes, because I think it is actually better than before. When searching with wildcard off, it treats it as a double end wildcard anyway. This makes quick searches for occurrences of a word (e.g. "points') much simpler, and it feels more intuitive. So if this was an unintentional change, I'd say keep it!URM 2.5: Variable ignore option
Here's a new major release of URM. The main new feature it the possibility to ignore variables in path detection and in the codeview. This could be useful when you for example have a game that constantly checks ais_patched
variable.
You can enable/disable this after remembering a variable.
Changelog:
- Added option to ignore variables in path detection and/or codeview
- Implemented custom tooltips system (prevents issues with games that use Ren'Py's system in an unconventional way)
- List all possible items when searching nothing (an empty string)
- Fix: Progressbar total could be 1 off
I think the developer did something else this time around, I can't get it to work even with the "import sys" in the 0.69 version. However It works fine in 0.65, no clue what is going on. I could be doing something wrong of course! Hoping someone can help fix the problem.I am using version 2.4.1, and encountered an error while performing a numerical search in the game *Lust and Power*.
Full traceback:
File "script.rpyc", line 55, in script
File "D:\AVN_2\DepthsRevival-1.0Extended\renpy\ast.py", line 1088, in execute
renpy.easy.run_callbacks(renpy.config.label_callback, self.name, renpy.game.context().last_abnormal)
File "D:\AVN_2\DepthsRevival-1.0Extended\renpy\easy.py", line 311, in run_callbacks
return cb(*args, **kwargs)
File "0x52-URM/classes/labels.rpy", line 144, in labelCalled
File "0x52-URM/classes/main.rpy", line 73, in onLabelCalled
File "0x52-URM/classes/main.rpy", line 59, in afterLoad
File "0x52-URM/classes/settings.rpy", line 136, in __getattr__
File "0x52-URM/classes/settings.rpy", line 160, in get
KeyError: 'themeTransparency'
I've never heard of this or experienced this. On what platform do you have this and in which case(s)?Second: It was always a bit slow, but it feels like it's gotten worse.
Editing a variable name is very laggy, it literally takes a few seconds for the cursor to move one character (typing or navigating left/right doesn't make a difference)
I don't know what that meansit treats it as a double end wildcard anyway
Seems like somehow you persistent file got corrupted. Removing it (from the game folder and appdata) will probably solve this issueOn launching Depth Revival 1.0 with URM, the game fails to go post the main menu. Seems to throw a “themeTransparency” error.
Here's the traceback.
Code:Full traceback: File "script.rpyc", line 55, in script File "D:\AVN_2\DepthsRevival-1.0Extended\renpy\ast.py", line 1088, in execute renpy.easy.run_callbacks(renpy.config.label_callback, self.name, renpy.game.context().last_abnormal) File "D:\AVN_2\DepthsRevival-1.0Extended\renpy\easy.py", line 311, in run_callbacks return cb(*args, **kwargs) File "0x52-URM/classes/labels.rpy", line 144, in labelCalled File "0x52-URM/classes/main.rpy", line 73, in onLabelCalled File "0x52-URM/classes/main.rpy", line 59, in afterLoad File "0x52-URM/classes/settings.rpy", line 136, in __getattr__ File "0x52-URM/classes/settings.rpy", line 160, in get KeyError: 'themeTransparency'
It didn't work. I made sure to remove the persistent file along with all the game saves from the game location and %AppData%\Roaming\Renpy as well.Seems like somehow you persistent file got corrupted. Removing it (from the game folder and appdata) will probably solve this issue
While running game code:
File "renpy/common/000window.rpy", line 114, in _window_auto_callback
_window_show(auto=True)
File "renpy/common/000window.rpy", line 69, in _window_show
renpy.with_statement(trans)
File "renpy/common/00library.rpy", line 169, in _default_empty_window
store.narrator.empty_window()
File "0x52-URM/classes/textbox.rpy", line 253, in _m1_textbox__captureSayScreen
File "0x52-URM/classes/textbox.rpy", line 18, in enabled
File "0x52-URM/classes/settings.rpy", line 136, in __getattr__
File "0x52-URM/classes/settings.rpy", line 160, in get
KeyError: 'textboxesEnabled'
I think it's not blank but text color is white, so text invisible on white background. Same "trouble" in some other games in "phone dialogs".Posting here to give a heads-up for using URM with [Fresh Story (season 1)]. If you use the textbox editing function in URM, the text messages (as shown in the screenshot) will be blank.You don't have permission to view the spoiler content. Log in or register now.
Hey, I just downloaded your mod and tried using it in Milfs of Sunville and when I first launched the game it popped up, I changed my monetary value then closed the pop up, I then went through a conversation with a character and after that the money I added with the mod disappeared so I tried to modify it again but when I press Ctrl there's something like a dialogue skip going on (even without any dialogue going on) and when I combine Ctrl with M, nothing pops up.
Alt
+M