https://f95zone.to/threads/universa...d-any-renpy-game-yourself.48025/post-10961052this is how i did it
can anybody see what i did wrong ?
I've just tested URM with "The Pleasuremancer" for which you posted a screenshot, and it seems to work perfectly fine on my end.I have used this tool for a while but lately it causes issues and they are almost all something like the screenshot I'm posting below.
thankshttps://f95zone.to/threads/universa...d-any-renpy-game-yourself.48025/post-10961052
https://f95zone.to/threads/goodbye-eternity-v0-7-1-rngeusex.82497/post-10961182
it´s literally 3 posts before your´s explained ...
there is a great search function on this forum
yes the zip file is around 3xxkB onlyView attachment 2690214
i have a fealing i dont have all the files (is it just this ?)
i am on windows
azerty keybord
in the zipfile is no folder named "0x52_URM"View attachment 2690359
like this (it dousnt work )
Unpacking a simple ZIP archive can be quite a strugglein the zipfile is no folder named "0x52_URM"
[...]
3rd time - DOWNLOAD the zip from the link given -DONT rename any thing
yeah ..Unpacking a simple ZIP archive can be quite a struggle![]()
Wait -- you described in detail how to get it working ("extract the ZIP archive into the game's base folder" is basically all it needed to be fair)? Well, I'm an IT professional myself (aka "I know how to turn on my PC to watch pr0n"i mean there are screenshots at all posts how and where ....
But where would that stop? We cannot go look infinitely ahead.i think there should be an option to see whether there are branches inside a branch (just to see if they exist or not, without the content)
I assume you mean opening it in an external editor?and be given the option to open the actual file containing the code at where the event at
yeah an external editor. I'm not talking about the renpy c files, just the precompiled python-like files. i really don't know how the internals of renpy works, but i suppose you can at least access the file that is currently running and open file with the same name with a different extension. idk which editors support opening files at a certain position thoughBut where would that stop? We cannot go look infinitely ahead.
I assume you mean opening it in an external editor?
Ren'Py games run compiled code. Opening such a file would not make sense. It would like this: View attachment 2697389
And also... most of the times the files are inside an archive, which your external editor cannot access.
There are some cases where games contain the readable/source code and it's not inside an archive, but I don't think it makes sense to build a feature for those few cases.
No, it doesn't matter if its right or left. Look at SpaceJourneyX if you want to understand.Does this help? Not "in bottom", but at least you can switch between left/right for the watch panel and notification panel.
View attachment 2703898 View attachment 2703899
Why don't you just post a screenshot yourself, so 0x52 might see it as well? ;-)No, it doesn't matter if its right or left. Look at SpaceJourneyX if you want to understand.